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jil

UI Framework for HTML5 Games

  • 0.0.3
  • Source
  • npm
  • Socket score

Version published
Weekly downloads
9
increased by800%
Maintainers
1
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JIL - HTML5 Game UI

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UI Framework for HTML5 Games:

  • Autoscale and centering
  • Vector positioning (pivot, anchor, position, scale, rotation)
  • Fast HTML5/CSS3 (Use CSS3 transform & Virtual dom)
  • Tween integration (Provide an easy way to write animation)
  • Layer system make it easy to organize UI
  • Engine agnostic (Work with HTML canvas and dont interfer with 2D/3D Engine):
    • Babylon.js
    • Pixi
    • Phaser
    • Three.js
    • ...

This is still a project in early development

I plan later, to make a small editor to design scene UI and export them in *.json


  • Demo
  • API Doc

Usage

This library is exported with UMD (Universal Module Definition):

CDN

You can use directly in your webpage https://cdn.jsdelivr.net/npm/jil@latest/dist/jil.min.js

and call jil.SceneManager.init()

NPM

Or install it through npm / yarn

npm install jil

and

import { SceneManager } from 'jil';

SceneManager.init();

Dev Usage

Install
npm install
  • clone this repository and run this command
Dev
npm run dev
Build
npm run build
  • this will update the dist folder
    • code
    • documentation
    • typescript definition file jil.d.ts

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Package last updated on 25 Feb 2019

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