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omegle-node

Node.js API for Omegle

  • 1.1.0
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omegle-node - Unofficial node.js API for Omegle

omegle-node is an unofficial API for Omegle which can be used to connect and interact with people on omegle without actually going to the website.


##Installation

npm install omegle-node

##Usage

Check out omegle.js in examples/ folder to get a hang of how this works.

cd examples

node omegle

###List of events

  • gotID: emitted when you're connected to Omegle's server (note that you're not connected to a stranger yet).
    Argument: id - The ID assigned to you by Omegle.

  • waiting: emitted when you're looking for strangers to connect to.

  • connected: emitted when you're connected to a stranger.

  • typing: emitted when the stranger starts typing.

  • stoppedTyping: emitted when the stranger stops typing.

  • gotMessage: emitted when you receive a message.
    Argument: msg - Received message.

  • commonLikes: emitted when you're connected to a stranger with matching interests.
    Argument: likes - Array of matching interests.

  • strangerDisconnected: emitted when the stranger disconnects.

  • connectionDied: emitted when connection to the server is lost. Results in disconnection.

  • omegleError: emitted when there's an error on Omegle's side. Results in disconnection. (Note: this is different from omerror).
    Argument: errorMsg - Error message.

  • antinudeBanned: emitted when you get banned for bad behavior. Bans usually last for 1 to 48 hours. Results in disconnection.

  • recaptchaRequired: emitted when you're required to solve a ReCAPTCHA.
    Argument: challenge - Link to the ReCAPTCHA image.

  • recaptchaRejected: emitted when your answer to the ReCAPTCHA challenge is rejected.
    Argument: challenge - Link to the new ReCAPTCHA image.

  • omerror: emitted when there's an error on client-side. For instance, calling send() before calling connect().
    Argument: errorMsg - Error description. Error messages follow this pattern: functionName(): error message.


###List of functions

  • connect([topics]): Connect to a random stranger.
    Argument: topics - Optional. An array of interests.

  • updateServer(): Update the server to which all the requests are made. This is called every time connect() is called.

  • send(msg): Send a message to the stranger.
    Argument: msg - Message to send.

  • startTyping(): Set your status to typing.

  • stopTyping(): Set your status to stoppedTyping.

  • stopLookingForCommonLikes(): Pretty self explanatory - Stop looking for common likes. If you hate long ungodly function names, you can use slfcl(), which does the same thing too.

  • disconnect(): Disconnect from the chat.

  • solveReCAPTCHA(answer): Send the answer to the ReCAPTCHA challenge to Omegle.
    Argument: answer - Answer to the challenge.

  • connected(): Returns a boolean value specifying whether you're currently connected to a stranger.

  • reloadReCAPTCHA(): It seems like Omegle has gotten rid of recaptchaRejected, so the only way to know whether your ReCAPTCHA answer has been rejected is if you don't get connected to a stranger within a few seconds of submitting your answer. Use this function to reload ReCAPTCHA.


###List of variables

  • useragent: Set or get the useragent.

  • language: Set or get the language you speak. Default is en.


###Example

var Omegle = require('node-omegle');
var om = new Omegle(); //create an instance of `Omegle`

//This will print any errors that might get thrown by functions
om.on('omerror',function(err){
	console.log('error: ' + err);
});

//gotID is emitted when you're connected to Omegle 
om.on('gotID',function(id){
	console.log('connected to the server as: ' + id);
});

//waiting is emitted when you're waiting to connect to a stranger
om.on('waiting', function(){
	console.log('waiting for a stranger.');
});

//emitted when you're connected to a stranger
om.on('connected',function(){
	console.log('connected');
});

//emitted when you get a message
om.on('gotMessage',function(msg){
	console.log('Stranger: ' + msg);
	om.send('Hi'); //used to send a message to the stranger
});

//emitted when the stranger disconnects
om.on('strangerDisconnected',function(){
	console.log('stranger disconnected.');
});

//Once you're subscribed to all the events that you wish to listen to, 
//call connect() to connect to Omegle and start looking for a stranger.
om.connect();


##Example scripts

The examples/ folder contains three scripts:

  • omegle.js - A full-fledged script to demonstrate how the module works.
  • mitm.js - Script showcasing the MITM attack to eavesdrop on two strangers' conversation.
  • reverse-bot.js - An Omegle bot that reverses the received messages and sends them back to the stranger.


##Please do not use this to create spam bots, there are already enough of those on Omegle.

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Package last updated on 11 Aug 2016

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