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node-opcua-basic-types

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node-opcua-basic-types - npm Package Compare versions

Comparing version 2.1.0 to 2.1.1

nyc.config.js

1

dist/floats.d.ts
import { BinaryStream, OutputBinaryStream } from "node-opcua-binary-stream";
export declare function isValidFloat(value: any): boolean;
export declare function roundToFloat2(float: number): number;
export declare type Float = number;

@@ -5,0 +4,0 @@ export declare function randomFloat(): Float;

@@ -27,24 +27,2 @@ "use strict";

exports.isValidFloat = isValidFloat;
function roundToFloat2(float) {
if (float === 0) {
return float;
}
// this method artificially rounds a float to 7 significant digit in base 10
// Note:
// this is to overcome the that that Javascript doesn't provide single precision float values (32 bits)
// but only double precision float values
// wikipedia:(http://en.wikipedia.org/wiki/Floating_point)
//
// * Single precision, usually used to represent the "float" type in the C language family
// (though this is not guaranteed). This is a binary format that occupies 32 bits (4 bytes) and its
// significand has a precision of 24 bits (about 7 decimal digits).
// * Double precision, usually used to represent the "double" type in the C language family
// (though this is not guaranteed). This is a binary format that occupies 64 bits (8 bytes) and its
// significand has a precision of 53 bits (about 16 decimal digits).
//
const nbDigits = Math.ceil(Math.log(Math.abs(float)) / Math.log(10));
const scale = Math.pow(10, -nbDigits + 2);
return Math.round(float * scale) / scale;
}
exports.roundToFloat2 = roundToFloat2;
const r = new Float32Array(1);

@@ -51,0 +29,0 @@ function roundToFloat(float) {

{
"name": "node-opcua-basic-types",
"version": "2.1.0",
"version": "2.1.1",
"description": "pure nodejs OPCUA SDK - module -basic-types",

@@ -21,8 +21,8 @@ "main": "./dist/index.js",

"node-opcua-nodeid": "^2.1.0",
"node-opcua-status-code": "^2.1.0",
"node-opcua-utils": "^2.1.0",
"node-opcua-status-code": "^2.1.1",
"node-opcua-utils": "^2.1.1",
"underscore": "^1.9.1"
},
"devDependencies": {
"@types/node": "^12.6.2",
"@types/node": "^12.6.6",
"@types/underscore": "^1.9.2",

@@ -47,3 +47,3 @@ "node-opcua-debug": "^2.1.0",

"homepage": "http://node-opcua.github.io/",
"gitHead": "ddce2b6e3e13371510e63d839c1a4c4ff0be2c15"
"gitHead": "672816a1babe8c9347f85e47cf4e947f4749507e"
}

@@ -30,25 +30,2 @@ /***

export function roundToFloat2(float: number): number {
if (float === 0) {
return float;
}
// this method artificially rounds a float to 7 significant digit in base 10
// Note:
// this is to overcome the that that Javascript doesn't provide single precision float values (32 bits)
// but only double precision float values
// wikipedia:(http://en.wikipedia.org/wiki/Floating_point)
//
// * Single precision, usually used to represent the "float" type in the C language family
// (though this is not guaranteed). This is a binary format that occupies 32 bits (4 bytes) and its
// significand has a precision of 24 bits (about 7 decimal digits).
// * Double precision, usually used to represent the "double" type in the C language family
// (though this is not guaranteed). This is a binary format that occupies 64 bits (8 bytes) and its
// significand has a precision of 53 bits (about 16 decimal digits).
//
const nbDigits = Math.ceil(Math.log(Math.abs(float)) / Math.log(10));
const scale = Math.pow(10, -nbDigits + 2);
return Math.round(float * scale) / scale;
}
const r = new Float32Array(1);

@@ -55,0 +32,0 @@

Sorry, the diff of this file is not supported yet

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