React Map GL Draw
react-map-gl-draw
is a react based drawing library tailored for react-map-gl
.
Options
mode
(Object, Optional) - A mode instance. default to null.
Support the following modes from @nebula.gl/edit-modes
. Note: Currently react-map-gl-draw
does not support modeConfig
in @nebula.gl/edit-modes
.
DrawCircleByDiameterMode
: Lets you draw a GeoJson Circle
feature.DrawCircleFromCenterMode
: Lets you draw a GeoJson Circle
feature.DrawPointMode
: Lets you draw a GeoJson Point
feature.DrawLineStringMode
: Lets you draw a GeoJson LineString
feature.DrawPolygonMode
: Lets you draw a GeoJson Polygon
feature.DrawRectangleMode
: Lets you draw a Rectangle
(represented as GeoJson Polygon
feature) with two clicks - start drawing on first click, and finish drawing on second click.
- If you'd like to starting drawing by mouse down and end drawing by mouse up, you can use
modeConfig: {dragToDraw: true}
. See modeConfig
for more details.
And an advanced
-
EditingMode
: Lets you select and drag vertices; and drag features.
-
modeConfig
(Object, Optional) - Additional configuration for the provided mode.
Check nebula.gl
doc to see mode details.
-
features
(Feature[], Optional) - List of features in GeoJson format. If features
are provided from users, then react-map-gl-draw
respect the users' input, and therefore ignore any internal features
. But if features
are not provided, then react-map-gl-draw
manages features
internally, and users can access and manipulate the features by calling getFeatures
, addFeatures
, and deleteFeatures
.
-
selectedFeatureIndex
(String, Optional) - Index of the selected feature.
-
clickRadius
(Number, Optional) - Radius to detect features around a hovered or clicked point. Default value is 0
-
onSelect
(Function, Optional) - callback when clicking a position when selectable
set to true. Receives an object containing the following parameters
selectedFeature
: selected feature. null
if clicked an empty space.selectedFeatureIndex
: selected feature index.null
if clicked an empty space.editHandleIndex
: selected editHandle index. null
if clicked an empty space.selectedEditHandleIndexes
: current selected editHandle indexes, empty array if no selection.screenCoords
: screen coordinates of the clicked position.mapCoords
: map coordinates of the clicked position.
-
onUpdate
(Function, Optional) - callback when any feature is updated. Receives an object containing the following parameters
data
(Feature[]) - the updated list of GeoJSON features.editType
(String) - addFeature
, addPosition
, finishMovePosition
editContext
(Array) - list of edit objects, depend on editType
, each object may contain featureIndexes
, editHandleIndexes
, screenCoords
, mapCoords
.
Feature object structure:
{
id,
geometry: {
coordinates,
type
},
properties: {
renderType,
...otherProps
}
}
Styling related options
featureStyle
(Object|Function, Optional) : Object - Either a style objects or a function to style a feature, function parameters are
feature
: feature to style.index
: index of the feature.state
: one of SELECTED
, HOVERED
, INACTIVE
, UNCOMMITTED
, CLOSING
.
Returns is a map of style objects passed to SVG path
elements.
-
featureShape
(String|Function, Optional): if is a string, should be one of rect
or circle
. If is a function, will receive the following parameters
feature
: feature to style.index
: index of the feature.state
: one of SELECTED
, HOVERED
, INACTIVE
, UNCOMMITTED
, CLOSING
.
-
editHandleStyle
(Object|Function, Optional) : Object - Either a style objects or a function to style an editHandle
, function parameters are
feature
: feature to style.index
: index of the editHandle vertex in the feature.state
: one of SELECTED
, HOVERED
, INACTIVE
, UNCOMMITTED
, CLOSING
.shape
: shape resolved from editHandleShape
.
Returns is a map of style objects passed to SVG circle
or rect
elements.
editHandleShape
(String|Function, Optional): if is a string, should be one of rect
or circle
. If is a function, will receive the following parameters
feature
: feature to style.index
: index of the editHandle vertex in the feature.state
: one of SELECTED
, HOVERED
, INACTIVE
, UNCOMMITTED
, CLOSING
.
Explanations
Feature
: any drawn shape, one of point, line, polygon or rectangle.EditHandle
: vertex of the feature being edited.
State related concepts:
INACTIVE
: neither selected nor hovered, default state of a complete feature
or editHandle
.SELECTED
: being clicked or dragged.HOVERED
: hovered over by the mouse pointer.UNCOMMITTED
: in the middle of drawing, not yet added to the feature being edited.CLOSING
: closing a polygon.
Styling based on state
:
As shown in the above image, for the feature currently being edited,
featureStyle({feature, state: SELECTED})
will be applied to the committed parts of the feature. (Green strokes)editHandleStyle({state: SELECTED})
will be applied to the committed editHandle vertices. (Vertices with black stroke)featureStyle({feature, state: UNCOMMITTED})
will be applied to the uncommitted parts of the feature. (Gray stroke)editHandleStyle({state: UNCOMMITTED})
will be applied to the uncommitted editHandle vertex. (Gray vertex)
Methods
getFeatures
- Return a list of finished GeoJson features.
addFeatures
(Feature | Feature[])
- Add a single or multiple GeoJson features to editor.
deleteFeatures
(Feature | Feature[])
- Delete a single or multiple GeoJson features to editor.
deleteHandlers
(featureIndex: number | undefined, handleIndexes: number[] | undefined)
-
Delete the passed handleIndexes from a feature index, if both parameters are ignored, current selection respectively will be used.
-
Returns a feature collection with the modified features. See the example for more details.
Know Issues
@turf/difference
: If you are seeing the below error, you can force @turf/difference
's version in your project package.json
file and redo yarn install
.
./node_modules/@turf/difference/index.mjs Can't import the named export 'diff' from non EcmaScript module (only default export is available)
{
...,
"dependencies": {
...
},
"resolutions": {
"@turf/difference": "6.0.1"
}
}
references:
Code Example
Basic example: Draw polygon
import React, { Component } from 'react';
import MapGL from 'react-map-gl';
import { Editor, DrawPolygonMode } from 'react-map-gl-draw';
const DEFAULT_VIEWPORT = {
width: 800,
height: 600,
longitude: -122.45,
latitude: 37.78,
zoom: 14,
};
class App extends Component {
constructor(props) {
super(props);
this.state = {
viewport: DEFAULT_VIEWPORT,
modeHandler: null,
};
}
_updateViewport = (viewport) => {
this.setState({ viewport });
};
render() {
const { viewport } = this.state;
const mode = React.useState(new DrawPolygonMode());
return (
<MapGL
{...viewport}
width="100%"
height="100%"
mapStyle={'mapbox://styles/mapbox/light-v9'}
onViewportChange={this._updateViewport}
>
<Editor
// to make the lines/vertices easier to interact with
clickRadius={12}
mode={mode}
/>
{this._renderToolbar()}
</MapGL>
);
}
}
Add customized styles
This is continuous example extends from the Basic Example
. Check default style used in editor for more details.
const mode = React.useState(new DrawPolygonMode());
<Editor
// to make the lines/vertices easier to interact with
clickRadius={12}
mode={mode}
featureStyle={({ feature, state }) => {
if (state === RENDER_STATE.SELECTED) {
return {
stroke: 'rgb(38, 181, 242)',
fill: 'rgb(189,189,189)',
};
}
return {
stroke: 'rgb(189,189,189)',
strokeDasharray: '4,2',
};
}}
editHandleStyle={({ feature, shape, state }) => {
if (state === RENDER_STATE.SELECTED) {
return {
stroke: 'rgb(38, 181, 242)',
fill: 'rgb(189,189,189)',
};
}
return {
stroke: 'rgb(189,189,189)',
strokeDasharray: '4,2',
};
}}
editHandleShape={'circle'}
/>;
Advanced example: multiple draw modes and editing drawn features
codesandbox
import * as React from 'react';
import MapGL from 'react-map-gl';
import { Editor, EditingMode, DrawLineStringMode, DrawPolygonMode } from 'react-map-gl-draw';
const MODES = [
{ id: 'drawPolyline', text: 'Draw Polyline', handler: DrawLineStringMode },
{ id: 'drawPolygon', text: 'Draw Polygon', handler: DrawPolygonMode },
{ id: 'editing', text: 'Edit Feature', handler: EditingMode },
];
const DEFAULT_VIEWPORT = {
width: 800,
height: 600,
longitude: -122.45,
latitude: 37.78,
zoom: 14,
};
class App extends React.Component {
constructor(props) {
super(props);
this.state = {
viewport: DEFAULT_VIEWPORT,
modeId: null,
modeHandler: null,
};
}
_switchMode = (evt) => {
const modeId = evt.target.value === this.state.modeId ? null : evt.target.value;
const mode = MODES.find((m) => m.id === modeId);
const modeHandler = mode ? new mode.handler() : null;
this.setState({ modeId, modeHandler });
};
_renderToolbar = () => {
return (
<div style={{ position: 'absolute', top: 0, right: 0, maxWidth: '320px' }}>
<select onChange={this._switchMode}>
<option value="">--Please choose a draw mode--</option>
{MODES.map((mode) => (
<option key={mode.id} value={mode.id}>
{mode.text}
</option>
))}
</select>
</div>
);
};
_updateViewport = (viewport) => {
this.setState({ viewport });
};
render() {
const { viewport, modeHandler } = this.state;
return (
<MapGL
{...viewport}
width="100%"
height="100%"
mapStyle={'mapbox://styles/mapbox/light-v9'}
onViewportChange={this._updateViewport}
>
<Editor
// to make the lines/vertices easier to interact with
clickRadius={12}
mode={modeHandler}
/>
{this._renderToolbar()}
</MapGL>
);
}
}