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nodegame-client

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nodegame-client - npm Package Compare versions

Comparing version 0.1.12 to 0.1.13

2

EventEmitter.js
(function (exports) {
// TODO: integrate with node.log
/**

@@ -4,0 +6,0 @@ * Expose constructor.

2

GameSocketClient.js

@@ -74,3 +74,3 @@ (function (exports, node, io) {

node.emit(msg.toInEvent(), msg);
console.log('Debuffered ' + msg);
node.log('Debuffered ' + msg);
}

@@ -77,0 +77,0 @@

@@ -277,4 +277,4 @@ /*!

//alert(game);
console.log('ONLY ONE');
console.log(game);
//console.log('ONLY ONE');
//console.log(game);
// var game = game.observer = true;

@@ -281,0 +281,0 @@ // node.game = that.game = game;

{
"name": "nodegame-client"
, "description": "nodeGame client for the browser and node.js"
, "version": "0.1.12"
, "version": "0.1.13"
, "main" : "nodeGame.js"

@@ -19,3 +19,3 @@ , "homepage": "http://www.nodegame.org"

"JSUS": ">= 0.2.1",
"ya-csv": "0.1.8",
"ya-csv": "0.9.2",
"NDDB": ">= 0.1.6"

@@ -22,0 +22,0 @@ }

@@ -66,3 +66,3 @@ (function (exports, node) {

if (this.exist(player.id)) {
console.log(this.db);
//console.log(this.db);
node.log('Attempt to add a new player already in the player list: ' + player.id, 'ERR');

@@ -69,0 +69,0 @@ return false;

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