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partner

Child process management. Support to create, manage, interact between child process.

  • 0.5.8
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  • npm
  • Socket score

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456
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partner

Wrapping require("child_process") module. Supporting to manage child process status such as start, stop. Handle message, exit status, request/response between parent and child.

Installation

npm install partner

Usage

var partner = require("partner");

partner.on("start", function(data, master, done){ })

Handling start event.

start start event.

function(data, master) is a callback function.

  • data Start argument.
  • master false it is child process otherwise callback is invoked from partner.start([data], [function(error, data){ }])
  • done(error, data) callback notify to master.

partner.on("stop", function(data, master, done)){ })

Handling stop event.

stop stop event.

function(data, master) is a callback function.

  • data Stop argument.
  • master false it is child process otherwise callback is invoked from partner.stop([data], [function(error, data){ }])
  • done(error, data) callback notify to master.

partner.on("message", function(message, data, master){ })

Handling message.

message message event.

function(message, data, master) is a callback function.

  • message Message name.
  • data Data payload
  • master false it is child process otherwise callback is invoked from partner.send(message, data, [sendHandle])

partner.handle(function(message, data, response){ })

Handling request from parent

function(message, data, response) is a callback function.

  • message Message name.
  • data Data payload
  • response Callback function(error, data). Invoke to send response to parent.

partner.request(message, data, function(error, message, data)){ }`)

Request parent handle.

  • message Message name.
  • data Data payload
  • function(error, message, data) is a callback function.

partner.with(modulePath, [strategy])

Asking parent dispatches request/message from other children.

  • module Module file path to handle request.
  • strategy Strategy for select partner to handle. There are: "first", "last", "next", "random", index-number

var friend = partner.with("modulePath", [strategy])

  • friend.request(message, data, function(error, message, data)){ }) Request handle
  • friend.send(message, data, [sendHandle]) Send message.
  • friend.register(function(message, data) { ... }) Register handle message.
  • friend.unRegister(function(message, data) { ... }) Unregister handle message.

partner.select(modulePath, [strategy]);

Select a child by file path and request handle with strategy.

  • module Module file path to handle request.
  • strategy Strategy for select partner to handle. There are: "first", "last", "next", "random", index-number

var child = partner.select("modulePath", [strategy])

  • child.request(message, data, function(error, message, data)){ }) Request handle
  • child.send(message, data, [sendHandle]) Send message.

partner.send(message, data, [sendHandle])

Sending message. If itself is child process then send back to parent, otherwise raise "message" event for itself.

  • message Message in string format.
  • data Data payload.

partner.broadcast(message, data, [sendHandle])

Sending message for all children process.

  • message Message in string format.
  • data Data payload.

partner.stop([data])

Sending current process. If itself is child process then do nothing, otherwise raise "stop" event for itself.

  • data Optional data payload.

partner.start([data])

Start current process. If itself is child process then do nothing, otherwise raise "start" event for itself.

  • data Optional data payload.

partner.list(): Array

List all children process.

partner.create(modulePath): object

Create child process with JavaScript file path. Return new partner object with methods:

var child = partner.create("./child.js");

  • child.setOptions(options) set options for child process like: child_process.fork(modulePath, [args], [options]).

  • child.getOptions() get options.

  • child.setArguments(args) set arguments for child process like: child_process.fork(modulePath, [args], [options]).

  • child.getArguments() get arguments.

  • child.getFile() get absolute file path.

  • child.get() get ChildProcess object.

  • child.start([data], [callback]) start child process with argument data. Callback if partner invoke done([error], [data])

  • child.stop([data], [callback]) stop child process with argument data. Callback if partner invoke done([error], [data])

  • child.send(message, data, [sendHandle]) send message to child process with data and sendHandler

  • child.request(message, data, function(error, message, data){ }) request child process message and waiting for response in callback.

  • child.broadcast(message, data, [sendHandle]) send message to all children process except itself with data and sendHandler.

  • child.exit() force child process must stop.

  • child.on("message", function(message, data){} ) handle message event is sent back from child.

  • child.on("exit", function(errors, data){} ) handle exit event if child is kill or die. Data is start data.

  • child.handle(function(message, data, response){ }) handle request from child.

Examples

master.js


var partner = require("./index");
var child = partner.create("master.js");

/* Handle child message. */

child.on("message", function (message, data) {

	/* Go message from child. */
	console.log("------------------------------");
	console.log("[Child::Message]: Got message from child: " + (JSON.stringify({
		message: message,
		data: data
	})));
});


/* Handle child exit. */

child.on("exit", function (errors, data) {

	/* Go message from child. */
	console.log("[Child::Exit]: Child is killed. Start again with arguments: " + (JSON.stringify(data)));

	/* Start again. */
	this.start(data);
	console.log("------------------------------");
});


/* Handle child request. */

child.handle(function (message, data, response) {

	/* Go request from child. */
	console.log("[Master::Request]: Got request from child: " + (JSON.stringify({
		message: message,
		data: data
	})));
	switch (message) {
		case "Multiply":
			response(null, data.first * data.second);
		default:
			response("Master don't handle it!");
	}
});


/* Handle start event. */

partner.on("start", function (data, master) {
	if (master) {
		console.log("[Start]: I'm master: " + (JSON.stringify(data)));

		/* Start child if itself is master. */
		child.start("Child::Start");

		/* Send message to child. */
		child.send("Hello", "How are you?");
		console.log("------------------------------");

		/* Request message to child process. */
		child.request("Sum", {
			first: 1,
			second: 2
		}, function (error, message, data) {
			console.log("------------------------------");
			if (error != null) {
				console.error("[" + message + "::Master::Response]: Got error: " + error);
			}
			console.log("[" + message + "::Master::Response]: " + (JSON.stringify({
				message: message,
				data: data
			})));
		});

		/* Request message to child process with no handle. */
		child.request("NoHandler", "Data", function (error, message, data) {
			console.log("------------------------------");
			if (error != null) {
				console.error("[" + message + "::Master::Response]: Got error: " + error);
			}
			console.log("[" + message + "::Master::Response]: " + (JSON.stringify({
				message: message,
				data: data
			})));
		});

		/* Stop entry point after 6 second. */
		setTimeout(function () {
			console.log("------------------------------");
			partner.stop("Master::Stop");
		}, 3000);

		/* Kill child after 2 second. */
		setTimeout(function () {
			console.log("------------------------------");
			console.log("            child.get().kill()");
			child.get().kill();
		}, 2000);
	} else {
		console.log("[Start]: I'm child: " + (JSON.stringify(data)));

		/* Send to itself . */
		console.log("------------------------------");
		partner.send("???", "Who am I?");

		/* Ask master request. */
		partner.request("Multiply", {
			first: 10,
			second: 10
		}, function (error, message, data) {
			console.log("------------------------------");
			if (error != null) {
				console.error("[" + message + "::Child::Response]: Got error: " + error);
			}
			console.log("[" + message + "::Child::Response]: " + (JSON.stringify({
				message: message,
				data: data
			})));
		});

		/* Request message to child process with no handle. */
		partner.request("Reject", "Data", function (error, message, data) {
			console.log("------------------------------");
			if (error != null) {
				console.error("[" + message + "::Child::Response]: Got error: " + error);
			}
			console.log("[" + message + "::Child::Response]: " + (JSON.stringify({
				message: message,
				data: data
			})));
		});
	}
});


/* Handle stop event. */

partner.on("stop", function (data, master) {
	if (master) {

		/* Stop child if itself is master. */
		child.stop("Child::Stop");
		console.log("[Stop]: I'm master: " + (JSON.stringify(data)));

		/* Stop child after 1 second. */
		setTimeout(function () {
			console.log("------------------------------");
			console.log("            child.stop('Child::Stop')");
			child.stop("Child::Stop");
		}, 2000);

		/* Force kill child after 3 second. */
		setTimeout(function () {
			console.log("------------------------------");
			console.log("            child.exit()");
			child.exit();
		}, 3000);
	} else {
		console.log("[Stop]: I'm child: " + (JSON.stringify(data)));
	}
});


/* Handle message event. */

partner.on("message", function (message, data, master) {
	if (master) {
		console.log("[Message]: Got message from itself: " + (JSON.stringify({
			message: message,
			data: data
		})));
	} else {
		console.log("[Message]: Got message from parent: " + (JSON.stringify({
			message: message,
			data: data
		})));
	}
});


/* Handle default request */

partner.handle(function (message, data, response) {

	/* Go request from child. */
	console.log("[Child::Request]: Got request from parent: " + (JSON.stringify({
		message: message,
		data: data
	})));
	switch (message) {
		case "Sum":
			response(null, data.first + data.second);
		default:
			response("I don't handle it!");
	}
});


/* Start entry point. */

partner.start("Master::Start");

TODO

License

MIT

Keywords

FAQs

Package last updated on 31 Dec 2014

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