Node-RED Jacdac Node
Jacdac is a bus-based plug-and-play hardware and software stack for microcontrollers and their peripherals such as sensors and actuators. Jacdac is primarily designed for “modular electronics” scenarios that support rapid prototyping, creative exploration, making and learning through physical computing. Jacdac is designed to be cheap, flexible and extensible.
Requirements
This node uses node-usb which has specific installation requirements.
Adding Nodes
You can quickly scaffold a new node and add it to the node set. Use the following command to create my-new-node-type
node:
yarn add-node my-new-node-type
The node generator is based on mustache templates. At the moment there are three templates available:
blank
(used by default) - basic node for Node-RED >=1.0blank-0
- node with a backward compatibility for running on Node-RED <1.0config
- configuration node
To generate a node using a template, specify it as the third argument:
yarn add-node my-new-node-type blank
or
yarn add-node my-new-node-config config
Developing Nodes
Build & Test in Watch mode:
yarn dev
Building Node Set
Create a production build:
yarn build
Acknoledgments
This repo was built using the node-red TypeScript starter.
Contributing
This project welcomes contributions and suggestions. Most contributions require you to agree to a
Contributor License Agreement (CLA) declaring that you have the right to, and actually do, grant us
the rights to use your contribution. For details, visit https://cla.opensource.microsoft.com.
When you submit a pull request, a CLA bot will automatically determine whether you need to provide
a CLA and decorate the PR appropriately (e.g., status check, comment). Simply follow the instructions
provided by the bot. You will only need to do this once across all repos using our CLA.
This project has adopted the Microsoft Open Source Code of Conduct.
For more information see the Code of Conduct FAQ or
contact opencode@microsoft.com with any additional questions or comments.
Trademarks
This project may contain trademarks or logos for projects, products, or services. Authorized use of Microsoft
trademarks or logos is subject to and must follow
Microsoft's Trademark & Brand Guidelines.
Use of Microsoft trademarks or logos in modified versions of this project must not cause confusion or imply Microsoft sponsorship.
Any use of third-party trademarks or logos are subject to those third-party's policies.