ktx-parse
KTX 2.0 (.ktx2) parser and serializer.
Quickstart
Install:
npm install --save ktx-parse
Import:
import { read, write } from 'ktx-parse';
const { read, write } = require('ktx-parse');
Usage:
const texture = read(data );
const data = write(texture);
See API documentation for more details.
Encoding / Decoding
KTX-Parse reads/writes KTX 2.0 containers, and provides access to the compressed texture data within the container. To decompress that texture data, or to compress existing texture data into GPU texture formats used by KTX 2.0, you'll need to use additional libraries such as encoders or transcoders.
Encoding:
Encoding GPU textures is a slow process, and should be completed at development/authoring time so that the compressed texture can be transmitted to the viewing device. GPU textures require much less GPU memory than image formats like PNG or JPEG, and can be uploaded to the GPU quickly with less impact on framerate. GPU textures can also have smaller filesizes in many, but not all, cases. See the Basis documentation for details on this process.
- BinomialLLC/basis_universal provides C++ and WebAssembly encoders, reading PNG files or raw pixel data, and outputing compressed texture data (and supercompression global data, if applicable). Use of these encoders is somewhat advanced, and the simpler
basisu
CLI tool does not provide the data necessary for writing a KTX 2.0 file. - KhronosGroup/KTX-Software provides CLI, C++, and WebAssembly encoders for reading PNG or JPEG textures and outputing a complete KTX 2.0 file, which
ktx-parse
can then read or edit. While probably easier than using the basis_universal encoders directly, the KTX-Software library is somewhat larger and has more dependencies.
Transcoding / Decoding:
Basis Universal texture formats (ETC1S and UASTC) cannot be directly read by a GPU, but are designed to be very efficiently rewritten into many of the specific GPU texture formats that different GPUs require. This process is called transcoding, and typically happens on the viewing device after a target output format (e.g. ETC1, ASTC, BC1, ...) is chosen. These transcoders can also fully decode texture data to uncompressed RGBA formats, if raw pixel data is required.
- BinomialLLC/basis_universal provides official C++ and WebAssembly transcoders, which support all Basis Universal input formats and can transcode to any output format (with appropriate compilation flags). With common settings, a transcoder will likely be > 200kb on web.
- KhronosGroup/Universal-Texture-Transcoders provides very small, fast WebAssembly transcoders each supporting only a single output texture format. Each transcoder is roughly 10-20kb, and the viewing device can choose which transcoder to download, as appropriate. Only UASTC texture formats currently supported.
The transcoders above cannot read KTX 2.0 files directly. Instead, unpack the KTX 2.0 files with ktx-parse
first, then transcode the mip levels using a low-level transcoder.
API Documentation
Functions
read
▸ read(data
: Uint8Array): KTX2Container
Defined in src/read.ts:14
Parses a KTX 2.0 file, returning an unpacked KTX2Container
instance with all associated
data. The container's mip levels and other binary data are pointers into the original file, not
copies, so the original file should not be overwritten after reading.
Parameters:
Name | Type | Description |
---|
data | Uint8Array | Bytes of KTX 2.0 file, as Uint8Array or Buffer. |
Returns: KTX2Container
write
▸ write(container
: KTX2Container
, options?
: WriteOptions
): Uint8Array
Defined in src/write.ts:23
Serializes a KTX2Container
instance to a KTX 2.0 file. Mip levels and other binary data
are copied into the resulting Uint8Array, so the original container can safely be edited or
destroyed after it is serialized.
Options:
- keepWriter: If true, 'KTXWriter' key/value field is written as provided by the container.
Otherwise, a string for the current ktx-parse version is generated. Default: false.
Parameters:
Name | Type | Default value | Description |
---|
container | KTX2Container | - | |
options | WriteOptions | {} | |
Returns: Uint8Array
Class: KTX2Container
Represents an unpacked KTX 2.0 texture container. Data for individual mip levels are stored in
the .levels
array, typically compressed in Basis Universal formats. Additional properties
provide metadata required to process, transcode, and upload these textures.
Properties
dataFormatDescriptor
• dataFormatDescriptor: KTX2DataFormatDescriptorBasicFormat
[] = [ { vendorId: KHR_DF_VENDORID_KHRONOS, descriptorType: KHR_DF_KHR_DESCRIPTORTYPE_BASICFORMAT, descriptorBlockSize: 0, versionNumber: KHR_DF_VERSION, colorModel: KHR_DF_MODEL_UNSPECIFIED, colorPrimaries: KHR_DF_PRIMARIES_BT709, transferFunction: KHR_DF_TRANSFER_SRGB, flags: KHR_DF_FLAG_ALPHA_STRAIGHT, texelBlockDimension: [0, 0, 0, 0], bytesPlane: [0, 0, 0, 0, 0, 0, 0, 0], samples: [], }, ]
Defined in src/container.ts:57
Data Format Descriptor.
faceCount
• faceCount: number = 1
Defined in src/container.ts:48
Number of cubemap faces. For cubemaps and cubemap arrays, faceCount
must be 6. For all
other textures, faceCount
must be 1. Cubemap faces are stored in +X, -X, +Y, -Y, +Z, -Z
order.
globalData
• globalData: KTX2GlobalDataBasisLZ
| null = null
Defined in src/container.ts:77
Supercompression Global Data.
keyValue
• keyValue: { [key:string]: string | Uint8Array; }
Defined in src/container.ts:74
Key/Value Data.
layerCount
• layerCount: number = 0
Defined in src/container.ts:41
Number of array elements (array textures only).
levels
• levels: KTX2Level
[] = []
Defined in src/container.ts:54
Mip levels, ordered largest (original) to smallest (~1px).
pixelDepth
• pixelDepth: number = 0
Defined in src/container.ts:38
Depth of the texture image for level 0, in pixels (3D textures only).
pixelHeight
• pixelHeight: number = 0
Defined in src/container.ts:35
Height of the texture image for level 0, in pixels.
pixelWidth
• pixelWidth: number = 0
Defined in src/container.ts:32
Width of the texture image for level 0, in pixels.
supercompressionScheme
• supercompressionScheme: number = KHR_SUPERCOMPRESSION_NONE
Defined in src/container.ts:51
Indicates which supercompression scheme has been applied to mip level images, if any.
typeSize
• typeSize: number = 1
Defined in src/container.ts:29
Size of the data type in bytes used to upload the data to a graphics API. When vkFormat
is
VK_FORMAT_UNDEFINED, typeSize
must be 1.
vkFormat
• vkFormat: number = VK_FORMAT_UNDEFINED
Defined in src/container.ts:23
Specifies the image format using Vulkan VkFormat enum values. When using Basis Universal
texture formats, vkFormat
must be VK_FORMAT_UNDEFINED.