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openbim-components

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openbim-components - npm Package Compare versions

Comparing version 0.0.4 to 0.0.5

1

fragment/fragment-culling.d.ts

@@ -21,2 +21,3 @@ import * as THREE from "three";

readonly meshes: Map<string, THREE.InstancedMesh<THREE.BufferGeometry, THREE.Material | THREE.Material[]>>;
visibleFragments: Fragment[];
private readonly previouslyVisibleMeshes;

@@ -23,0 +24,0 @@ private readonly transparentMat;

9

fragment/fragment-culling.js

@@ -14,2 +14,3 @@ import * as THREE from "three";

this.meshes = new Map();
this.visibleFragments = [];
this.previouslyVisibleMeshes = new Set();

@@ -37,4 +38,5 @@ this.transparentMat = new THREE.MeshBasicMaterial({

const colors = event.data.colors;
const meshesThatJustDissapeared = new Set(this.previouslyVisibleMeshes);
const meshesThatJustDisappeared = new Set(this.previouslyVisibleMeshes);
this.previouslyVisibleMeshes.clear();
this.visibleFragments = [];
// Make found meshes visible

@@ -44,5 +46,6 @@ for (const code of colors.values()) {

if (fragment) {
this.visibleFragments.push(fragment);
fragment.mesh.visible = true;
this.previouslyVisibleMeshes.add(fragment.id);
meshesThatJustDissapeared.delete(fragment.id);
meshesThatJustDisappeared.delete(fragment.id);
this.cullEdges(fragment, true);

@@ -52,3 +55,3 @@ }

// Hide meshes that were visible before but not anymore
for (const id of meshesThatJustDissapeared) {
for (const id of meshesThatJustDisappeared) {
const fragment = this.fragment.fragments[id];

@@ -55,0 +58,0 @@ fragment.mesh.visible = false;

@@ -9,2 +9,3 @@ import { MeshBasicMaterial } from "three";

active: boolean;
culledPicking: boolean;
readonly selectionId = "selection";

@@ -11,0 +12,0 @@ private tempMatrix;

@@ -11,2 +11,3 @@ import { Matrix4, MeshBasicMaterial } from "three";

this.active = false;
this.culledPicking = false;
this.selectionId = "selection";

@@ -28,3 +29,9 @@ this.tempMatrix = new Matrix4();

return;
const meshes = this.fragments.fragmentMeshes;
let meshes = [];
if (this.culledPicking) {
meshes = this.fragments.culler.visibleFragments.map((x) => x.mesh);
}
else {
meshes = this.fragments.fragmentMeshes;
}
const result = this.components.raycaster.castRay(meshes);

@@ -31,0 +38,0 @@ if (!result) {

{
"name": "openbim-components",
"main": "dist/index.js",
"version": "0.0.4",
"version": "0.0.5",
"packageManager": "yarn@3.2.1",

@@ -6,0 +6,0 @@ "scripts": {

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