gltf-pipeline
Advanced tools
Changelog
0.1.0-alpha15 - 2017-06-06
removeNormals
stage so that it can operate independently of generateNormals
. #287Changelog
0.1.0-alpha11 - 2017-03-07
compressTextures
stage to compress input textures to a variety of compressed texture formats.mergeBuffers
to avoid repeated copies, drastically improving performance when there are lots of buffers to merge.addPipelineExtras
that made it try to add extras to null objects.triangleAxisAlignedBoundingBoxOverlap
, an implementation of Tomas Akenine-Möller algorithm for determining if a triangle overlaps an axis aligned bounding box.updateVersion
stage for patching glTF 0.8
-> 1.0
changes; addDefaults
no longer calls processModelMaterialsCommon
. #223build-cesium-combined
command to gulp file for generating simple files for other projects. #231.Geometry
's and VertexFormat
's binormal
attribute to bitangent.combinePrimitives
where combining primitives can overflow uint16 for the resulting indices. #230generateNormals
stage optional and added smoothNormals
option for generating smooth normals if the model does not have normals. #240updateVersion
stage for upgrades the glTF version of an asset from 1.0
to 2.0
. #223
2.0
assets.Changelog
0.1.0-alpha10 - 2017-01-10
tangentsBitangents
generation optionChangelog
0.1.0-alpha9 - 2017-01-03
Changelog
0.1.0-alpha8 - 2016-12-13
-p
flag for preserving the glTF hierarchy. Optimization stages are not run when this flag is enabled.