mobile-cli-lib
Provides an easy way for working with devices.
Contains common infrastructure for CLIs - mainly AppBuilder and NativeScript.
Installation
Latest version: 0.1.3
Release date: 2015, December 15
System Requirements
Before installing the mobile-cli-lib
, verify that your system meets the following requirements.
Windows Systems
Minimum Software Requirements
- Windows 7 or later
- .NET 4.0 or later
- Node.js
- (Windows 7 systems): Node.js 0.10.26 or a later stable official release except 0.10.34
A known issue prevents the mobile-cli-lib
from working properly with Node.js 0.10.34. - (Windows 8 and later systems): Node.js 0.12.0 or a later stable official release
A known issue in Inquirer.js prevents the interactive prompts from working properly in cmd
shells on Windows 8 or later systems with Node.js 0.10.x.
To be able to work with connected iOS devices from the command line, download and install the 32-bit Node.js.
You can download and install the 32-bit Node.js from the Node.js web site.
Additional Software Requirements for iOS On-Device Deployment
- iTunes (latest official)
- Node.js
The bitness of Node.js and iTunes must match.
Additional Software Requirements for Android On-Device Deployment
- Device drivers required by your system to recognize the connected Android device
- For testing in the native emulators
- JDK 8 or later
- Android SDK 19 or later
- (Optional) Genymotion
Additional Software Requirements for Windows Phone On-Device Deployment
In this version of the mobile-cli-lib
, you cannot deploy and LiveSync to connected Windows Phone devices from the command line.
OS X Systems
Minimum Software Requirements
- OS X Mavericks
- Node.js 0.10.26 or a later stable official release except 0.10.34
A known issue prevents the mobile-cli-lib
from working properly with Node.js 0.10.34. - Mono 3.12 or later
Additional Software Requirements for iOS On-Device Deployment
- iTunes (latest official)
- For testing in the native emulator
Additional Software Requirements for Android On-Device Deployment
- Device drivers required by your system to recognize the connected Android device
- For testing in the native emulators
- JDK 8 or later
- Android SDK 19 or later
- (Optional) Genymotion
Additional Software Requirements for Windows Phone On-Device Deployment
In this version of the mobile-cli-lib
, you cannot deploy and LiveSync to connected Windows Phone devices from the command line.
Linux Systems
Minimum Software Requirements
-
Ubuntu 14.04 LTS
The mobile-cli-lib
is tested and verified to run on Ubuntu 14.04 LTS. You might be able to run the mobile-cli-lib
on other Linux distributions.
-
Node.js 0.10.26 or a later stable official release except 0.10.34
A known issue prevents the mobile-cli-lib
from working properly with Node.js 0.10.34.
TIP: You can follow the instructions provided here to install Node.js on your system.
-
An Internet browser (latest official release)
-
(64-bit systems) The runtime libraries for the ia32/i386 architecture
-
In the terminal, run the following command.
sudo apt-get install lib32z1 lib32ncurses5 lib32bz2-1.0 libstdc++6:i386
Additional Software Requirements for iOS On-Device Deployment
In this version of the mobile-cli-lib
, you cannot deploy and LiveSync on connected iOS devices from the command line. You need to manually deploy the application package using iTunes.
Additional Software Requirements for Android On-Device Deployment
- Device drivers required by your system to recognize the connected Android device
- G++ compiler
- In the terminal, run
sudo apt-get install g++
- For testing in the native emulators
- JDK 8 or later
- Android SDK 19 or later
- (Optional) Genymotion
Additional Software Requirements for Windows Phone On-Device Deployment
In this version of the mobile-cli-lib
, you cannot deploy and LiveSync to connected Windows Phone devices from the command line.
Install the mobile-cli-lib
The mobile-cli-lib
should be added as dependency in your project's package.json
.
Usage
In order to use mobile-cli-lib, just add a reference to it in your package.json:
dependencies: {
"mobile-cli-lib": "0.0.4"
}
After that execute npm install
in the directory, where your package.json
is located. This command will install all your dependencies in node_modules
directory. Now you are ready to use mobile-cli-lib
in your project:
var common = require("mobile-cli-lib");
common.fs.getFileSize("D:\\Work\\t.txt")
.then(function (result) {
console.log("File size is: " + result);
return result;
}, function (err) {
console.log("Error happened:");
console.log(err);
});
Sample application
You can find a sample application here. Just download the zip file and execute npm install
in the project directory.
After that you can execute node index.js
in your terminal. In case you have file D:\Work\t.txt
, the application will show you its size. In case you do not have such file, the application will show an error.
You can change the filename in index.js
.
Public API
This section contains information about each public method. All methods return Promise.
Module deviceEmitter
Stability 2 - Stable
deviceEmitter
module is used to emit different events related to devices attached to the system.
You can use deviceEmitter
to add handles for the following events:
deviceFound
- Raised when a new device is attached to the system. The callback function will receive one argument - deviceInfoData. It contains the following information:
interface IDeviceInfo {
identifier: string;
displayName: string;
model: string;
version: string;
vendor: string;
platform: string;
}
Sample usage:
require("mobile-cli-lib").deviceEmitter.on("deviceFound", function(deviceInfoData) {
console.log("Found device with identifier: " + deviceInfoData.identifier);
});
deviceLost
- Raised when a device is detached from the system. The callback function will receive one argument - deviceInfoData. It contains the following information:
interface IDeviceInfo {
identifier: string;
displayName: string;
model: string;
version: string;
vendor: string;
platform: string;
}
Sample usage:
require("mobile-cli-lib").deviceEmitter.on("deviceLost", function(deviceInfoData) {
console.log("Detached device with identifier: " + deviceInfoData.identifier);
});
deviceLogData
- Raised when attached device sends reports any information. This is the output of adb logcat
for Android devices. For iOS this si the iOS SysLog
.
The event is raised for any device that reports data. The callback function has two arguments - deviceIdentifier
and reportedData
.
Sample usage:
require("mobile-cli-lib").deviceEmitter.on("deviceLogData", function(identifier, reportedData) {
console.log("Device " + identifier + " reports: " + reportedData);
});
Module devicesService
Stability: 2 - Stable
This modules allows interaction with devices. You can get a list of the attached devices or deploy on specific devices.
getDevices()
- This function returns array of all connected devices. For each of them the following information is provided:
interface IDeviceInfo {
identifier: string;
displayName: string;
model: string;
version: string;
vendor: string;
platform: string;
}
Sample usage:
var devices = require("mobile-cli-lib").devicesService.getDevices();
devices.forEach(function(device) {
console.log("Device " + device.identifier + " is connected.");
});
deployOnDevices(deviceIdentifiers: string[], packageFile: string, packageName: string)
- Deploys the specified package to the specified devices.
Returns array of Promises. Each of them will be rejected in case the file cannot be deployed on the device or in case there's no device with such identifier.
The function accepts three arguments:
deviceIdentifiers
- array of the unique identifiers of the devices where the application will be deployed.packageFile
- path to the specified package (.apk
or .ipa
);packageName
- the identifier of the package. This corresponds to appId from .abproject
.
Sample usage:
Promise.all(require("mobile-cli-lib")
.devicesService
.deployOnDevices(["129604ab96a4d0053023b4bf5b288cf34a9ed5fa", "153544fa45f4a5646543b5bf1b221fe31a8fa6bc"], "./app.ipa", "com.telerik.testApp"))
.then(function(data) {
console.log(data);
}, function(err) {
console.log(err);
});
Module fs
Stability: 0 - Only for testing purposes. Will be removed.
For testing purposes we have exposed fs module and one of its methods: getFileSize. Its signature is:
getFileSize(path: string): number
This method throws exception in case the passed path does not exist.
Example usage:
var common = require("mobile-cli-lib");
common.fs.getFileSize("D:\\Work\\t.txt")
.then(function (a) {
console.log("File size is: ");
console.log(a);
return a;
}, function (err) {
console.log("Error happened:");
console.log(err);
});
Technical details
Injector
Similar to AngularJS
, mobile-cli-lib
is using $injector
to retrive object instances, instantiate types and load modules. Each module must be registered in the $injector
, so when another module depends on it, the $injector
will create a new instance of the dependency or reuse already created one.
How to add new module
-
Add a new file with kebab-case (spinal-case) name. For example when the class that you'll add is called DeviceService
, it is good practice to call the file device-service.ts
.
-
Add your class in the file. The class name should be in Pascal case
"use strict";
class DeviceService {
}
NOTE: The reference path at the top must point the the root of the project, where .d.ts
file is created by grunt
.
- Register the class in the injector with the name that all other modules will use when they want instance of the
DeviceService
. The name should be in Camel case:
class DeviceService {
}
$injector.register("deviceService", DeviceService);
- Add the methods you need in your implementation:
class DeviceService {
public listDevices(): void {
}
}
$injector.register("deviceService", DeviceService);
- If your class depends on other modules, registered in the
$injector
, you can access them by adding them as parameters of the constructor:
class DeviceService {
constructor(private $fs: IFileSystem) { }
}
$injector.register("deviceService", DeviceService);
NOTE: In case you do not place access modifier (private
, protected
or public
, you'll be able to use the dependant module only in the constructor.
NOTE: The name of the module must be exactly the same as the one used for registering in the $injector
, in this case this is fs
module. The preceding dollar symbol $
is mandatory.
Now you can access fs
methods by using this.$fs.<method>
.
- The last step is to add your module to
bootstrap.ts
:
$injector.require("deviceService", "./device-service");
This line tells the $injector
to look for module called "deviceService" in a file device-service
located at the root of the mobile-cli-lib
.
NOTE: The name of the module must be the same as the one used in $injector.register
call.
$injector.require
will not load the file. It will be loaded by $injector
when someone asks for module "deviceService".
How to make a method public
In order to expose public API, we use TypeScript decorators and some "magic" in our bootstrapping. When you want to expose method B
from class A
, you have to do the following:
- In
bootstrap.ts
make sure to use requirePublic
method of the $injector
when requiring the file:
$injector.requirePublic("deviceService", "./device-service")
- Add the exported decorator on the method which you want to expose:
@decorators.exported('deviceService')
, where decorators are imported from the root of the project: import decorators = require("./decorators");
IMPORTANT: exported
decorator requires one parameter which MUST be the first parameter passed to requirePublic
method. This is the name of the module that will be publicly exposed.
After you have executed these two steps, you can start using your publicly available method:
var common = require("mobile-cli-lib");
common.deviceService.listDevices()
.then(function (a) {
console.log("After promise had returned.");
return a;
})
.catch(function (err) {
console.log("Error happened:");
console.log(err);
});
Behind the scenes of generating public API
requirePublic
method of the injector
is doing some "magic" in order to support lazy loading, correct dependency resolving and exposing only some of the methods, not the whole power of the common lib.
When you require mobile-cli-lib
module, you receive $injector's publicApi - it is the "exported one". requirePublic
method defines getter for each module that is passed, for example when you say:
$injector.requirePublic("deviceService", "./device-service")
a new property is added to publicApi - deviceService
and a getter is added for it. When you try to access this module, require("mobile-cli-lib").deviceService.listDevices()
, the getter is called. It resolves the module, by parsing the provided file (./device-service
)
and that's the time when decorators are executed. For each decorated method, a new entry in $injector.publicApi.__modules__
is created. This is not the same method that you've decorated - it's entirely new method, that returns a Promise.
The new method will be used in the publicApi, while original implementation will still be used in all other places in the code. The promisified method will call the original one (in a separate Fiber) and will resolve the Promise with the result of the method.
Issues
Missing dependencies
Some of our modules must be added: staticConfig, config, analyticsService, etc.
Tests for injector
Add more tests for yok and for register decorator.