minecraft protocol
Parse and serialize minecraft packets, plus authentication and encryption.
Features
- Supports Minecraft version 1.8.8
- Parses all packets and emits events with packet fields as JavaScript
objects.
- Send a packet by supplying fields as a JavaScript object.
- Client
- Authenticating and logging in
- Encryption
- Compression
- Both online and offline mode
- Respond to keep-alive packets.
- Ping a server for status
- Server
- Online/Offline mode
- Encryption
- Compression
- Handshake
- Keep-alive checking
- Ping status
- Robust test coverage.
- Optimized for rapidly staying up to date with Minecraft protocol updates.
Projects Using node-minecraft-protocol
- mineflayer - create minecraft
bots with a stable, high level API.
- mcserve - runs and monitors your
minecraft server, provides real-time web interface, allow your users to
create bots.
- flying-squid create minecraft
servers with a high level API, also a minecraft server by itself.
Usage
Echo client example
var mc = require('minecraft-protocol');
var client = mc.createClient({
host: "localhost",
port: 25565,
username: "email@example.com",
password: "12345678",
});
client.on('chat', function(packet) {
var jsonMsg = JSON.parse(packet.message);
if(jsonMsg.translate == 'chat.type.announcement' || jsonMsg.translate == 'chat.type.text') {
var username = jsonMsg.with[0].text;
var msg = jsonMsg.with[1];
if(username === client.username) return;
client.write('chat', {message: msg});
}
});
If the server is in offline mode, you may leave out the password
option.
Hello World server example
var mc = require('minecraft-protocol');
var server = mc.createServer({
'online-mode': true,
encryption: true,
host: '0.0.0.0',
port: 25565,
});
server.on('login', function(client) {
client.write('login', {
entityId: client.id,
levelType: 'default',
gameMode: 0,
dimension: 0,
difficulty: 2,
maxPlayers: server.maxPlayers,
reducedDebugInfo: false
});
client.write('position', {
x: 0,
y: 1.62,
z: 0,
yaw: 0,
pitch: 0,
flags: 0x00
});
var msg = {
translate: 'chat.type.announcement',
"with": [
'Server',
'Hello, world!'
]
};
client.write("chat", { message: JSON.stringify(msg), position: 0 });
});
Installation
npm install minecraft-protocol
URSA, an optional dependency, should improve login times
for servers. However, it can be somewhat complicated to install.
Follow the instructions from
Obvious/ursa
Documentation
See doc
Testing
- Ensure your system has the
java
executable in PATH
. - Download the appropriate version of
minecraft_server.jar
. MC_SERVER_JAR=path/to/minecraft_server.jar MC_USERNAME=email@example.com MC_PASSWORD=password npm test
Debugging
You can enable some protocol debugging output using NODE_DEBUG
environment variable:
NODE_DEBUG="minecraft-protocol" node [...]
History
See history