MQTT.js is a client library for the MQTT protocol, written
in JavaScript for node.js and the browser.
Table of Contents
MQTT.js is an OPEN Open Source Project, see the Contributing section to find out what this means.
Important notes for existing users
v5.0.0 (07/2023)
- Removes support for all end of life node versions (v12 and v14), and now supports node v18 and v20.
- Completely rewritten in Typescript 🚀.
- When creating
MqttClient
instance new
is now required.
v4.0.0 (Released 04/2020) removes support for all end of life node versions, and now supports node v12 and v14. It also adds improvements to
debug logging, along with some feature additions.
As a breaking change, by default a error handler is built into the MQTT.js client, so if any
errors are emitted and the user has not created an event handler on the client for errors, the client will
not break as a result of unhandled errors. Additionally, typical TLS errors like ECONNREFUSED
, ECONNRESET
have been
added to a list of TLS errors that will be emitted from the MQTT.js client, and so can be handled as connection errors.
v3.0.0 adds support for MQTT 5, support for node v10.x, and many fixes to improve reliability.
Note: MQTT v5 support is experimental as it has not been implemented by brokers yet.
v2.0.0 removes support for node v0.8, v0.10 and v0.12, and it is 3x faster in sending
packets. It also removes all the deprecated functionality in v1.0.0,
mainly mqtt.createConnection
and mqtt.Server
. From v2.0.0,
subscriptions are restored upon reconnection if clean: true
.
v1.x.x is now in LTS, and it will keep being supported as long as
there are v0.8, v0.10 and v0.12 users.
As a breaking change, the encoding
option in the old client is
removed, and now everything is UTF-8 with the exception of the
password
in the CONNECT message and payload
in the PUBLISH message,
which are Buffer
.
Another breaking change is that MQTT.js now defaults to MQTT v3.1.1,
so to support old brokers, please read the client options doc.
v1.0.0 improves the overall architecture of the project, which is now
split into three components: MQTT.js keeps the Client,
mqtt-connection includes the barebone
Connection code for server-side usage, and mqtt-packet
includes the protocol parser and generator. The new Client improves
performance by a 30% factor, embeds Websocket support
(MOWS is now deprecated), and it has a better
support for QoS 1 and 2. The previous API is still supported but
deprecated, as such, it is not documented in this README.
Installation
npm install mqtt --save
Example
For the sake of simplicity, let's put the subscriber and the publisher in the same file:
const mqtt = require("mqtt");
const client = mqtt.connect("mqtt://test.mosquitto.org");
client.on("connect", () => {
client.subscribe("presence", (err) => {
if (!err) {
client.publish("presence", "Hello mqtt");
}
});
});
client.on("message", (topic, message) => {
console.log(message.toString());
client.end();
});
output:
Hello mqtt
If you want to run your own MQTT broker, you can use
Mosquitto or
Aedes-cli, and launch it.
You can also use a test instance: test.mosquitto.org.
If you do not want to install a separate broker, you can try using the
Aedes.
Import styles
CommonJS (Require)
const mqtt = require("mqtt")
const client = mqtt.connect("mqtt://test.mosquitto.org")
ES6 Modules (Import)
Default import
import mqtt from "mqtt";
let client = mqtt.connect("mqtt://test.mosquitto.org");
Importing individual components
import { connect } from "mqtt";
let client = connect("mqtt://test.mosquitto.org");
Command Line Tools
MQTT.js bundles a command to interact with a broker.
In order to have it available on your path, you should install MQTT.js
globally:
npm install mqtt -g
Then, on one terminal
mqtt sub -t 'hello' -h 'test.mosquitto.org' -v
On another
mqtt pub -t 'hello' -h 'test.mosquitto.org' -m 'from MQTT.js'
See mqtt help <command>
for the command help.
Debug Logs
MQTT.js uses the debug package for debugging purposes. To enable debug logs, add the following environment variable on runtime :
# (example using PowerShell, the VS Code default)
$env:DEBUG='mqttjs*'
About Reconnection
An important part of any websocket connection is what to do when a connection
drops off and the client needs to reconnect. MQTT has built-in reconnection
support that can be configured to behave in ways that suit the application.
Refresh Authentication Options / Signed Urls with transformWsUrl
(Websocket Only)
When an mqtt connection drops and needs to reconnect, it's common to require
that any authentication associated with the connection is kept current with
the underlying auth mechanism. For instance some applications may pass an auth
token with connection options on the initial connection, while other cloud
services may require a url be signed with each connection.
By the time the reconnect happens in the application lifecycle, the original
auth data may have expired.
To address this we can use a hook called transformWsUrl
to manipulate
either of the connection url or the client options at the time of a reconnect.
Example (update clientId & username on each reconnect):
const transformWsUrl = (url, options, client) => {
client.options.username = `token=${this.get_current_auth_token()}`;
client.options.clientId = `${this.get_updated_clientId()}`;
return `${this.get_signed_cloud_url(url)}`;
}
const connection = await mqtt.connectAsync(<wss url>, {
...,
transformWsUrl: transformUrl,
});
Now every time a new WebSocket connection is opened (hopefully not too often),
we will get a fresh signed url or fresh auth token data.
Note: Currently this hook does not support promises, meaning that in order to
use the latest auth token, you must have some outside mechanism running that
handles application-level authentication refreshing so that the websocket
connection can simply grab the latest valid token or signed url.
Customize Websockets with createWebsocket
(Websocket Only)
When you need to add a custom websocket subprotocol or header to open a connection
through a proxy with custom authentication this callback allows you to create your own
instance of a websocket which will be used in the mqtt client.
const createWebsocket = (url, websocketSubProtocols, options) => {
const subProtocols = [
websocketSubProtocols[0],
'myCustomSubprotocolOrOAuthToken',
]
return new WebSocket(url, subProtocols)
}
const client = await mqtt.connectAsync(<wss url>, {
...,
createWebsocket: createWebsocket,
});
Enabling Reconnection with reconnectPeriod
option
To ensure that the mqtt client automatically tries to reconnect when the
connection is dropped, you must set the client option reconnectPeriod
to a
value greater than 0. A value of 0 will disable reconnection and then terminate
the final connection when it drops.
The default value is 1000 ms which means it will try to reconnect 1 second
after losing the connection.
About Topic Alias Management
Enabling automatic Topic Alias using
If the client sets the option autoUseTopicAlias:true
then MQTT.js uses existing topic alias automatically.
example scenario:
1. PUBLISH topic:'t1', ta:1 (register)
2. PUBLISH topic:'t1' -> topic:'', ta:1 (auto use existing map entry)
3. PUBLISH topic:'t2', ta:1 (register overwrite)
4. PUBLISH topic:'t2' -> topic:'', ta:1 (auto use existing map entry based on the receent map)
5. PUBLISH topic:'t1' (t1 is no longer mapped to ta:1)
User doesn't need to manage which topic is mapped to which topic alias.
If the user want to register topic alias, then publish topic with topic alias.
If the user want to use topic alias, then publish topic without topic alias. If there is a mapped topic alias then added it as a property and update the topic to empty string.
Enabling automatic Topic Alias assign
If the client sets the option autoAssignTopicAlias:true
then MQTT.js uses existing topic alias automatically.
If no topic alias exists, then assign a new vacant topic alias automatically. If topic alias is fully used, then LRU(Least Recently Used) topic-alias entry is overwritten.
example scenario:
The broker returns CONNACK (TopicAliasMaximum:3)
1. PUBLISH topic:'t1' -> 't1', ta:1 (auto assign t1:1 and register)
2. PUBLISH topic:'t1' -> '' , ta:1 (auto use existing map entry)
3. PUBLISH topic:'t2' -> 't2', ta:2 (auto assign t1:2 and register. 2 was vacant)
4. PUBLISH topic:'t3' -> 't3', ta:3 (auto assign t1:3 and register. 3 was vacant)
5. PUBLISH topic:'t4' -> 't4', ta:1 (LRU entry is overwritten)
Also user can manually register topic-alias pair using PUBLISH topic:'some', ta:X. It works well with automatic topic alias assign.
API
mqtt.connect([url], options)
Connects to the broker specified by the given url and options and
returns a Client.
The URL can be on the following protocols: 'mqtt', 'mqtts', 'tcp',
'tls', 'ws', 'wss', 'wxs', 'alis'. The URL can also be an object as returned by
URL.parse()
,
in that case the two objects are merged, i.e. you can pass a single
object with both the URL and the connect options.
You can also specify a servers
options with content: [{ host: 'localhost', port: 1883 }, ... ]
, in that case that array is iterated
at every connect.
For all MQTT-related options, see the Client
constructor.
connectAsync([url], options)
Asynchronous wrapper around the connect
function.
Returns a Promise
that resolves to a mqtt.Client
instance when the client
fires a 'connect'
or 'end'
event, or rejects with an error if the 'error'
is fired.
Note that the manualConnect
option will cause the promise returned by this
function to never resolve or reject as the underlying client never fires any
events.
mqtt.Client(streamBuilder, options)
The Client
class wraps a client connection to an
MQTT broker over an arbitrary transport method (TCP, TLS,
WebSocket, ecc).
Client
is an EventEmitter that has it's own events
Client
automatically handles the following:
- Regular server pings
- QoS flow
- Automatic reconnections
- Start publishing before being connected
The arguments are:
streamBuilder
is a function that returns a subclass of the Stream
class that supports
the connect
event. Typically a net.Socket
.options
is the client connection options (see: the connect packet). Defaults:
-
wsOptions
: is the WebSocket connection options. Default is {}
.
It's specific for WebSockets. For possible options have a look at: https://github.com/websockets/ws/blob/master/doc/ws.md.
-
keepalive
: 60
seconds, set to 0
to disable
-
reschedulePings
: reschedule ping messages after sending packets (default true
)
-
clientId
: 'mqttjs_' + Math.random().toString(16).substr(2, 8)
-
protocolId
: 'MQTT'
-
protocolVersion
: 4
-
clean
: true
, set to false to receive QoS 1 and 2 messages while
offline
-
reconnectPeriod
: 1000
milliseconds, interval between two
reconnections. Disable auto reconnect by setting to 0
.
-
connectTimeout
: 30 * 1000
milliseconds, time to wait before a
CONNACK is received
-
username
: the username required by your broker, if any
-
password
: the password required by your broker, if any
-
incomingStore
: a Store for the incoming packets
-
outgoingStore
: a Store for the outgoing packets
-
queueQoSZero
: if connection is broken, queue outgoing QoS zero messages (default true
)
-
customHandleAcks
: MQTT 5 feature of custom handling puback and pubrec packets. Its callback:
customHandleAcks: function(topic, message, packet, done) {}
-
autoUseTopicAlias
: enabling automatic Topic Alias using functionality
-
autoAssignTopicAlias
: enabling automatic Topic Alias assign functionality
-
properties
: properties MQTT 5.0.
object
that supports the following properties:
sessionExpiryInterval
: representing the Session Expiry Interval in seconds number
,receiveMaximum
: representing the Receive Maximum value number
,maximumPacketSize
: representing the Maximum Packet Size the Client is willing to accept number
,topicAliasMaximum
: representing the Topic Alias Maximum value indicates the highest value that the Client will accept as a Topic Alias sent by the Server number
,requestResponseInformation
: The Client uses this value to request the Server to return Response Information in the CONNACK boolean
,requestProblemInformation
: The Client uses this value to indicate whether the Reason String or User Properties are sent in the case of failures boolean
,userProperties
: The User Property is allowed to appear multiple times to represent multiple name, value pairs object
,authenticationMethod
: the name of the authentication method used for extended authentication string
,authenticationData
: Binary Data containing authentication data binary
-
authPacket
: settings for auth packet object
-
will
: a message that will sent by the broker automatically when
the client disconnect badly. The format is:
topic
: the topic to publishpayload
: the message to publishqos
: the QoSretain
: the retain flagproperties
: properties of will by MQTT 5.0:
willDelayInterval
: representing the Will Delay Interval in seconds number
,payloadFormatIndicator
: Will Message is UTF-8 Encoded Character Data or not boolean
,messageExpiryInterval
: value is the lifetime of the Will Message in seconds and is sent as the Publication Expiry Interval when the Server publishes the Will Message number
,contentType
: describing the content of the Will Message string
,responseTopic
: String which is used as the Topic Name for a response message string
,correlationData
: The Correlation Data is used by the sender of the Request Message to identify which request the Response Message is for when it is received binary
,userProperties
: The User Property is allowed to appear multiple times to represent multiple name, value pairs object
-
transformWsUrl
: optional (url, options, client) => url
function
For ws/wss protocols only. Can be used to implement signing
urls which upon reconnect can have become expired.
-
createWebsocket
: optional url, websocketSubProtocols, options) => Websocket
function
For ws/wss protocols only. Can be used to implement a custom websocket subprotocol or implementation.
-
resubscribe
: if connection is broken and reconnects,
subscribed topics are automatically subscribed again (default true
)
-
messageIdProvider
: custom messageId provider. when new UniqueMessageIdProvider()
is set, then non conflict messageId is provided.
-
log
: custom log function. Default uses debug package.
-
manualConnect
: prevents the constructor to call connect
. In this case after the mqtt.connect
is called you should call client.connect
manually.
In case mqtts (mqtt over tls) is required, the options
object is passed through to tls.connect()
. If using a self-signed certificate, set rejectUnauthorized: false
. However, be cautious as this exposes you to potential man in the middle attacks and isn't recommended for production.
For those supporting multiple TLS protocols on a single port, like MQTTS and MQTT over WSS, utilize the ALPNProtocols
option. This lets you define the Application Layer Protocol Negotiation (ALPN) protocol. You can set ALPNProtocols
as a string array, Buffer, or Uint8Array based on your setup.
If you are connecting to a broker that supports only MQTT 3.1 (not
3.1.1 compliant), you should pass these additional options:
{
protocolId: 'MQIsdp',
protocolVersion: 3
}
This is confirmed on RabbitMQ 3.2.4, and on Mosquitto < 1.3. Mosquitto
version 1.3 and 1.4 works fine without those.
Event 'connect'
function (connack) {}
Emitted on successful (re)connection (i.e. connack rc=0).
connack
received connack packet. When clean
connection option is false
and server has a previous session
for clientId
connection option, then connack.sessionPresent
flag is true
. When that is the case,
you may rely on stored session and prefer not to send subscribe commands for the client.
Event 'reconnect'
function () {}
Emitted when a reconnect starts.
Event 'close'
function () {}
Emitted after a disconnection.
Event 'disconnect'
function (packet) {}
Emitted after receiving disconnect packet from broker. MQTT 5.0 feature.
Event 'offline'
function () {}
Emitted when the client goes offline.
Event 'error'
function (error) {}
Emitted when the client cannot connect (i.e. connack rc != 0) or when a
parsing error occurs.
The following TLS errors will be emitted as an error
event:
ECONNREFUSED
ECONNRESET
EADDRINUSE
ENOTFOUND
Event 'end'
function () {}
Emitted when mqtt.Client#end()
is called.
If a callback was passed to mqtt.Client#end()
, this event is emitted once the
callback returns.
Event 'message'
function (topic, message, packet) {}
Emitted when the client receives a publish packet
topic
topic of the received packetmessage
payload of the received packetpacket
received packet, as defined in
mqtt-packet
Event 'packetsend'
function (packet) {}
Emitted when the client sends any packet. This includes .published() packets
as well as packets used by MQTT for managing subscriptions and connections
Event 'packetreceive'
function (packet) {}
Emitted when the client receives any packet. This includes packets from
subscribed topics as well as packets used by MQTT for managing subscriptions
and connections
mqtt.Client#connect()
By default client connects when constructor is called. To prevent this you can set manualConnect
option to true
and call client.connect()
manually.
mqtt.Client#publish(topic, message, [options], [callback])
Publish a message to a topic
topic
is the topic to publish to, String
message
is the message to publish, Buffer
or String
options
is the options to publish with, including:
qos
QoS level, Number
, default 0
retain
retain flag, Boolean
, default false
dup
mark as duplicate flag, Boolean
, default false
properties
: MQTT 5.0 properties object
payloadFormatIndicator
: Payload is UTF-8 Encoded Character Data or not boolean
,messageExpiryInterval
: the lifetime of the Application Message in seconds number
,topicAlias
: value that is used to identify the Topic instead of using the Topic Name number
,responseTopic
: String which is used as the Topic Name for a response message string
,correlationData
: used by the sender of the Request Message to identify which request the Response Message is for when it is received binary
,userProperties
: The User Property is allowed to appear multiple times to represent multiple name, value pairs object
,subscriptionIdentifier
: representing the identifier of the subscription number
,contentType
: String describing the content of the Application Message string
cbStorePut
- function ()
, fired when message is put into outgoingStore
if QoS is 1
or 2
.
callback
- function (err)
, fired when the QoS handling completes,
or at the next tick if QoS 0. An error occurs if client is disconnecting.
mqtt.Client#publishAsync(topic, message, [options])
Async publish
. Returns a Promise<void>
.
mqtt.Client#subscribe(topic/topic array/topic object, [options], [callback])
Subscribe to a topic or topics
topic
is a String
topic to subscribe to or an Array
of
topics to subscribe to. It can also be an object, it has as object
keys the topic name and as value the QoS, like {'test1': {qos: 0}, 'test2': {qos: 1}}
.
MQTT topic
wildcard characters are supported (+
- for single level and #
- for multi level)options
is the options to subscribe with, including:
qos
QoS subscription level, default 0nl
No Local MQTT 5.0 flag (If the value is true, Application Messages MUST NOT be forwarded to a connection with a ClientID equal to the ClientID of the publishing connection)rap
Retain as Published MQTT 5.0 flag (If true, Application Messages forwarded using this subscription keep the RETAIN flag they were published with. If false, Application Messages forwarded using this subscription have the RETAIN flag set to 0.)rh
Retain Handling MQTT 5.0 (This option specifies whether retained messages are sent when the subscription is established.)properties
: object
subscriptionIdentifier
: representing the identifier of the subscription number
,userProperties
: The User Property is allowed to appear multiple times to represent multiple name, value pairs object
callback
- function (err, granted)
callback fired on suback where:
err
a subscription error or an error that occurs when client is disconnectinggranted
is an array of {topic, qos}
where:
topic
is a subscribed to topicqos
is the granted QoS level on it
mqtt.Client#subscribeAsync(topic/topic array/topic object, [options])
Async subscribe
. Returns a Promise<granted[]>
.
mqtt.Client#unsubscribe(topic/topic array, [options], [callback])
Unsubscribe from a topic or topics
topic
is a String
topic or an array of topics to unsubscribe fromoptions
: options of unsubscribe.
properties
: object
userProperties
: The User Property is allowed to appear multiple times to represent multiple name, value pairs object
callback
- function (err)
, fired on unsuback. An error occurs if client is disconnecting.
mqtt.Client#unsubscribeAsync(topic/topic array, [options])
Async unsubscribe
. Returns a Promise<void>
.
mqtt.Client#end([force], [options], [callback])
Close the client, accepts the following options:
force
: passing it to true will close the client right away, without
waiting for the in-flight messages to be acked. This parameter is
optional.options
: options of disconnect.
reasonCode
: Disconnect Reason Code number
properties
: object
sessionExpiryInterval
: representing the Session Expiry Interval in seconds number
,reasonString
: representing the reason for the disconnect string
,userProperties
: The User Property is allowed to appear multiple times to represent multiple name, value pairs object
,serverReference
: String which can be used by the Client to identify another Server to use string
callback
: will be called when the client is closed. This parameter is
optional.
mqtt.Client#endAsync([force], [options])
Async end
. Returns a Promise<void>
.
mqtt.Client#removeOutgoingMessage(mId)
Remove a message from the outgoingStore.
The outgoing callback will be called with Error('Message removed') if the message is removed.
After this function is called, the messageId is released and becomes reusable.
mId
: The messageId of the message in the outgoingStore.
mqtt.Client#reconnect()
Connect again using the same options as connect()
mqtt.Client#handleMessage(packet, callback)
Handle messages with backpressure support, one at a time.
Override at will, but always call callback
, or the client
will hang.
mqtt.Client#connected
Boolean : set to true
if the client is connected. false
otherwise.
mqtt.Client#getLastMessageId()
Number : get last message id. This is for sent messages only.
mqtt.Client#reconnecting
Boolean : set to true
if the client is trying to reconnect to the server. false
otherwise.
mqtt.Store(options)
In-memory implementation of the message store.
options
is the store options:
clean
: true
, clean inflight messages when close is called (default true
)
Other implementations of mqtt.Store
:
mqtt.Store#put(packet, callback)
Adds a packet to the store, a packet is
anything that has a messageId
property.
The callback is called when the packet has been stored.
mqtt.Store#createStream()
Creates a stream with all the packets in the store.
mqtt.Store#del(packet, cb)
Removes a packet from the store, a packet is
anything that has a messageId
property.
The callback is called when the packet has been removed.
mqtt.Store#close(cb)
Closes the Store.
Browser
[!IMPORTANT]
The only protocol supported in browsers is MQTT over WebSockets, so you must use ws://
or wss://
protocols.
While the ws module is used in NodeJS, WebSocket is used in browsers. This is totally transparent to users except for the following:
-
The wsOption
is not supported in browsers.
-
Browsers doesn't allow to catch many WebSocket errors for security reasons as:
Access to this information could allow a malicious Web page to gain information about your network, so they require browsers report all connection-time errors in an indistinguishable way.
So listening for client.on('error')
may not catch all the errors you would get in NodeJS env.
Bundle
MQTT.js is bundled using esbuild. It is tested working with all bundlers like Webpack, Vite and React.
You can find all mqtt bundles versions in dist
folder:
mqtt.js
- iife format, not minifiedmqtt.min.js
- iife format, minifiedmqtt.esm.js
- esm format minified
Starting from MQTT.js > 5.2.0 you can import mqtt in your code like this:
import mqtt from 'mqtt'
This will be automatically handled by your bundler.
Otherwise you can choose to use a specific bundle like:
import * as mqtt from 'mqtt/dist/mqtt'
import * as mqtt from 'mqtt/dist/mqtt.min'
import mqtt from 'mqtt/dist/mqtt.esm'
Via CDN
The MQTT.js bundle is available through http://unpkg.com, specifically
at https://unpkg.com/mqtt/dist/mqtt.min.js.
See http://unpkg.com for the full documentation on version ranges.
About QoS
Here is how QoS works:
- QoS 0 : received at most once : The packet is sent, and that's it. There is no validation about whether it has been received.
- QoS 1 : received at least once : The packet is sent and stored as long as the client has not received a confirmation from the server. MQTT ensures that it will be received, but there can be duplicates.
- QoS 2 : received exactly once : Same as QoS 1 but there is no duplicates.
About data consumption, obviously, QoS 2 > QoS 1 > QoS 0, if that's a concern to you.
Usage with TypeScript
Starting from v5 this project is written in TypeScript and the type definitions are included in the package.
Example:
import { connect } from "mqtt"
const client = connect('mqtt://test.mosquitto.org')
WeChat and Ali Mini Program support
WeChat Mini Program
Supports WeChat Mini Program. Use the wxs
protocol. See the WeChat docs.
const mqtt = require("mqtt");
const client = mqtt.connect("wxs://test.mosquitto.org");
Ali Mini Program
Supports Ali Mini Program. Use the alis
protocol. See the Alipay docs.
const mqtt = require("mqtt");
const client = mqtt.connect("alis://test.mosquitto.org");
Contributing
MQTT.js is an OPEN Open Source Project. This means that:
Individuals making significant and valuable contributions are given commit-access to the project to contribute as they see fit. This project is more like an open wiki than a standard guarded open source project.
See the CONTRIBUTING.md file for more details.
Contributors
MQTT.js is only possible due to the excellent work of the following contributors:
If you would like to support MQTT.js, please consider sponsoring the author and active maintainers:
License
MIT