modular-particle-system-webgl-renderer
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Comparing version 0.0.2 to 0.0.3
@@ -15,3 +15,3 @@ var ParticleRenderer = (function (exports) { | ||
const ParticleRenderer = (opts) => { | ||
const Renderer = (opts) => { | ||
const { particleSystem, container, textures, autoUpdate } = Object.assign( | ||
@@ -375,3 +375,3 @@ {}, | ||
exports.ParticleRenderer = ParticleRenderer; | ||
exports.Renderer = Renderer; | ||
@@ -378,0 +378,0 @@ Object.defineProperty(exports, '__esModule', { value: true }); |
@@ -12,3 +12,3 @@ // WebGL 2 renderer for "modular-particle-system" developed by Niilo Keinänen 2022 | ||
export const ParticleRenderer = (opts) => { | ||
export const Renderer = (opts) => { | ||
const { particleSystem, container, textures, autoUpdate } = Object.assign( | ||
@@ -15,0 +15,0 @@ {}, |
{ | ||
"name": "modular-particle-system-webgl-renderer", | ||
"version": "0.0.2", | ||
"description": "", | ||
"version": "0.0.3", | ||
"description": "WebGL 2 renderer for modular-particle-system package", | ||
"type": "module", | ||
@@ -6,0 +6,0 @@ "private": false, |
WebGL 2 renderer for [`modular-particle-system`](https://www.npmjs.com/package/modular-particle-system). | ||
Available as IIFE and ES module. | ||
```js | ||
const { Renderer } = ParticleRenderer; | ||
// NOTE: Currently renderer supports only 1 texture at a time. Several can be loaded, but only 1 can be rendered with. | ||
@@ -5,0 +9,0 @@ const textures = { |
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