Global User Input
😎 Bi-directional global user input; Read/Write key events on Windows!
Last Update (2.0.0)
- Added bi-directional support! Now you can control the mouse and keyboard!
Example
const gui = require("globaluserinput").default;
gui.init();
gui.on("keyboard:keydown", ({ key }) => {
console.log("User pressed to key:", key);
});
gui.on("mouse:move", ({ x, y }) => {
console.log("User moved the mouse:", x, y);
});
setInterval(()=>{
gui.mouse.click(1);
}, 1000);
API
init(): void
: Initializes the global user input.
keyboard: Object
-
isDown(key): boolean
: Key code is required. And it returns true
if the key is down.
-
down(key): any
: Key code is required. Sends a keydown
event to the active window/desktop.
-
up(key): any
: Key code is required. Sends a keyup
event to the active window/desktop.
-
press(key): any
: Key code is required. Sends a keypress
event to the active window/desktop. Basicly it sends a keydown
and a keyup
event.
mouse: Object
-
x: number
: X position of the mouse.
-
y: number
: Y position of the mouse.
-
isDown(key): boolean
: Key code is required. And it returns true
if the key is down.
-
down(key, x?, y?): any
: Key code is required. Sends a mousedown
event to the active window/desktop.
-
up(key, x?, y?): any
: Key code is required. Sends a mouseup
event to the active window/desktop.
-
move(x, y): any
: X and Y is required. Sends a mousemove
event to the active window/desktop.
-
click(key, x?, y?): any
: Key code is required. Basicly sends a mousedown
and a mouseup
event.
on(event, listener): any
Shortcut for the this.events.on()
.
Also you can listen for these events:
mouse:move
: Object
x: number
: X position of the mouse.y: number
: Y position of the mouse.
mouse:keyup
: Object
x: number
: X position of the mouse.y: number
: Y position of the mouse.key: number
: Keycode of the key.
mouse:keydown
: Object
x: number
: X position of the mouse.y: number
: Y position of the mouse.key: number
: Keycode of the key.
keyboard:keyup
: Object
key: number
: Keycode of the key.
keyboard:keydown
: Object
key: number
: Keycode of the key.
keyboard:keypress
: Object
key: number
: Keycode of the key.
off(event, listener): any
Shortcut for the this.events.off()
.
events: EventEmitter