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react-native-video
Advanced tools
The react-native-video package is a versatile video playback library for React Native applications. It allows developers to embed and control video playback within their mobile apps, supporting a wide range of video formats and providing various customization options.
Basic Video Playback
This feature allows you to play a video from a given URI. The video is embedded within a React Native component and can be styled using standard React Native styles.
import Video from 'react-native-video';
const BasicVideoPlayer = () => (
<Video
source={{ uri: 'https://www.example.com/video.mp4' }}
style={{ width: 300, height: 200 }}
/>
);
Custom Controls
This feature enables the default video controls, such as play, pause, and seek, providing a more interactive video playback experience.
import Video from 'react-native-video';
const CustomControlsVideoPlayer = () => (
<Video
source={{ uri: 'https://www.example.com/video.mp4' }}
style={{ width: 300, height: 200 }}
controls={true}
/>
);
Event Handling
This feature allows you to handle various video playback events, such as when the video ends or if an error occurs during playback.
import Video from 'react-native-video';
const EventHandlingVideoPlayer = () => (
<Video
source={{ uri: 'https://www.example.com/video.mp4' }}
style={{ width: 300, height: 200 }}
onEnd={() => console.log('Video has ended')}
onError={(error) => console.log('Error:', error)}
/>
);
Looping Video
This feature enables the video to loop continuously, restarting automatically when it reaches the end.
import Video from 'react-native-video';
const LoopingVideoPlayer = () => (
<Video
source={{ uri: 'https://www.example.com/video.mp4' }}
style={{ width: 300, height: 200 }}
repeat={true}
/>
);
The react-native-video-controls package provides a customizable set of video controls for the react-native-video component. It extends the functionality of react-native-video by adding a set of default controls that can be easily customized.
The react-native-youtube package allows you to embed YouTube videos in your React Native application. It provides a simple interface for playing YouTube videos and supports various YouTube player features, such as autoplay, fullscreen, and video quality settings.
The react-native-vlc-media-player package is a React Native wrapper for the VLC media player. It supports a wide range of video formats and provides advanced playback features, such as network streaming, subtitles, and hardware acceleration.
A <Video>
component for react-native, as seen in
react-native-login!
Requires react-native >= 0.40.0, for RN support of 0.19.0 - 0.39.0 please use a pre 1.0 version.
Using npm:
npm install --save react-native-video
or using yarn:
yarn add react-native-video
Run react-native link
to link the react-native-video library.
If you would like to allow other apps to play music over your video component, add:
AppDelegate.m
#import <AVFoundation/AVFoundation.h> // import
- (BOOL)application:(UIApplication *)application didFinishLaunchingWithOptions:(NSDictionary *)launchOptions
{
...
[[AVAudioSession sharedInstance] setCategory:AVAudioSessionCategoryAmbient error:nil]; // allow
...
}
Note: you can also use the ignoreSilentSwitch
prop, shown below.
Run react-native link
to link the react-native-video library.
react-native link
don’t works properly with the tvOS target so we need to add the library manually.
First select your project in Xcode.
After that, select the tvOS target of your application and select « General » tab
Scroll to « Linked Frameworks and Libraries » and tap on the + button
Select RCTVideo-tvOS
Run react-native link
to link the react-native-video library.
Or if you have trouble, make the following additions to the given files manually:
android/settings.gradle
The newer ExoPlayer library will work for most people.
include ':react-native-video'
project(':react-native-video').projectDir = new File(rootProject.projectDir, '../node_modules/react-native-video/android-exoplayer')
If you need to use the old Android MediaPlayer based player, use the following instead:
include ':react-native-video'
project(':react-native-video').projectDir = new File(rootProject.projectDir, '../node_modules/react-native-video/android')
android/app/build.gradle
dependencies {
...
compile project(':react-native-video')
}
MainApplication.java
On top, where imports are:
import com.brentvatne.react.ReactVideoPackage;
Add the ReactVideoPackage
class to your list of exported packages.
@Override
protected List<ReactPackage> getPackages() {
return Arrays.asList(
new MainReactPackage(),
new ReactVideoPackage()
);
}
Make the following additions to the given files manually:
windows/myapp.sln
Add the ReactNativeVideo
project to your solution.
node_modules\react-native-video\windows\ReactNativeVideo\ReactNativeVideo.csproj
node_modules\react-native-video\windows\ReactNativeVideo.Net46\ReactNativeVideo.Net46.csproj
windows/myapp/myapp.csproj
Add a reference to ReactNativeVideo
to your main application project. From Visual Studio 2015:
ReactNativeVideo
from Solution Projects.ReactNativeVideo.Net46
from Solution Projects.MainPage.cs
Add the ReactVideoPackage
class to your list of exported packages.
using ReactNative;
using ReactNative.Modules.Core;
using ReactNative.Shell;
using ReactNativeVideo; // <-- Add this
using System.Collections.Generic;
...
public override List<IReactPackage> Packages
{
get
{
return new List<IReactPackage>
{
new MainReactPackage(),
new ReactVideoPackage(), // <-- Add this
};
}
}
...
// Within your render function, assuming you have a file called
// "background.mp4" in your project. You can include multiple videos
// on a single screen if you like.
<Video source={{uri: "background"}} // Can be a URL or a local file.
ref={(ref) => {
this.player = ref
}} // Store reference
playInBackground={true|false} // Audio continues to play when app entering background. Default false
playWhenInactive={true|false} // [iOS] Video continues to play when control or notification center are shown. Default false
onBuffer={this.onBuffer} // Callback when remote video is buffering
onEnd={this.onEnd} // Callback when playback finishes
onError={this.videoError} // Callback when video cannot be loaded
onFullscreenPlayerWillPresent={this.fullScreenPlayerWillPresent} // Callback before fullscreen starts
onFullscreenPlayerDidPresent={this.fullScreenPlayerDidPresent} // Callback after fullscreen started
onFullscreenPlayerWillDismiss={this.fullScreenPlayerWillDismiss} // Callback before fullscreen stops
onFullscreenPlayerDidDismiss={this.fullScreenPlayerDidDismiss} // Callback after fullscreen stopped
onLoadStart={this.loadStart} // Callback when video starts to load
onLoad={this.setDuration} // Callback when video loads
onProgress={this.setTime} // Callback every ~250ms with currentTime
onTimedMetadata={this.onTimedMetadata} // Callback when the stream receive some metadata
style={styles.backgroundVideo} />
// Later to trigger fullscreen
this.player.presentFullscreenPlayer()
// Disable fullscreen
this.player.dismissFullscreenPlayer()
// To set video position in seconds (seek)
this.player.seek(0)
// Later on in your styles..
var styles = StyleSheet.create({
backgroundVideo: {
position: 'absolute',
top: 0,
left: 0,
bottom: 0,
right: 0,
},
});
Controls the iOS silent switch behavior
Platforms: iOS
Controls whether the audio is muted
Platforms: all
Controls whether the media is paused
Platforms: all
An image to display while the video is loading
Value: string with a URL for the poster, e.g. "https://baconmockup.com/300/200/"
Platforms: all
Determines how to resize the poster image when the frame doesn't match the raw video dimensions.
Platforms: all
Delay in milliseconds between onProgress events in milliseconds.
Default: 250.0.
Platforms: all
Speed at which the media should play.
Platforms: all
Note: For Android MediaPlayer, rate is only supported on Android 6.0 and higher devices.
Determine whether to repeat the video when the end is reached
Platforms: all
Determines how to resize the video when the frame doesn't match the raw video dimensions.
Platforms: Android ExoPlayer, Android MediaPlayer, iOS, Windows UWP
Configure which text track (caption or subtitle), if any, is shown.
selectedTextTrack={{
type: Type,
value: Value
}}
Example:
selectedTextTrack={{
type: "title",
value: "English Subtitles"
}}
Type | Value | Description |
---|---|---|
"system" (default) | N/A | Display captions only if the system preference for captions is enabled |
"disabled" | N/A | Don't display a text track |
"title" | string | Display the text track with the title specified as the Value, e.g. "French 1" |
"language" | string | Display the text track with the language specified as the Value, e.g. "fr" |
"index" | number | Display the text track with the index specified as the value, e.g. 0 |
Both iOS & Android offer Settings to enable Captions for hearing impaired people. If "system" is selected and the Captions Setting is enabled, iOS/Android will look for a caption that matches that customer's language and display it.
If a track matching the specified Type (and Value if appropriate) is unavailable, no text track will be displayed. If multiple tracks match the criteria, the first match will be used.
Platforms: Android ExoPlayer, iOS
Adjust the balance of the left and right audio channels. Any value between –1.0 and 1.0 is accepted.
Platforms: Android MediaPlayer
Output to a TextureView instead of the default SurfaceView. In general, you will want to use SurfaceView because it is more efficient and provides better performance. However, SurfaceViews has two limitations:
useTextureView can only be set at same time you're setting the source.
Platforms: Android ExoPlayer
Adjust the volume.
Platforms: all
To see the full list of available props, you can check the propTypes of the Video.js component.
For more detailed info check this article
Within your render function, assuming you have a file called "background.mp4" in your expansion file. Just add your main and (if applicable) patch version
<Video
source={{uri: "background", mainVer: 1, patchVer: 0}}
/>
This will look for an .mp4 file (background.mp4) in the given expansion version.
The asset system introduced in RN 0.14
allows loading image resources shared across iOS and Android without touching native code. As of RN 0.31
the same is true of mp4 video assets for Android. As of RN 0.33
iOS is also supported. Requires react-native-video@0.9.0
.
<Video
source={require('../assets/video/turntable.mp4')}
/>
To enable audio to play in background on iOS the audio session needs to be set to AVAudioSessionCategoryPlayback
. See Apple documentation for additional details. (NOTE: there is now a ticket to expose this as a prop )
See an Example integration in react-native-login
note that this example uses an older version of this library, before we used export default
-- if you use require
you will need to do require('react-native-video').default
as per instructions above.
Try the included VideoPlayer example yourself:
git clone git@github.com:react-native-community/react-native-video.git
cd react-native-video/example
npm install
open ios/VideoPlayer.xcodeproj
Then Cmd+R
to start the React Packager, build and run the project in the simulator.
Lumpen Radio contains another example integration using local files and full screen background video.
repeat
implementation)<Video>
referenceMIT Licensed
FAQs
A <Video /> element for react-native
We found that react-native-video demonstrated a healthy version release cadence and project activity because the last version was released less than a year ago. It has 6 open source maintainers collaborating on the project.
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