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prismarine-entity

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prismarine-entity - npm Package Compare versions

Comparing version 1.0.0 to 1.1.0

.github/workflows/ci.yml

1

index.d.ts

@@ -26,2 +26,3 @@ /// <reference types="node" />

height: number;
width: number;
onGround: boolean;

@@ -28,0 +29,0 @@ equipment: Array<Item>;

@@ -17,2 +17,3 @@ const Vec3 = require('vec3').Vec3

this.height = 0
this.width = 0
this.effects = {}

@@ -19,0 +20,0 @@ // 0 = held item, 1-4 = armor slot

4

package.json
{
"name": "prismarine-entity",
"version": "1.0.0",
"version": "1.1.0",
"description": "Represent a minecraft entity",

@@ -31,4 +31,4 @@ "main": "index.js",

"prismarine-item": "^1.4.0",
"standard": "^11.0.1"
"standard": "^14.3.4"
}
}
# prismarine-entity
[![NPM version](https://img.shields.io/npm/v/prismarine-entity.svg)](http://npmjs.com/package/prismarine-entity)
[![Build Status](https://circleci.com/gh/PrismarineJS/prismarine-entity/tree/master.svg?style=shield)](https://circleci.com/gh/PrismarineJS/prismarine-entity/tree/master)
[![Build Status](https://github.com/PrismarineJS/prismarine-entity/workflows/CI/badge.svg)](https://github.com/PrismarineJS/prismarine-entity/actions?query=workflow%3A%22CI%22)

@@ -79,2 +79,4 @@ Represent a minecraft entity

#### entity.width
#### entity.onGround

@@ -110,2 +112,6 @@

### 1.1.0
* Added entity width property
### 1.0.0

@@ -112,0 +118,0 @@

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