localForage
localForage is a JavaScript library that improves the offline experience of
your web app by using asynchronous storage (via IndexedDB or WebSQL
where available) with a simple, localStorage
-like API.
localForage uses localStorage in browsers with no IndexedDB or
WebSQL support. Asynchronous storage is available in the current
versions of all major browsers: Chrome, Firefox, IE, and Safari
(including Safari Mobile). See below for detailed compatibility info.
To use localForage, just drop a single JavaScript file into your page:
<script src="localforage.js"></script>
<script>localforage.getItem('something', myCallback);</script>
Download the latest localForage from GitHub, or install with
npm or bower:
npm install localforage
bower install localforage
localForage is compatible with browserify.
Supported Browsers/Platforms
localForage works in all modern browsers (IE 8 and above).
Asynchronous storage is available in all browsers in bold, with
localStorage fallback in parentheses.
- Android Browser 2.1
- Blackberry 7
- Chrome 23 (Chrome 4.0+ with localStorage)
- Chrome for Android 32
- Firefox 10 (Firefox 3.5+ with localStorage)
- Firefox for Android 25
- Firefox OS 1.0
- IE 10 (IE 8+ with localStorage)
- IE Mobile 10
- Opera 15 (Opera 10.5+ with localStorage)
- Opera Mobile 11
- Phonegap/Apache Cordova 1.2.0
- Safari 3.1 (includes Mobile Safari)
Different browsers have different storage limits, so plan accordingly.
Note that, thanks to WebSQL support, apps packaged with Phonegap will also
use asynchronous storage. Pretty slick!
Support
Lost? Need help? Try the
localForage API documentation.
If you're stuck using the library, running the tests, or want to contribute,
to localForage, you can visit
irc.mozilla.org and head to the #apps
channel to ask questions about localForage.
The best person to ask about localForage is tofumatt, who
is usually online from 8am-10pm Eastern Time.
How to use localForage
Callbacks
Because localForage uses async storage, it has an async API. It's otherwise
exactly the same as the
localStorage API.
localStorage.setItem('key', JSON.stringify('value'));
doSomethingElse();
localforage.setItem('key', 'value', doSomethingElse);
Similarly, please don't expect a return value from calls to
localforage.getItem()
. Instead, use a callback:
var value = JSON.parse(localStorage.getItem('key'));
alert(value);
localforage.getItem('key', alert);
Note that callbacks in localForage are Node-style (error argument first) since
0.9.3
. This means if you're using callbacks, your code should look like this:
localforage.getItem('key', function(err, value) {
if (err) {
console.error('Oh noes!');
}
alert(value);
});
You can store any type in localForage; you aren't limited to strings like in
localStorage. Even if localStorage is your storage backend, localForage
automatically does JSON.parse()
and JSON.stringify()
when getting/setting
values.
Promises
Promises are pretty cool! If you'd rather use promises than callbacks,
localForage supports that too:
function doSomethingElse(value) {
console.log(value);
}
localforage.setItem('key', 'value').then(doSomethingElse);
Note that with Promises, err
is not the first argument to your function.
Instead, you handle an error with the rejection part of the Promise:
localforage.setItem('key', 'value').then(function(value) {
alert(value + ' was set!');
}, function(error) {
console.error(error);
});
localForage relies on native ES6 Promises, but
ships with an awesome polyfill
for browsers that don't support ES6 Promises yet.
Storing Blobs, TypedArrays, and other JS objects
localForage supports storing all native JS objects that can be serialized to
JSON, as well as ArrayBuffers, Blobs, and TypedArrays. Check the
API docs for a full list of types supported by localForage.
All types are supported in every storage backend, though storage limits in
localStorage make storing many large Blobs impossible.
Driver Selection (i.e. forcing localStorage)
For development, it can be easier to use the
slower--but easier to debug--localStorage driver (mostly because localStorage
can easily be inspected from the console). You can use the setDriver()
method
to change the driver localForage is using at any time.
localforage.setDriver(localforage.LOCALSTORAGE);
alert(localforage.driver());
=> 'localStorageWrapper'
localforage.setDriver(localforage.LOCALSTORAGE, function() {
alert(localforage.driver());
});
=> 'localStorageWrapper'
localforage.setDriver(localforage.LOCALSTORAGE).then(function() {
alert(localforage.driver());
});
=> 'localStorageWrapper'
You can actually force any available driver with this method, but given that
the best driver will be selected automatically when the library is loaded, this
method is mostly useful in forcing localStorage.
Note that trying to load a driver unavailable on the current browser (like
trying to load WebSQL in Gecko) will fail and the previously loaded "best
choice" will continue to be used.
Configuration
You can set database information, by giving the window.localForageConfig
variable a hash of options. Available options are name
, storeName
,
version
, and description
.
Example:
localforage.config({
name : 'myApp',
version : 1.0,
size : 4980736,
storeName : 'keyvaluepairs',
description : 'some description'
});
Note: you must call config()
before you interact with your data. This
means calling config()
before using getItem()
, setItem()
, removeItem()
,
clear()
, key()
, keys()
or length()
.
RequireJS
You can use localForage with RequireJS, and even though
each driver will be loaded asynchronously with a require()
call, you can use
localForage without having to confirm that it's ready:
define(['localforage'], function(localforage) {
localforage.setItem('mykey', 'myvalue', console.log);
localforage.setItem('mykey', 'myvalue').then(console.log);
});
In pre-1.0 versions you had to call .ready()
to make sure the code was loaded,
but this is no longer necessary.
Web Workers
Web Worker support in Firefox is blocked by bug 701634. Until it is fixed,
web workers are not officially supported by localForage.
Framework Support
If you use a framework listed, there's a localForage storage driver for the
models in your framework so you can store data offline with localForage. We
have drivers for the following frameworks:
If you have a driver you'd like listed, please
open an issue to have it
added to this list.
Working on localForage
You'll need node/npm,
bower, and
Grunt.
To work on localForage, you should start by
forking it and installing its
dependencies. Replace USERNAME
with your GitHub username and run the
following:
git clone git@github.com:USERNAME/localForage.git
cd localForage
npm install
bower install
Omitting the bower dependencies will cause the tests to fail!
Running Tests
You need PhantomJS installed to run local tests. Run npm test
(or,
directly: grunt test
). Your code must also pass the
linter.
localForage is designed to run in the browser, so the tests explicitly require
a browser environment. Local tests are run on a headless WebKit (using
PhantomJS), but cross-browser tests are run using
Sauce Labs.
If you have Sauce Labs credentials on your machine, localForage will attempt
to connect to Sauce Labs to run the tests on Sauce Labs as well. To skip
Sauce Labs tests, run grunt test:local
.
When you submit a pull request, tests will be run against all browsers that
localForage supports.
License
This program is free software; it is distributed under an
Apache License.
Copyright (c) 2013-2014 Mozilla
(Contributors).