Map anything 🗺
![Latest Stable Version](https://img.shields.io/npm/dw/map-anything.svg)
npm i map-anything
Array.map but for objects with good TypeScript support. A small and simple integration.
Motivation
I always want to do:
someObject.map((val) => someFunction)
But this doesn't exist for objects, you need to do this instead:
Object.entries(someObject).reduce((carry, [key, value], index, array) => {
carry[key] = someFunction(value, key, array)
return carry
}, {})
So I made a wrapper function for that. 😃
map-anything
has very good #TypeScript support as well.
Usage
Provided Functions:
mapObject
takes an object and maps over the values of each keymapObjectAsync
takes an object and maps a promise over the values of each key, after which you can just do a single awaitmapMap
takes a map and maps over the values of each key
Basic Usage
import { mapObject } from 'map-anything'
const pokemon = {
'001': { name: 'Bulbasaur', level: 10 },
'004': { name: 'Charmander', level: 8 },
'007': { name: 'Squirtle', level: 11 },
}
const levelUp = mapObject(pokemon, (pkmn) => {
return { ...pkmn, level: pkmn.level + 1 }
})
levelUp ===
{
'001': { name: 'Bulbasaur', level: 11 },
'004': { name: 'Charmander', level: 9 },
'007': { name: 'Squirtle', level: 12 },
}
Access the propName in the map function
A function passed to Array.map
will get the value as first argument and an index as second. With mapObject
you will get the propName as second argument.
import { mapObject } from 'map-anything'
const pokemon = {
'001': { name: 'Bulbasaur', level: 10 },
'004': { name: 'Charmander', level: 8 },
'007': { name: 'Squirtle', level: 11 },
}
const addIds = mapObject(pokemon, (pkmn, propName) => {
const id = propName
return { ...pkmn, id }
})
addIds ===
{
'001': { name: 'Bulbasaur', level: 10, id: '001' },
'004': { name: 'Charmander', level: 8, id: '004' },
'007': { name: 'Squirtle', level: 11, id: '007' },
}
Map Object Async
const pokemon = {
'001': { name: 'Bulbasaur', level: 10 },
'004': { name: 'Charmander', level: 8 },
'007': { name: 'Squirtle', level: 11 },
}
const result = await mapObjectAsync(pokemon, async (pkmn, propName) => {
const id = propName
const data = await fetchData(id)
return { ...pkmn, data }
})
result ===
{
'001': { name: 'Bulbasaur', level: 10, data: '...' },
'004': { name: 'Charmander', level: 8, data: '...' },
'007': { name: 'Squirtle', level: 11, data: '...' },
}
TypeScript
Without having to specify the return type in the reducer, I've set map-anything
up so it automatically detects that type for you!
![typescript support](https://raw.githubusercontent.com/mesqueeb/map-anything/master/.github/typescript-support.png)
Meet the family (more tiny utils with TS support)
Source code
The source code is rather simple, it's doing something like the snippet show here below.
However, it's adding amazing typescript.
function mapObject (object, fn) {
return Object.entries(object)
.reduce((carry, [key, value], index, array) => {
carry[key] = fn(value, key, array)
return carry
}, {})
}