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multi-progress-bars

Multiple progress bars with option for indefinite spinners

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multi-progress-bars

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A node library for displaying multiple progress bars, with an option for displaying indefinite tasks by using a spinner. Works well with gulp.js and/or webpack. This library will clear the screen (non-destructively by inserting newlines until the previous commands are above the fold), and display the bars from the top. Any subsequent calls to console.log will not affect the fixed progress rows; however, overflow will push previous console messages above the fold. This is enabled by a simple virtual console. This way no console messages will be lost. See the below demo .gif.

MultiProgressBar demo

Install

npm install multi-progress-bars or yarn add multi-progress-bars

Usage

Each bar is represented internally by a Task. First instantiate MultiProgressBars:

import { MultiProgressBars } from 'multi-progress-bars';

const mpb = new MultiProgressBars();

Then you can add bars by adding tasks:

const Task1 = 'Task 1'
mpb.addTask(Task1, { type: 'percentage', index: 0 });

Spice up the bars by passing in a string transform function:

import * as chalk from 'chalk'; // or colors.js

const ColorBarTask = 'Task Color'
mpb.addTask(Task Color, { type: 'percentage', index: 1, barColorFn: chalk.green });

Create an indefinite spinner by:

const Task2 = 'Task 2'
mpb.addTask(Task2, { type: 'indefinite', index: 2 });

Update the bars with either incrementTask or updateTask:

mpb.updateTask(Task1, { percentage: 0.3 });
// or
mpb.incrementTask(Task1);

When task is done call done(). A percentage of 1(00%) does not imply done:

mpb.done(Task1);

multi-progress-bars exposes a Promise that will be resolved when all tasks are done:

await mpb.promise;
// Do stuff here when all tasks finish
// Promise will be reset when tasks are restarted or new tasks are added

Check out the example directory for a working example.

API

Note: percentage is represented as the decimal form, i.e. 0.23 = 23%

new MultiProgressBar(options)

options <object> (all optional):

  • stream <TTY.WriteStream> Can be process.stdout or process.stderr. default = process.stdout
  • spinnerFPS <number> The FPS to update the spinner. default = 10
  • progressWidth <number> The width of the progress bars. This will be incremented if odd (it's just easier to deal with even width). default = 40
  • numCrawlers <number> The number of crawlers for the infinite spinner. Omit if providing on spinner generator fn. This will be decremented until it is a factor of progressWidth. default = 4
  • spinnerGenerator <(t: number, width: number) => string> A function that takes the current timestamp and total width and returns a string. default = mpb.hilbertSpinner
  • initMessage <string> A persistent message to display above the bars. default = '$ ' + process.argv.map((arg) => { return path.parse(arg).name; }).join(' ');

mpb.addTask(name, options)

name <string> Task name. All subsequent actions on the task will be called with this same name.

options <object>:

  • type <'percentage' | 'indefinite'> required.
  • index <number> required. default = increment from previous || 0.
  • percentage <number> optional. The starting percentage (0 to 1). default = 0
  • message <string> optional. A message to print to the right of the bar. default = ''
  • barColorFn <(s: string) => string> optional. A function that transforms the bar. Useful for coloring the bar with chalk.js or colors.js. default = (s) => s;

Not only does this method add a new Task, but if you pass in a name that already exists, it will restart the Task (sets the percentage back to 0 and done to be false). This makes coding reporter logic easier, instead of having to check if the task is done; you can just always call addTask('Task Name') at the start of, say, a watch function.

mpb.incrementTask(name, options)

name <string> Task name.

options <object> (unset properties will not affect change unless a default exists):

  • message <string> optional. A message to print to the right of the bar.
  • percentage <number> optional. The amount to increment by. default = 0.01
  • barColorFn <(s: string) => string> optional. A function that transforms the bar.

Incrementing a task to above 1(00%) will automatically call done on it.

mpb.updateTask(name, options)

name <string> Task name.

options <object> (unset properties will not affect change):

  • message <string> optional. A message to print to the right of the bar.
  • percentage <number> optional. The amount to change the percentage to.
  • barColorFn <(s: string) => string> optional. A function that transforms the bar.

Calling updateTask with a percentage over 1(00%) will automatically set it to done. Calling updateTask on an task with done: true will restart it

mpb.done(name, options)

name <string> Task name.

options <object> (unset properties will not affect change):

  • message <string> optional. A message to print to the right of the bar. default = chalk.green('Finished')
  • barColorFn <(s: string) => string> optional. A function that transforms the bar.

mpb.restart(name, options)

name <string> Task name.

options <object> (unset properties will not affect change):

  • message <string> optional. A message to print to the right of the bar.
  • barColorFn <(s: string) => string> optional. A function that transforms the bar.

mpb.promise

<Promise> A promise that will be resolved when all tasks are done. This allows you to defer rendering of reporters until after, which prevents write race conditions that mess up the bar rendering. The promise will be reset if any tasks are restarted.

Hilbert Spinner

Included in this library is a cool Hilbert Curve / Space-Filling Curve spinner. It uses the Braille dots to do a little snake that crawls throughout the bar. There is probably a more efficient way to code the crawling, as this uses sort of an 'implicit' approach, instead of an 'explicit', which might require less calculation.

Using with Gulp and Webpack

You can print status for, say, a typescript compilation like this (this is in javascript, not typescript):

const glob = require('glob');
const { Transform } = require('stream');
const ts = require('gulp-typescript');
const { MultiProgressBars } = require('multi-progress-bars');
const chalk = require('chalk');

const mpb = new MultiProgressBars();
const tsProject = ts.createProject('./tsconfig.json');

const compileTS = () => {
    const count = glob.sync('src/**/*.ts').length;
    mpb.addTask('Compile Typescript', {
        type: 'percentage',
        index: 0,
        barColorFn: chalk.blue
    });

    let counter = 0;
    const forEach = new Transform({
        writeableObjectMode: true,
        readableObjectMode: true,
        transform(chunk, _, callback) {
            counter++;
            mpb.updateTask('Compile Typescript', {
                percentage: counter / count,
                message: counter + '/' + count,
            });
            callback(null, chunk);
        }
    });

    mpb.promise.then(() => {
        console.log('All Tasks Finished!');
    });

    return tsProject.src()
        .pipe(forEach)
        .pipe(tsProject(
            ts.reporter.nullReporter()
        ))
        .js
        .pipe(gulp.dest('./build'))
        .on('end', () => {
            mpb.done('Compile Typescript');
        });
}

exports.compileTS = compileTS;

Pair that with a watch. You can also add Webpack by passing in the mpb instance to your webpack config

// webpack.dev.config.js

const config = (mpb) => {
    return {
        // ... other config
        plugins: [
            // ... other plugins
            new webpack.ProgressPlugin({
                handler: (percentage, message, ...args) => {
                    const msg = message
                    ? message +
                        ((args.length) ? ': ' + args[0] : '')
                    : '';
                    mpb.updateTask(
                        'Webpack',
                        {
                            percentage,
                            message: msg,
                        }
                    );
                }
            }),
        ],
    };
}

module.exports = config;

// gulpfile.js
const webpack = require('webpack');
const { MultiProgressBars } = require('multi-progress-bars');

const mpb = new MultiProgressBars();
const webpackConfig = require('./webpack.dev.config.js');

const webpackCompile = (done) => {
    mpb.addTask('Webpack', {
        type: 'percentage',
        index: 0,
    });
    webpack(webpackConfig(mpb)).run((err, stats) => {
        mpb.done('Webpack')

        mpb.promise.then(() => {
            console.log(stats.toString());
        });
        done();
    });
};

const watchWebpack = (done) => {
    gulp.watch(
        ['src/**/*'],
        { ignoreInitial: false },
        webpackCompile,
    );
    done();
};

exports.watch = watchWebpack;

N.B. Above code not 100% tested.

TODO

  • Make the cursor moving operations atomic with the other writes so we don't get thrashing if other stuff is being printed. Done!
    • Will require using ansi escape codes with one call to stdout.write instead of relying on Node's readline/stdout cursorTo and moveCursors; either that or use promises as a mutex for performing the move and the writes together. Done!
  • Allow bars to be at top or at bottom, while allowing other logs to be printed Done for top! Lines preserved.
    • Will require intercepting/overwriting default console.log or stdout.write. Not sure which would be better yet. See virtual-console.ts
  • Decouple hilbertSpinner from the instance.
  • Allow custom bar format
  • Allow custom progress format

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Package last updated on 25 Sep 2020

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