Huge News!Announcing our $40M Series B led by Abstract Ventures.Learn More
Socket
Sign inDemoInstall
Socket

noble-device

Package Overview
Dependencies
Maintainers
1
Versions
13
Alerts
File Explorer

Advanced tools

Socket logo

Install Socket

Detect and block malicious and high-risk dependencies

Install

noble-device

A node.js lib to abstract BLE (Bluetooth Low Energy) peripherals, uses noble

  • 0.1.3
  • Source
  • npm
  • Socket score

Version published
Weekly downloads
169
increased by25.19%
Maintainers
1
Weekly downloads
 
Created
Source

noble-device

Analytics

A node.js lib to abstract BLE (Bluetooth Low Energy) peripherals, using noble

Install

npm install noble-device

Usage

Take a look at the Tethercell and unofficial LightBlue Bean devices for examples, but this is how you make a basic device:

var NobleDevice = require('noble-device');

var YOUR_THING_SERVICE_UUID = 'xxxxxxxxxxxxxxxxxxxxxxxx';
var YOUR_THING_NOTIFY_CHAR  = 'xxxxxxxxxxxxxxxxxxxxxxxx';
var YOUR_THING_READ_CHAR    = 'xxxxxxxxxxxxxxxxxxxxxxxx';
var YOUR_THING_WRITE_CHAR   = 'xxxxxxxxxxxxxxxxxxxxxxxx';

// then create your thing with the object pattern
var YourThing = function(peripheral) {
  // call nobles super constructor
  NobleDevice.call(this, peripheral);
  
  // setup or do anything else your module needs here
};

// tell Noble about the service uuid(s) your peripheral advertises (optional)
YourThing.SCAN_UUIDS = [YOUR_THING_SERVICE_UUID];

// and/or specify method to check peripheral (optional)
YourThing.is = function(peripheral) {
  return (peripheral.advertisement.localName === 'My Thing\'s Name');
};

// inherit noble device
NobleDevice.Util.inherits(YourThing, NobleDevice);

// you can mixin other existing service classes here too,
// noble device provides battery and device information,
// add the ones your device provides
NobleDevice.Util.mixin(YourThing, NobleDevice.BatteryService);
NobleDevice.Util.mixin(YourThing, NobleDevice.DeviceInformationService);

// export your device
module.exports = YourThing;

Now to use YourThing:

var YourThing = require('YourThing');

YourThing.discover(function(yourThing) {

  // you can be notified of disconnects
  yourThing.on('disconnect', function() {
    console.log('we got disconnected! :( ');
  });

  // you'll need to call connect and setup
  yourThing.connectAndSetup(function() {
    console.log('were connected!');
  });

});

It doesn't do much yet, let's go back and add to our Device definition (right before module.exports)

// you could send some data
YourThing.prototype.send = function(data, done) {
  this.writeDataCharacteristic(YOUR_THING_SERVICE_UUID, YOUR_THING_WRITE_CHAR, data, done);
};

// read some data
YourThing.prototype.receive = function(callback) {
  this.readDataCharacteristic(YOUR_THING_SERVICE_UUID, YOUR_THING_READ_CHAR, callback);
};

Now in our connect and setup we can:

    yourThing.send(new Buffer([0x00, 0x01]), function() {
      console.log('data sent');
    });

    yourThing.receive(function(data) {
      console.log('got data: ' + data);
    });

Optionally, if you need to do some device setup or close something down before disconnect, you can override those functions:

YourThing.prototype.connectAndSetup = function(callback) {
  NobleDevice.prototype.connectAndSetup.call(this, function() {
    // maybe notify on a characteristic ?
    this.notifyCharacteristic(YOUR_THING_SERVICE_UUID, YOUR_THING_NOTIFY_CHAR, true, self._onRead.bind(self), function(err) {
      callback(err);
    });
  }.bind(this);
};

YourThing.prototype.onDisconnect = function() {
  // clean up ...
  
  // call super's onDisconnect
  NobleDevice.prototype.onDisconnect.call(this);
};

Discovery API

Discover All

YourThing.discoverAll(function(yourThing) {
  // called for all devices discovered
});

Stopping a Discover All


YourThing.stopDiscoverAll();

Discover a single device

YourThing.discover(function(yourThing) {
  // called for only one device discovered
});

Discover with Filter

YourThing.discoverWithFilter(function(device), {
  // filter callback for device,
  //   return true to stop discovering and choose device
  //   return false to continue discovery
  
  return true; // or false
}, function(yourThing) {
  // called for only one device discovered that matches filter
});

Discover by UUID

var uuid = " ... "; // uuid of device we want to discover

YourThing.discoverByUuid(uuid, function(yourThing) {
  // called for only one device discovered
});

Keywords

FAQs

Package last updated on 19 Feb 2015

Did you know?

Socket

Socket for GitHub automatically highlights issues in each pull request and monitors the health of all your open source dependencies. Discover the contents of your packages and block harmful activity before you install or update your dependencies.

Install

Related posts

SocketSocket SOC 2 Logo

Product

  • Package Alerts
  • Integrations
  • Docs
  • Pricing
  • FAQ
  • Roadmap
  • Changelog

Packages

npm

Stay in touch

Get open source security insights delivered straight into your inbox.


  • Terms
  • Privacy
  • Security

Made with ⚡️ by Socket Inc