one.color
JavaScript color calculation toolkit for node.js and the browser.
- RGB, HSV, and HSL colorspace support (a CMYK implementation also exists)
- Legal values for all channels are 0..1
- Instances are immutable -- a new object is created for each manipulation
- All internal calculations are done using floating point, so very little precision is lost due to rounding errors when converting between colorspaces
- Alpha channel support
- Extensible architecture -- implement your own colorspaces easily
- Chainable color manipulation
- Seamless conversion between colorspaces
- Outputs as hex,
rgb(...)
, rgba(...)
or hsv(...)
Usage
In the browser (change one-color.js
to one-color-all.js
to gain
named color support):
<script src='one-color.js'></script>
<script>
alert('Hello, ' + one.color('#650042').lightness(.3).green(.4).hex() + ' world!');
</script>
In node.js (after npm install onecolor
):
var color = require('onecolor');
console.warn(color('rgba(100%, 0%, 0%, .5)').alpha(.4).cssa()); // 'rgba(255,0,0,0.4)'
one.color
is the parser. All of the above return color instances in
the relevant color space with the channel values (0..1) as instance
variables:
var myColor = one.color('#a9d91d');
myColor instanceof one.color.RGB; // true
myColor.red() // 0.6627450980392157
You can also parse named CSS colors (works out of the box in node.js,
but the requires the slightly bigger one-color-all.js
build in the
browser):
one.color('maroon').lightness(.3).hex() // '#990000'
To turn a color instance back into a string, use the hex()
, css()
,
and cssa()
methods:
one.color('rgb(124, 96, 200)').hex() // '#7c60c8'
one.color('#bb7b81').cssa() // 'rgba(187,123,129,1)'
Color instances have getters/setters for all channels in all supported
colorspaces (red()
, green()
, blue()
, hue()
, saturation()
, lightness()
,
value()
, alpha()
). Thus you don't need to think about which colorspace
you're in. All the necessary conversions happen automatically:
one.color('#ff0000') // Red in RGB
.green(1) // Set green to the max value, producing yellow (still RGB)
.hue(.5, true) // Add 180 degrees to the hue, implicitly converting to HSV
.hex() // Dump as RGB hex syntax: '#2222ff'
When called without any arguments, they return the current value of
the channel (0..1):
one.color('#09ffdd').green() // 1
one.color('#09ffdd').saturation() // 0.9647058823529412
When called with a single numerical argument (0..1), a new color
object is returned with that channel replaced:
var myColor = one.color('#00ddff');
myColor.red(.5).red() // .5
// ... but as the objects are immutable, the original object retains its value:
myColor.red() // 0
When called with a single numerical argument (0..1) and true
as
the second argument, a new value is returned with that channel
adjusted:
one.color('#ff0000') // Red
.red(-.1, true) // Adjust red channel by -0.1
.hex() // '#e60000'
Alpha channel
All color instances have an alpha channel (0..1), defaulting to 1
(opaque). You can simply ignore it if you don't need it.
It's preserved when converting between colorspaces:
one.color('rgba(10, 20, 30, .8)')
.green(.4)
.saturation(.2)
.alpha() // 0.8
API overview
Color parser function, the recommended way to create a color instance:
one.color('#a9d91d') // Regular hex syntax
one.color('#eee') // Short hex syntax
one.color('rgb(124, 96, 200)') // CSS rgb syntax
one.color('rgb(99%, 40%, 0%)') // CSS rgb syntax with percentages
one.color('rgba(124, 96, 200, .4)') // CSS rgba syntax
one.color('hsl(120, 75%, 75%)') // CSS hsl syntax
one.color('hsla(120, 75%, 75%, .1)') // CSS hsla syntax
one.color('hsv(220, 47%, 12%)') // CSS hsv syntax (non-standard)
one.color('hsva(120, 75%, 75%, 0)') // CSS hsva syntax (non-standard)
one.color([0, 4, 255, 120]) // CanvasPixelArray entry, RGBA
one.color(["RGB", .5, .1, .6, .9]) // The output format of color.toJSON()
The slightly bigger one-color-add.js
build adds support for
the standard suite of named CSS colors:
one.color('maroon')
one.color('darkolivegreen')
Existing one.color instances pass through unchanged, which is useful
in APIs where you want to accept either a string or a color instance:
one.color(one.color('#fff')) // Same as one.color('#fff')
Serialization methods:
color.hex() // 6-digit hex string: '#bda65b'
color.css() // CSS rgb syntax: 'rgb(10,128,220)'
color.cssa() // CSS rgba syntax: 'rgba(10,128,220,0.8)'
color.toString() // For debugging: '[one.color.RGB: Red=0.3 Green=0.8 Blue=0 Alpha=1]'
color.toJSON() // ["RGB"|"HSV"|"HSL", <number>, <number>, <number>, <number>]
Getters -- return the value of the channel (converts to other colorspaces as needed):
color.red()
color.green()
color.blue()
color.hue()
color.saturation()
color.value()
color.lightness()
color.alpha()
Setters -- return new color instances with one channel changed:
color.red(<number>)
color.green(<number>)
color.blue(<number>)
color.hue(<number>)
color.saturation(<number>)
color.value(<number>)
color.lightness(<number>)
color.alpha(<number>)
Adjusters -- return new color instances with the channel adjusted by
the specified delta (0..1):
color.red(<number>, true)
color.green(<number>, true)
color.blue(<number>, true)
color.hue(<number>, true)
color.saturation(<number>, true)
color.value(<number>, true)
color.lightness(<number>, true)
color.alpha(<number>, true)
Comparison with other color objects (epsilon defaults to 1e-9
):
color.equals(otherColor, <epsilon>)
Mostly for internal (and plugin) use:
"Low level" constructors, accept 3 or 4 numerical arguments (0..1):
new one.color.RGB(r, g, b[, a])
new one.color.HSL(h, s, l[, a])
new one.color.HSV(h, s, v[, a])
All color instances have rgb()
, hsv()
, and hsl()
methods for
explicitly converting to another color space. Like the setter and
adjuster methods they return a new color object representing the same
color in another color space.
If for some reason you need to get all the channel values in a
specific colorspace, do an explicit conversion first to cut down on
the number of implicit conversions:
var myColor = one.color('#0620ff').lightness(+.3).rgb();
// Alerts '0 0.06265060240963878 0.5999999999999999':
alert(myColor.red() + ' ' + myColor.green() + ' ' + myColor.blue());
Adding a colorspace implementation:
one.color.installColorSpace(name, channelNames, {
// Mandatory: Method for converting from your colorspace to RGB
rgb: function () {
return new one.color.RGB(r, g, b, a);
},
// Mandatory: Method for converting from RGB to your colorspace
// (will be installed as a method on RGB color instances)
fromRgb: function () {
return new one.color.MyColorSpace(x, y, z, a);
}
// Optional: More methods for converting directly to other colorspaces.
hsv: function () {
// Method for converting from your colorspace to HSV...
return new one.color.HSV(h, s, v, a);
}
});
See HSL.js
, HSV.js
, and CMYK.js
in lib/one/color
for examples.
Building
The Makefile uses AssetGraph.
If you aren't up for a complete installation, there are pre-built
packages in the repository as well as the npm package:
License
one.color is licensed under a standard 3-clause BSD license -- see the LICENSE-file for details.