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react-native-video
Advanced tools
The react-native-video package is a versatile video playback library for React Native applications. It allows developers to embed and control video playback within their mobile apps, supporting a wide range of video formats and providing various customization options.
Basic Video Playback
This feature allows you to play a video from a given URI. The video is embedded within a React Native component and can be styled using standard React Native styles.
import Video from 'react-native-video';
const BasicVideoPlayer = () => (
<Video
source={{ uri: 'https://www.example.com/video.mp4' }}
style={{ width: 300, height: 200 }}
/>
);
Custom Controls
This feature enables the default video controls, such as play, pause, and seek, providing a more interactive video playback experience.
import Video from 'react-native-video';
const CustomControlsVideoPlayer = () => (
<Video
source={{ uri: 'https://www.example.com/video.mp4' }}
style={{ width: 300, height: 200 }}
controls={true}
/>
);
Event Handling
This feature allows you to handle various video playback events, such as when the video ends or if an error occurs during playback.
import Video from 'react-native-video';
const EventHandlingVideoPlayer = () => (
<Video
source={{ uri: 'https://www.example.com/video.mp4' }}
style={{ width: 300, height: 200 }}
onEnd={() => console.log('Video has ended')}
onError={(error) => console.log('Error:', error)}
/>
);
Looping Video
This feature enables the video to loop continuously, restarting automatically when it reaches the end.
import Video from 'react-native-video';
const LoopingVideoPlayer = () => (
<Video
source={{ uri: 'https://www.example.com/video.mp4' }}
style={{ width: 300, height: 200 }}
repeat={true}
/>
);
The react-native-video-controls package provides a customizable set of video controls for the react-native-video component. It extends the functionality of react-native-video by adding a set of default controls that can be easily customized.
The react-native-youtube package allows you to embed YouTube videos in your React Native application. It provides a simple interface for playing YouTube videos and supports various YouTube player features, such as autoplay, fullscreen, and video quality settings.
The react-native-vlc-media-player package is a React Native wrapper for the VLC media player. It supports a wide range of video formats and provides advanced playback features, such as network streaming, subtitles, and hardware acceleration.
A <Video>
component for react-native, as seen in
react-native-login!
Requires react-native >= 0.40.0, for RN support of 0.19.0 - 0.39.0 please use a pre 1.0 version.
Version 3.0 features a number of changes to existing behavior. See Updating for changes.
Using npm:
npm install --save react-native-video
or using yarn:
yarn add react-native-video
Run react-native link
to link the react-native-video library.
If you would like to allow other apps to play music over your video component, add:
AppDelegate.m
#import <AVFoundation/AVFoundation.h> // import
- (BOOL)application:(UIApplication *)application didFinishLaunchingWithOptions:(NSDictionary *)launchOptions
{
...
[[AVAudioSession sharedInstance] setCategory:AVAudioSessionCategoryAmbient error:nil]; // allow
...
}
Note: you can also use the ignoreSilentSwitch
prop, shown below.
Run react-native link
to link the react-native-video library.
react-native link
doesn’t work properly with the tvOS target so we need to add the library manually.
First select your project in Xcode.
After that, select the tvOS target of your application and select « General » tab
Scroll to « Linked Frameworks and Libraries » and tap on the + button
Select RCTVideo-tvOS
Run react-native link
to link the react-native-video library.
Or if you have trouble, make the following additions to the given files manually:
android/settings.gradle
The newer ExoPlayer library will work for most people.
include ':react-native-video'
project(':react-native-video').projectDir = new File(rootProject.projectDir, '../node_modules/react-native-video/android-exoplayer')
If you need to use the old Android MediaPlayer based player, use the following instead:
include ':react-native-video'
project(':react-native-video').projectDir = new File(rootProject.projectDir, '../node_modules/react-native-video/android')
android/app/build.gradle
dependencies {
...
compile project(':react-native-video')
}
MainApplication.java
On top, where imports are:
import com.brentvatne.react.ReactVideoPackage;
Add the ReactVideoPackage
class to your list of exported packages.
@Override
protected List<ReactPackage> getPackages() {
return Arrays.asList(
new MainReactPackage(),
new ReactVideoPackage()
);
}
Make the following additions to the given files manually:
windows/myapp.sln
Add the ReactNativeVideo
project to your solution.
node_modules\react-native-video\windows\ReactNativeVideo\ReactNativeVideo.csproj
node_modules\react-native-video\windows\ReactNativeVideo.Net46\ReactNativeVideo.Net46.csproj
windows/myapp/myapp.csproj
Add a reference to ReactNativeVideo
to your main application project. From Visual Studio 2015:
ReactNativeVideo
from Solution Projects.ReactNativeVideo.Net46
from Solution Projects.MainPage.cs
Add the ReactVideoPackage
class to your list of exported packages.
using ReactNative;
using ReactNative.Modules.Core;
using ReactNative.Shell;
using ReactNativeVideo; // <-- Add this
using System.Collections.Generic;
...
public override List<IReactPackage> Packages
{
get
{
return new List<IReactPackage>
{
new MainReactPackage(),
new ReactVideoPackage(), // <-- Add this
};
}
}
...
// Within your render function, assuming you have a file called
// "background.mp4" in your project. You can include multiple videos
// on a single screen if you like.
<Video source={{uri: "background"}} // Can be a URL or a local file.
ref={(ref) => {
this.player = ref
}} // Store reference
onBuffer={this.onBuffer} // Callback when remote video is buffering
onEnd={this.onEnd} // Callback when playback finishes
onError={this.videoError} // Callback when video cannot be loaded
onFullscreenPlayerWillPresent={this.fullScreenPlayerWillPresent} // Callback before fullscreen starts
onFullscreenPlayerDidPresent={this.fullScreenPlayerDidPresent} // Callback after fullscreen started
onFullscreenPlayerWillDismiss={this.fullScreenPlayerWillDismiss} // Callback before fullscreen stops
onFullscreenPlayerDidDismiss={this.fullScreenPlayerDidDismiss} // Callback after fullscreen stopped
style={styles.backgroundVideo} />
// Later to trigger fullscreen
this.player.presentFullscreenPlayer()
// Disable fullscreen
this.player.dismissFullscreenPlayer()
// To set video position in seconds (seek)
this.player.seek(0)
// Later on in your styles..
var styles = StyleSheet.create({
backgroundVideo: {
position: 'absolute',
top: 0,
left: 0,
bottom: 0,
right: 0,
},
});
Indicates whether the player allows switching to external playback mode such as AirPlay or HDMI.
Platforms: iOS
Indicates whether the player should only play the audio track and instead of displaying the video track, show the poster instead.
For this to work, the poster prop must be set.
Platforms: all
Controls the iOS silent switch behavior
Platforms: iOS
Controls whether the audio is muted
Platforms: all
Controls whether the media is paused
Platforms: all
Determine whether the media should continue playing while the app is in the background. This allows customers to continue listening to the audio.
To use this feature on iOS, you must:
Platforms: Android ExoPlayer, Android MediaPlayer, iOS
Determine whether the media should continue playing when notifications or the Control Center are in front of the video.
Platforms: iOS
An image to display while the video is loading
Value: string with a URL for the poster, e.g. "https://baconmockup.com/300/200/"
Platforms: all
Determines how to resize the poster image when the frame doesn't match the raw video dimensions.
Platforms: all
Delay in milliseconds between onProgress events in milliseconds.
Default: 250.0
Platforms: all
Speed at which the media should play.
Platforms: all
Note: For Android MediaPlayer, rate is only supported on Android 6.0 and higher devices.
Determine whether to repeat the video when the end is reached
Platforms: all
Determines how to resize the video when the frame doesn't match the raw video dimensions.
Platforms: Android ExoPlayer, Android MediaPlayer, iOS, Windows UWP
Configure which text track (caption or subtitle), if any, is shown.
selectedTextTrack={{
type: Type,
value: Value
}}
Example:
selectedTextTrack={{
type: "title",
value: "English Subtitles"
}}
Type | Value | Description |
---|---|---|
"system" (default) | N/A | Display captions only if the system preference for captions is enabled |
"disabled" | N/A | Don't display a text track |
"title" | string | Display the text track with the title specified as the Value, e.g. "French 1" |
"language" | string | Display the text track with the language specified as the Value, e.g. "fr" |
"index" | number | Display the text track with the index specified as the value, e.g. 0 |
Both iOS & Android (only 4.4 and higher) offer Settings to enable Captions for hearing impaired people. If "system" is selected and the Captions Setting is enabled, iOS/Android will look for a caption that matches that customer's language and display it.
If a track matching the specified Type (and Value if appropriate) is unavailable, no text track will be displayed. If multiple tracks match the criteria, the first match will be used.
Platforms: Android ExoPlayer, iOS
Adjust the balance of the left and right audio channels. Any value between –1.0 and 1.0 is accepted.
Platforms: Android MediaPlayer
Load one or more "sidecar" text tracks. This takes an array of objects representing each track. Each object should have the format:
Property | Description |
---|---|
title | Descriptive name for the track |
language | 2 letter ISO 639-1 code representing the language |
type | Mime type of the track * TextTrackType.SRT - SubRip (.srt) * TextTrackType.TTML - TTML (.ttml) * TextTrackType.VTT - WebVTT (.vtt) iOS only supports VTT, Android ExoPlayer supports all 3 |
uri | URL for the text track. Currently, only tracks hosted on a webserver are supported |
On iOS, sidecar text tracks are only supported for individual files, not HLS playlists. For HLS, you should include the text tracks as part of the playlist.
Example:
import { TextTrackType }, Video from 'react-native-video';
textTracks={[
{
title: "English CC",
language: "en",
type: TextTrackType.VTT, // "text/vtt"
uri: "https://bitdash-a.akamaihd.net/content/sintel/subtitles/subtitles_en.vtt"
},
{
title: "Spanish Subtitles",
language: "es",
type: TextTrackType.SRT, // "application/x-subrip"
uri: "https://durian.blender.org/wp-content/content/subtitles/sintel_es.srt"
}
]}
Platforms: Android ExoPlayer, iOS
Output to a TextureView instead of the default SurfaceView. In general, you will want to use SurfaceView because it is more efficient and provides better performance. However, SurfaceViews has two limitations:
useTextureView can only be set at same time you're setting the source.
Platforms: Android ExoPlayer
Adjust the volume.
Platforms: all
Callback function that is called when the audio is about to become 'noisy' due to a change in audio outputs. Typically this is called when audio output is being switched from an external source like headphones back to the internal speaker. It's a good idea to pause the media when this happens so the speaker doesn't start blasting sound.
Payload: none
Platforms: Android ExoPlayer, iOS
Callback function that is called when the media is loaded and ready to play.
Payload:
Property | Type | Description |
---|---|---|
currentPosition | number | Time in seconds where the media will start |
duration | number | Length of the media in seconds |
naturalSize | object | Properties: * width - Width in pixels that the video was encoded at * height - Height in pixels that the video was encoded at * orientation - "portrait" or "landscape" |
textTracks | array | An array of text track info objects with the following properties: * index - Index number * title - Description of the track * language - 2 letter ISO 639-1 language code * type - Mime type of track |
Example:
{
canPlaySlowForward: true,
canPlayReverse: false,
canPlaySlowReverse: false,
canPlayFastForward: false,
canStepForward: false,
canStepBackward: false,
currentTime: 0,
duration: 5910.208984375,
naturalSize: {
height: 1080
orientation: 'landscape'
width: '1920'
},
textTracks: [
{ title: '#1 French', language: 'fr', index: 0, type: 'text/vtt' },
{ title: '#2 English CC', language: 'en', index: 1, type: 'text/vtt' },
{ title: '#3 English Director Commentary', language: 'en', index: 2, type: 'text/vtt' }
]
}
Platforms: all
Callback function that is called when the media starts loading.
Payload:
Property | Description |
---|---|
isNetwork | boolean |
type | string |
uri | string |
Example:
{
isNetwork: true,
type: '',
uri: 'https://bitdash-a.akamaihd.net/content/sintel/hls/playlist.m3u8'
}
Platforms: all
Callback function that is called every progressInterval seconds with info about which position the media is currently playing.
Property | Description |
---|---|
currentTime | number |
playableDuration | number |
seekableDuration | number |
Example:
{
currentTime: 5.2,
playableDuration: 34.6,
seekableDuration: 888
}
Callback function that is called when timed metadata becomes available
Payload:
Property | Type | Description |
---|---|---|
metadata | array | Array of metadata objects |
Example:
{
metadata: [
{ value: 'Streaming Encoder', identifier: 'TRSN' },
{ value: 'Internet Stream', identifier: 'TRSO' },
{ value: 'Any Time You Like', identifier: 'TIT2' }
]
}
Platforms: Android ExoPlayer, iOS
Methods operate on a ref to the Video element. You can create a ref using code like:
return (
<Video source={...}
ref => (this.player = ref) />
);
seek(seconds)
Seek to the specified position represented by seconds. seconds is a float value.
seek()
can only be called after the onLoad
event has fired.
Example:
this.player.seek(200); // Seek to 3 minutes, 20 seconds
Platforms: all
By default iOS seeks within 100 milliseconds of the target position. If you need more accuracy, you can use the seek with tolerance method:
seek(seconds, tolerance)
tolerance is the max distance in milliseconds from the seconds position that's allowed. Using a more exact tolerance can cause seeks to take longer. If you want to seek exactly, set tolerance to 0.
Example:
this.player.seek(120, 50); // Seek to 2 minutes with +/- 50 milliseconds accuracy
Platforms: iOS
To see the full list of available props, you can check the propTypes of the Video.js component.
For more detailed info check this article
Expansions files allow you to ship assets that exceed the 100MB apk size limit and don't need to be updated each time you push an app update.
This only supports mp4 files and they must not be compressed. Example command line for preventing compression:
zip -r -n .mp4 *.mp4 player.video.example.com
// Within your render function, assuming you have a file called
// "background.mp4" in your expansion file. Just add your main and (if applicable) patch version
<Video source={{uri: "background", mainVer: 1, patchVer: 0}} // Looks for .mp4 file (background.mp4) in the given expansion version.
resizeMode="cover" // Fill the whole screen at aspect ratio.
style={styles.backgroundVideo} />
### Load files with the RN Asset System
The asset system [introduced in RN `0.14`](http://www.reactnative.com/react-native-v0-14-0-released/) allows loading image resources shared across iOS and Android without touching native code. As of RN `0.31` [the same is true](https://github.com/facebook/react-native/commit/91ff6868a554c4930fd5fda6ba8044dbd56c8374) of mp4 video assets for Android. As of [RN `0.33`](https://github.com/facebook/react-native/releases/tag/v0.33.0) iOS is also supported. Requires `react-native-video@0.9.0`.
<Video source={require('../assets/video/turntable.mp4')} />
### Play in background on iOS
To enable audio to play in background on iOS the audio session needs to be set to `AVAudioSessionCategoryPlayback`. See [Apple documentation][3] for additional details. (NOTE: there is now a ticket to [expose this as a prop]( https://github.com/react-native-community/react-native-video/issues/310) )
## Examples
- See an [Example integration][1] in `react-native-login` *note that this example uses an older version of this library, before we used `export default` -- if you use `require` you will need to do `require('react-native-video').default` as per instructions above.*
- Try the included [VideoPlayer example][2] yourself:
```sh
git clone git@github.com:react-native-community/react-native-video.git
cd react-native-video/example
npm install
open ios/VideoPlayer.xcodeproj
Then Cmd+R
to start the React Packager, build and run the project in the simulator.
Previously, on Android ExoPlayer if the paused prop was not set, the media would not automatically start playing. The only way it would work was if you set paused={false}
. This has been changed to automatically play if paused is not set so that the behavior is consistent across platforms.
Previously, on Android MediaPlayer if you setup an AppState event when the app went into the background and set a paused prop so that when you returned to the app the video would be paused it would be ignored.
Note, Windows does not have a concept of an app going into the background, so this doesn't apply there.
Version 3.0 updates the Android build tools and SDK to version 27. React Native is in the process of switchting over to SDK 27 in preparation for Google's requirement that new Android apps use SDK 26 by August 2018.
You will either need to install the version 27 SDK and version 27.0.3 buildtools or modify your build.gradle file to configure react-native-video to use the same build settings as the rest of your app as described below.
You will need to create a project.ext
section in the top-level build.gradle file (not app/build.gradle). Fill in the values from the example below using the values found in your app/build.gradle file.
// Top-level build file where you can add configuration options common to all sub-projects/modules.
buildscript {
... // Various other settings go here
}
allprojects {
... // Various other settings go here
project.ext {
compileSdkVersion = 23
buildToolsVersion = "23.0.1"
minSdkVersion = 16
targetSdkVersion = 22
}
}
If you encounter an error Could not find com.android.support:support-annotations:27.0.0.
reinstall your Android Support Repository.
repeat
implementation)<Video>
referenceMIT Licensed
Version 3.1.0
FAQs
A <Video /> element for react-native
The npm package react-native-video receives a total of 0 weekly downloads. As such, react-native-video popularity was classified as not popular.
We found that react-native-video demonstrated a healthy version release cadence and project activity because the last version was released less than a year ago. It has 6 open source maintainers collaborating on the project.
Did you know?
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