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koffi

Fast and simple FFI (foreign function interface) for Node.js

  • 1.0.1
  • Source
  • npm
  • Socket score

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7.7K
increased by0.32%
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Table of contents

  • Introduction
  • Get started
  • Benchmarks
  • Tests
  • Compilation

Introduction

Koffi is a fast and easy-to-use FFI module for Node.js, with support for primitive and aggregate data types (structs), both by reference (pointer) and by value.

After the release of version 1.0, the following features are planned:

  • 1.1: C to JS callbacks
  • 1.2: Support fixed array types

The following platforms are officially supported and tested at the moment:

PlatoformArchitectureJS to CC to JS (callback)Pre-built binary
Windowsx86 (cdecl, stdcall, fastcall)🟩🟥Yes ✓
Windowsx86_64🟩🟥Yes ✓
Linuxx86🟩🟥Yes ✓
Linuxx86_64🟩🟥Yes ✓
LinuxARM32+VFP Little Endian🟩🟥Yes ✓
LinuxARM64 Little Endian🟩🟥Yes ✓
FreeBSDx86🟩🟥Yes ✓
FreeBSDx86_64🟩🟥Yes ✓
FreeBSDARM64 Little Endian🟩🟥Yes ✓
macOSx86_64🟩🟥Yes ✓
macOSARM64 (M1) Little Endian🟩🟥No x
NetBSDx86_64🟧🟥No x
NetBSDARM64 Little Endian🟧🟥No x
OpenBSDx86_64🟧🟥No x
OpenBSDARM64 Little Endian🟧🟥No x

🟩 Tested, fully operational 🟧 May work, but not actively tested 🟥 Does not work yet

This is still in development, bugs are to expected. More tests will come in the near future.

Get started

Once you have installed koffi with npm install koffi, you can start by loading it this way:

const koffi = require('koffi');

Below you can find three examples:

  • The first one runs on Linux. The functions are declared with the C-like prototype language.
  • The second one runs on Windows, and uses the node-ffi like syntax to declare functions.
  • The third one is more complex and uses Raylib to animate "Hello World" in a window.

Small Linux example

const koffi = require('koffi');
const lib = koffi.load('libc.so.6');

// Declare types
const timeval = koffi.struct('timeval', {
    tv_sec: 'unsigned int',
    tv_usec: 'unsigned int'
});
const timezone = koffi.struct('timezone', {
    tz_minuteswest: 'int',
    tz_dsttime: 'int'
});

// Declare functions
const gettimeofday = lib.func('int gettimeofday(_Out_ timeval *tv, _Out_ timezone *tz)');
const printf = lib.func('int printf(const char *format, ...)');

let tv = {};
let tz = {};
gettimeofday(tv, tz);

printf('Hello World!, it is: %d\n', 'int', tv.tv_sec);
console.log(tz);

Small Windows example

const koffi = require('koffi');
const lib = koffi.load('user32.dll');

const MessageBoxA = lib.stdcall('MessageBoxA', 'int', ['void *', 'string', 'string', 'uint']);
const MB_ICONINFORMATION = 0x40;

MessageBoxA(null, 'Hello', 'Foobar', MB_ICONINFORMATION);

Raylib example

This section assumes you know how to build C shared libraries, such as Raylib. You may need to fix the URL to the library before you can do anything.

const koffi = require('koffi');
let lib = koffi.load('raylib.dll'); // Fix path if needed

const Color = koffi.struct('Color', {
    r: 'uchar',
    g: 'uchar',
    b: 'uchar',
    a: 'uchar'
});

const Image = koffi.struct('Image', {
    data: koffi.pointer('void'),
    width: 'int',
    height: 'int',
    mipmaps: 'int',
    format: 'int'
});

const GlyphInfo = koffi.struct('GlyphInfo', {
    value: 'int',
    offsetX: 'int',
    offsetY: 'int',
    advanceX: 'int',
    image: Image
});

const Vector2 = koffi.struct('Vector2', {
    x: 'float',
    y: 'float'
});

const Rectangle = koffi.struct('Rectangle', {
    x: 'float',
    y: 'float',
    width: 'float',
    height: 'float'
});

const Texture = koffi.struct('Texture', {
    id: 'uint',
    width: 'int',
    height: 'int',
    mipmaps: 'int',
    format: 'int'
});

const Font = koffi.struct('Font', {
    baseSize: 'int',
    glyphCount: 'int',
    glyphPadding: 'int',
    texture: Texture,
    recs: koffi.pointer(Rectangle),
    glyphs: koffi.pointer(GlyphInfo)
});

// Classic function declaration
const InitWindow = lib.func('InitWindow', 'void', ['int', 'int', 'string']);
const SetTargetFPS = lib.func('SetTargetFPS', 'void', ['int']);
const GetScreenWidth = lib.func('GetScreenWidth', 'int', []);
const GetScreenHeight = lib.func('GetScreenHeight', 'int', []);
const ClearBackground = lib.func('ClearBackground', 'void', [Color]);

// Prototype parser
const BeginDrawing = lib.func('void BeginDrawing()');
const EndDrawing = lib.func('void EndDrawing()');
const WindowShouldClose = lib.func('void WindowShouldClose(bool)');
const GetFontDefault = lib.func('Font GetFontDefault()');
const MeasureTextEx = lib.func('Vector2 MeasureTextEx(Font, const char *, float, float)');
const DrawTextEx = lib.func('void DrawTextEx(Font font, const char *text, Vector2 pos, float size, float spacing, Color tint)');

InitWindow(800, 600, 'Test Raylib');
SetTargetFPS(60);

let angle = 0;

while (!WindowShouldClose()) {
    BeginDrawing();
    ClearBackground({ r: 0, g: 0, b: 0, a: 255 }); // black

    let win_width = GetScreenWidth();
    let win_height = GetScreenHeight();

    let text = 'Hello World!';
    let text_width = MeasureTextEx(GetFontDefault(), text, 32, 1).x;

    let color = {
        r: 127.5 + 127.5 * Math.sin(angle),
        g: 127.5 + 127.5 * Math.sin(angle + Math.PI / 2),
        b: 127.5 + 127.5 * Math.sin(angle + Math.PI),
        a: 255
    };
    let pos = {
        x: (win_width / 2 - text_width / 2) + 120 * Math.cos(angle - Math.PI / 2),
        y: (win_height / 2 - 16) + 120 * Math.sin(angle - Math.PI / 2)
    };

    DrawTextEx(GetFontDefault(), text, pos, 32, 1, color);

    EndDrawing();

    angle += Math.PI / 180;
}

Extra features

Variadic functions

Variadic functions are declared with an ellipsis as the last argument.

In order to call a variadic function, you must provide two Javascript arguments for each C parameter, the first one is the expected type and the second one is the value.

const printf = lib.func('printf', 'int', ['string', '...']);

printf('Integer %d, double %g, string %s', 'int', 6, 'double', 8.5, 'string', 'THE END');

Callbacks

Koffi does not yet support passing JS functions as callbacks. This is planned for version 1.1.

Benchmarks

In order to run it, go to koffi/benchmark and run ../../cnoke/cnoke.js (or node ..\..\cnoke\cnoke.js on Windows) before doing anything else.

Once this is done, you can execute each implementation, e.g. build/atoi_cc or ./atoi_koffi.js. You can optionally define a custom number of iterations, e.g. ./atoi_koffi.js 10000000.

atoi results

This test is based around repeated calls to a simple standard C function atoi, and has three implementations:

  • the first one is the reference, it calls atoi through an N-API module, and is close to the theoretical limit of a perfect (no overhead) Node.js > C FFI implementation.
  • the second one calls atoi through Koffi
  • the third one uses the official Node.js FFI implementation, node-ffi-napi

Because atoi is a small call, the FFI overhead is clearly visible.

Linux

The results below were measured on my x86_64 Linux machine (AMD® Ryzen™ 7 5800H 16G):

BenchmarkIterationsTotal timeOverhead
atoi_napi200000001.10s(baseline)
atoi_koffi200000001.91sx1.73
atoi_node_ffi20000000640.49sx582

Windows

The results below were measured on my x86_64 Windows machine (AMD® Ryzen™ 7 5800H 16G):

BenchmarkIterationsTotal timeOverhead
atoi_napi200000001.94s(baseline)
atoi_koffi200000003.15sx1.62
atoi_node_ffi20000000640.49sx242

Raylib results

This benchmark uses the CPU-based image drawing functions in Raylib. The calls are much heavier than in the atoi benchmark, thus the FFI overhead is reduced. In this implemenetation, the baseline is a full C++ version of the code.

Linux

The results below were measured on my x86_64 Linux machine (AMD® Ryzen™ 7 5800H 16G):

BenchmarkIterationsTotal timeOverhead
raylib_cc1004.14s(baseline)
raylib_koffi1006.25sx1.51
raylib_node_ffi10027.13sx6.55

Windows

The results below were measured on my x86_64 Windows machine (AMD® Ryzen™ 7 5800H 16G):

BenchmarkIterationsTotal timeOverhead
raylib_cc1008.39s(baseline)
raylib_koffi10011.51sx1.37
raylib_node_ffi10031.47sx3.8

Tests

Koffi is tested on multiple architectures using emulated (accelerated when possible) QEMU machines. First, you need to install qemu packages, such as qemu-system (or even qemu-system-gui) on Ubuntu.

These machines are not included directly in this repository (for license and size reasons), but they are available here: https://koromix.dev/files/machines/

For example, if you want to run the tests on Debian ARM64, run the following commands:

cd luigi/koffi/qemu/
wget -q -O- https://koromix.dev/files/machines/qemu_debian_arm64.tar.zst | zstd -d | tar xv
sha256sum -c --ignore-missing registry/sha256sum.txt

Note that the machine disk content may change each time the machine runs, so the checksum test will fail once a machine has been used at least once.

And now you can run the tests with:

node qemu.js # Several options are available, use --help

And be patient, this can be pretty slow for emulated machines. The Linux machines have and use ccache to build Koffi, so subsequent build steps will get much more tolerable.

By default, machines are started and stopped for each test. But you can start the machines ahead of time and run the tests multiple times instead:

node qemu.js start # Start the machines
node qemu.js # Test (without shutting down)
node qemu.js # Test again
node qemu.js stop # Stop everything

You can also restrict the test to a subset of machines:

# Full test cycle
node qemu.js test debian_x64 debian_i386

# Separate start, test, shutdown
node qemu.js start debian_x64 debian_i386
node qemu.js test debian_x64 debian_i386
node qemu.js stop

Finally, you can join a running machine with SSH with the following shortcut, if you need to do some debugging or any other manual procedure:

node qemu.js ssh debian_i386

Each machine is configured to run a VNC server available locally, which you can use to access the display, using KRDC or any other compatible viewer. Use the info command to get the VNC port.

node qemu.js info debian_x64

Compilation

We provide prebuilt binaries, packaged in the NPM archive, so in most cases it should be as simple as npm install koffi. If you want to hack Koffi or use a specific platform, follow the instructions below.

Windows

First, make sure the following dependencies are met:

Once this is done, run this command from the project root:

npm install koffi

Other platforms

Make sure the following dependencies are met:

Once these dependencies are met, simply run the follow command:

npm install koffi

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Package last updated on 11 May 2022

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