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ldrs - npm Package Compare versions

Comparing version 0.0.2 to 0.0.22

dist/auto/bouncy.d.ts

62

package.json
{
"name": "ldrs",
"version": "0.0.2",
"version": "0.0.22",
"author": "Griffin Johnston",
"license": "MIT",
"description": "Tiny HTML and SVG loaders as web components",
"keywords": [
"uiball",
"loaders",
"loading animations",
"indeterminate loaders",
"spinners",
"loading",
"icon",
"waiting",
"custom elements",
"web components"
],
"type": "module",
"main": "dist/index.js",
"module": "dist/index.js",
"sideEffects": false,
"types": "./dist/index.d.ts",
"exports": {
".": "./dist/index.js",
"./*": "./dist/auto/*.js",
"./*.js": "./dist/auto/*.js"
},
"files": [
"dist"
],
"browserslist": [
"defaults"
],
"homepage": "https://uiball.com/loaders",
"homepage": "https://uiball.com/ldrs",
"repository": {
"type": "git",
"url": "git+https://github.com/GriffinJohnston/uiball-loaders-legacy.git"
"url": "git+https://github.com/GriffinJohnston/ldrs.git"
},
"bugs": {
"url": "https://github.com/GriffinJohnston/uiball-loaders-legacy/issues"
"url": "https://github.com/GriffinJohnston/ldrs/issues"
},
"scripts": {},
"devDependencies": {}
"scripts": {
"build:setup": "mkdir -p temp-ts-out/elements && cp src/elements/*.scss temp-ts-out/elements && rm -rf dist",
"build:cleanup": "rm -rf temp-ts-out",
"build:rollup": "npx rollup -c rollup.config.js",
"build": "npm test && npm run build:setup && npx tsc && npm run build:rollup && node utils/copyDefs && npm run build:cleanup",
"demo": "cp -r src/demos dist && http-server dist",
"test": "npx tsc --noEmit && node --loader tsx --test tests/*.test.ts"
},
"devDependencies": {
"@rollup/plugin-terser": "^0.4.4",
"change-case": "^5.0.2",
"cpy": "^10.1.0",
"eslint": "^8.51.0",
"eslint-config-prettier": "^9.0.0",
"http-server": "^14.1.1",
"jsdom": "^22.1.0",
"npx": "^10.2.2",
"postcss": "^8.4.31",
"prettier": "3.0.3",
"rollup": "^4.0.2",
"rollup-plugin-multi-input": "^1.4.1",
"rollup-plugin-node-externals": "^6.1.2",
"rollup-plugin-postcss": "^4.0.2",
"sass": "^1.69.0",
"tsx": "^3.13.0",
"typescript": "^5.2.2"
}
}

@@ -1,1 +0,115 @@

Coming soon...
<div align="center">
<a href="https://uiball.com/ldrs"><img src="thumbnail.png" alt="U-I Ball LDRS"
width="100%"
height="auto"></a>
</div>
# LDRS
Lightweight loaders & spinners for your next web project. The successor to @uiball/loaders. Rebuilt from the ground up with Typescript and Web Components. Plus 20 new loaders for good measure.
- **44 types 🎨** : Unique enough to be interesting; simple enough to use in real-world projects
- **Powered by web components 🛠️** : Use with React, Vue, Svelte, Solid, plain HTML... If it runs in a browser LDRS will work
- **Customizable 🎚️** : Set the size, color, stroke width, and animation speed to match your design
- **Tiny 🐭** : No frameworks. No bloat. Dues-paying member of the iddy biddy bundle committee
- **Typed 🇹** : No one likes a red underline
- **No gifs 🎥** : Built with HTML, CSS and some lightweight SVG
- **Zero dependencies 🔗** : Zero worries
➠ Visit the [🌐 Website](https://uiball.com/ldrs) to see them all in action.
## Installation
**NPM**
```jsx
npm install ldrs
```
**Yarn**
```jsx
yarn add ldrs
```
## Getting Started
Import individual loader components. Use them wherever you like. The full list can be found on [the website](https://uiball.com/ldrs).
```jsx
import { waveform } from 'ldrs'
export default function PageSection({ isLoading }) {
return (
<div aria-live="polite" aria-busy={isLoading}>
{isLoading && <l-waveform></l-waveform>}
</div>
)
}
```
## SSR
Currently the one big drawback of web components is that they generally aren't compatible with server-side rendering (yet). That's why I think they are best used for "leaf" components at the moment. These loaders are a perfect example - they are a small, discrete bit of UI that contain no descendents. All this means is that you don't want to call .register() import the auto-registering version
## Platform Support
This is a pure ESM library, so no `require()`-ing from CommonJS. It makes use of CSS custom properties (CSS variables) and keyframe animations, which work great in all modern browsers. Internet Explorer is not supported, however.
**Next.js** versions less than 12 don't transpile ESM modules by default and will throw an error. If you are using Next v11.1, you can add support with an [experimental flag](https://nextjs.org/blog/next-11-1#es-modules-support). Otherwise you can add support with this package: https://www.npmjs.com/package/next-transpile-modules.
**Remix** requires an additional step to import pure ESM packages. See https://remix.run/docs/en/v1/pages/gotchas#importing-esm-packages.
TL;DR — add the following code to remix.config.js:
```
module.exports = { serverDependenciesToBundle: ["ldrs"] };
```
## Options
_Each loader has different defaults. You can see them on [the website](https://uiball.com/ldrs). Click on an individual loader and open the "source" sidebar._
### `size: number | string`
The size of the loader. Specifically, this defines the largest dimension (height or width) in pixels.
```jsx
<l-ring size="35" />
```
### `color: string`
Any valid CSS color value is accepted, so `#000000`, `red`, `hsla(13, 68%, 63%, .7)`, and `var(--my-custom-color)` are all a-okay.
```jsx
<l-ring color="papayawhip" />
```
### `speed: number | string`
The speed of the animation. Each loader uses this number a little differently (individual parts of a given loader might have different timings), but in general this number represents the duration of a single full animation loop in seconds, so smaller = faster. If you set speed to `0` or `Infinity` it will pause the animation.
```jsx
<l-ring speed="1.75" />
```
### `stroke: number | string`
The width / stroke in pixels of line-based loaders like `<l-waveform />` or `<l-zoomies />`.
```jsx
<l-ring stroke="3.5" />
```
### `bg-opacity: number | string`
The opacity of background elements in loaders like `<l-reuleaux />` or `<l-hourglass />`. Accepts a value from 0 to 1 (for example `.1` or `0.618`)
```jsx
<l-ring bg-opacity=".1" />
```
## License
MIT

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