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glitched-writer
Advanced tools
Glitched, text writing module. Highly customizable settings. Decoding, decrypting, scrambling, or simply spelling out text.
A lightweight, glitched, text writing module. Highly customizable settings. Decoding, decrypting, scrambling, and simply spelling out text.
Manages text animation of HTML Element. Write, pause, play, add, remove and write some more!
Highly customizable behavior. Set of options let you animate the text the way is suits your design.
Callback functions firing on finish and every step.
Custom Event gw-finished will be dispatched on the HTML Element.
For styling purposes writer attatches gw-writing class to the HTML Element and data-gw-string attribute with current string.
Handles html tags & html entities (e.g. <br/>, <a href="#">link</a>, ;, &).
Can letterize string it into many span elements inside the parent element.
Written fully in Typescript.
Download and install with npm.
npm i glitched-writer
import GlitchedWriter from 'glitched-writer'
Or use Skypack to import without need to install the package.
import GlitchedWriter from 'https://cdn.skypack.dev/glitched-writer'
Or use JsDelivr and attach this script link to your html document.
<script src="https://cdn.jsdelivr.net/npm/glitched-writer/lib/index.min.js"></script>
Creating writer class instance:
// Calling GlitchedWriter constructor:
const Writer = new GlitchedWriter(
htmlElement, // Element / Selector string / undefined
options, // {...} / Preset name / undefined
onStepCallback, // (string, data) => {} / undefined
onFinishCallback, // (string, data) => {} / undefined
)
// Custom options:
const Writer = new GlitchedWriter(htmlElement, {
interval: [10, 70],
oneAtATime: true,
letterize: true,
})
// On-step-callback added:
const Writer = new GlitchedWriter(htmlElement, {}, (string, writerData) => {
console.log(`Current string: ${string}`)
console.log('All the class data:', writerData)
})
Writing stuff and waiting with async / await.
import { wait } from 'glitched-writer'
// Wrap this in some async function:
// Or use .then() instead.
const res = await Writer.write('Welcome')
console.log(`Finished writing: ${res.string}`)
console.log('All the writer data:', res)
await wait(1200) // additional simple promise to wait some time
await Writer.write('...to Glitch City!')
Writer.write('Some very cool header.').then(({ status, message }) => {
// this will run when the writing stops.
console.log(`${status}: ${message}`)
})
setTimeout(() => {
Writer.pause() // will stop writing
}, 1000)
setTimeout(async () => {
await Writer.play() // continue writing
console.log(Writer.string) // will log after finished writing
}, 2000)
For quick one-time writing.
import { glitchWrite } from 'glitched-writer'
glitchWrite('Write this and DISAPER!', htmlElement, options, ...)
Don't be afraid to call write method on top of each oder. New will stop the ongoing.
inputEl.addEventListener('input', () => {
Writer.write(inputEl.value)
})
// html element that you passed in writer constructor.
textHtmlElement.addEventListener('gw-finished', e =>
console.log('finished writing:', e.detail.string),
)
.add(string) & .remove(number) are methods usefull for quick, slight changes to the displayed text.
// Let's say current text content is: "Hello World"
Writer.add('!!!')
// -> Hello World!!!
Writer.remove(9)
// -> Hello
(! Potentially dangerous !) Let's you write text with html tags in it.
// You need to enable html option.
const Writer = new GlitchedWriter(htmlElement, { html: true })
Writer.write('<b>Be sure to click <a href="...">this!</a></b>')
Splits written text into series of span elements. Then writing letters seperately into these child-elements. Now can be used fully with HTML option!
// You need to enable html option.
const Writer = new GlitchedWriter(htmlElement, { letterize: true })
Writer.write('Hello there!')
/**
* The shape of one character:
* span.gw-char (and .gw-finished when finish typing)
* span.gw-ghosts
* span.gw-letter (also .gw-glitched when it is a "glitched" char.)
* span.gw-ghosts
*/
New option "endless" let's you run the text animation until you disable that function.
This opens the door for some additional effects, like: Show on hover (e.g. on secret fields) or refreshing text to give it user attention.
Here is a live example.
// SHOW ON HOVER
// First make the password scramble forever
Writer.options.endless = true
Writer.write('PASSWORD')
// And disable endless option on hover
passEl.addEventListener('mouseover', () => {
Writer.options.endless = false
})
// REFRESHING:
// let's say you already have el with text 'LOOK AT ME'
// and you want to make it pop
Writer.options.endless = true
Writer.write('LOOK AT ME')
await wait(1500)
Writer.options.endless = false
Options can be changed in 3 ways after initial Writer instance creation.
// 1. Changing single option propery
Writer.options.endless = true
// 2. Extending current options
Writer.extendOptions({
endless: true,
maxGhosts: 10,
// the rest will stay the same
})
// 3. Reseting options
Writer.setOptions({
endless: true,
maxGhosts: 10,
// the rest will be set to default value
})
List of all things that can be imported from glitched-writer module.
import GlitchedWriter, { // <-- GlitchedWriter class
ConstructorOptions, // <-- Options type
Callback, // <-- Callback type
WriterDataResponse, // <-- Type of response in callbacks
glitchWrite, // <-- One time write funcion
presets, // <-- Object with all prepared presets of options
glyphs, // <-- Same but for glyph charsets
wait, // <-- Ulitity async function, that can be used to wait some time
} from 'glitched-writer'
To use one of the available presets, You can simply write it's name when creating writer, in the place of options. Available presets as for now:
default - Loaded automatically, featured on the GIF up top.
nier - Imitating the way text was appearing in the NieR: Automata's UI.
typewriter - One letter at a time, only slightly glitched.
terminal - Imitating being typed by a machine or a computer.
zalgo - Inspired by the "zalgo" or "cursed text", Ghost characters mostly includes the unicode combining characters, which makes the text glitch vertically.
neo - Recreated: Justin Windle's "Text Scramble Effect"
encrypted - Simple Text Scramble effect, suits well displaying secret data, like passwords or card numbers.
new GlitchedWriter(htmlElement, 'terminal')
You can import the option object of mentioned presets and tweak them, as well as some glyph sets.
import { presets, glyphs } from 'glitched-writer'
// Extend preset for your needs:
new GlitchedWriter(htmlElement, {
...presets.typewriter,
letterize: true,
})
{
// name [min , max ] | const // default
steps?: [number, number] | number, // [1, 8]
interval?: [number, number] | number, // [60, 170]
initialDelay?: [number, number] | number, // [0, 2000]
changeChance?: number, // 0.6
ghostChance?: number, // 0.2
maxGhosts?: number, // '0.2'
glyphs?: string | string[] | Set<string>, // glyphs.full + glyphs.zalgo
glyphsFromString?: boolean, // false
startFrom?: 'matching' | 'previous' | 'erase', // 'matching'
oneAtATime?: boolean | number, // false
html?: boolean, // false
letterize?: boolean, // false
fillSpace?: boolean, // true
endless?: boolean // false
}
Range values will result in random values for each step for every letter.
Ghost are "glitched letters" that gets rendered randomly in the time of writing, but aren't part of final string.
steps - Number of minimum steps it takes one letter to reach it's goal one. Set to 0 if you want them to change to right letter in one step. (int)
interval - Interval between each step, for every letter. (int: ms)
initialDelay - first delay each letter must wait before it starts working (int: ms)
changeChance - Percentage chance for letter to change to glitched one (from glyphs) (p: 0-1)
ghostChance - Percentage chance for ghost letter to appear (p: 0-1)
maxGhosts - Maximal number of ghosts to occur
glyphs - A set of characters that can appear as ghosts or letters can change into them
glyphsFromString - If you want to add letters from written string to the glyph charset
startFrom - Decides on witch algorithm to use.
oneAtATime - Without this option enabled, letters in your string will animate all at once. Enabling this option, by setting it to true or any intiger larger than 0, will cause the string to be written from left to right (startFrom: 'erase', will make it go form right to left - when erasing). Number value, signifies number of letters being typed at one time.
html - Potentially dangerous option. If true, written string will be injected as html, not text content. It provides advanced text formating with html tags and more. But be sure to NOT enable it on user-provided content.
letterize - Instead of injecting written text to "textContent" or "innerHTML", it appends every letter of that text as a child span element. Then changing textContent of that span to current letter. It gives a lot of styling possibilities, as you can style ghosts, letters, and whole chars seperately, depending on current writer and char state.
fillSpace - With this enabled if letter gets erased ny replacing with space - to keep the same "width" of previous string, and to make letters "disappear in space". If disabled, every letter will "stick" to the rest. To make it more clear (hopefully), here is an example "frame" of writing: "Something farely long" -> "Short String".
endless - It will make the animation endless. But why? Well, you can disable this option while the animation is running (writer.options.endless = false) and finish the animation when you want.
FAQs
Glitched, text writing module. Highly customizable settings. Decoding, decrypting, scrambling, or simply spelling out text.
The npm package glitched-writer receives a total of 46 weekly downloads. As such, glitched-writer popularity was classified as not popular.
We found that glitched-writer demonstrated a not healthy version release cadence and project activity because the last version was released a year ago. It has 1 open source maintainer collaborating on the project.
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