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react-sortable-tree
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import React, { Component } from 'react';
import SortableTree from 'react-sortable-tree';
export default class Tree extends Component {
constructor(props) {
super(props);
this.state = {
treeData: [{ title: 'Chicken', children: [ { title: 'Egg' } ] }],
};
}
render() {
return (
<div style={{ height: 400 }}>
<SortableTree
treeData={this.state.treeData}
onChange={treeData => this.setState({ treeData })}
/>
</div>
);
}
}
Find more examples in the Storybook
Property | Type | Default | Required | Description |
---|---|---|---|---|
treeData | object[] | yes | Tree data with the following keys: title is the primary label for the node.subtitle is a secondary label for the node.expanded shows children of the node if true, or hides them if false. Defaults to false.children is an array of child nodes belonging to the node.Example: [{title: 'main', subtitle: 'sub'}, { title: 'value2', expanded: true, children: [{ title: 'value3') }] }] | |
onChange | func | yes | Called whenever tree data changed. Just like with React input elements, you have to update your own component's data to see the changes reflected.( treeData: object[] ): void | |
style | object | {} | Style applied to the container wrapping the tree (style defaults to {height: '100%'}) | |
className | string | Class name for the container wrapping the tree | ||
dndType | string | String value used by react-dnd (see overview at the link) for dropTargets and dragSources types. If not set explicitly, a default value is applied by react-sortable-tree for you for its internal use. NOTE: Must be explicitly set and the same value used in order for correct functioning of external nodes | ||
innerStyle | object | {} | Style applied to the inner, scrollable container (for padding, etc.) | |
maxDepth | number | Maximum depth nodes can be inserted at. Defaults to infinite. | ||
searchMethod | func | defaultSearchMethod | The method used to search nodes. Defaults to a function that uses the searchQuery string to search for nodes with matching title or subtitle values. NOTE: Changing searchMethod will not update the search, but changing the searchQuery will.({ node: object, path: number[] or string[], treeIndex: number, searchQuery: any }): bool | |
searchQuery | string or any | null | Used by the searchMethod to highlight and scroll to matched nodes. Should be a string for the default searchMethod , but can be anything when using a custom search. | |
searchFocusOffset | number | Outline the <searchFocusOffset >th node and scroll to it. | ||
searchFinishCallback | func | Get the nodes that match the search criteria. Used for counting total matches, etc.(matches: { node: object, path: number[] or string[], treeIndex: number }[]): void | ||
generateNodeProps | func | Generate an object with additional props to be passed to the node renderer. Use this for adding buttons via the buttons key, or additional style / className settings.({ node: object, path: number[] or string[], treeIndex: number, lowerSiblingCounts: number[], isSearchMatch: bool, isSearchFocus: bool }): object | ||
getNodeKey | func | defaultGetNodeKey | Determine the unique key used to identify each node and generate the path array passed in callbacks. By default, returns the index in the tree (omitting hidden nodes).({ node: object, treeIndex: number }): string or number | |
onMoveNode | func | Called after node move operation. ({ treeData: object[], node: object, prevPath: number[] or string[], prevTreeIndex: number, nextPath: number[] or string[], nextTreeIndex: number }): void | ||
onVisibilityToggle | func | Called after children nodes collapsed or expanded. ({ treeData: object[], node: object, expanded: bool }): void | ||
canDrag | func or bool | true | Return false from callback to prevent node from dragging, by hiding the drag handle. Set prop to false to disable dragging on all nodes. ({ node: object, path: number[] or string[], treeIndex: number, lowerSiblingCounts: number[], isSearchMatch: bool, isSearchFocus: bool }): bool | |
canDrop | func | Return false to prevent node from dropping in the given location. ({ node: object, prevPath: number[] or string[], prevParent: object, prevTreeIndex: number, nextPath: number[] or string[], nextParent: object, nextTreeIndex: number }): bool | ||
shouldCopyOnOutsideDrop | func or bool | false | Return true, or a callback returning true, and dropping nodes to react-dnd drop targets outside of the tree will not remove them from the tree. ({ node: object, prevPath: number[] or string[], prevTreeIndex: number, }): bool | |
reactVirtualizedListProps | object | Custom properties to hand to the react-virtualized list | ||
rowHeight | number or func | 62 | Used by react-virtualized. Either a fixed row height (number) or a function that returns the height of a row given its index: ({ index: number }): number | |
slideRegionSize | number | 100 | Size in px of the region near the edges that initiates scrolling on dragover. | |
scaffoldBlockPxWidth | number | 44 | The width of the blocks containing the lines representing the structure of the tree. | |
isVirtualized | bool | true | Set to false to disable virtualization. NOTE: Auto-scrolling while dragging, and scrolling to the searchFocusOffset will be disabled. | |
nodeContentRenderer | any | NodeRendererDefault | Override the default component for rendering nodes (but keep the scaffolding generator) This is an advanced option for complete customization of the appearance. It is best to copy the component in node-renderer-default.js to use as a base, and customize as needed. | |
placeholderRenderer | any | PlaceholderRendererDefault | Override the default placeholder component which is displayed when the tree is empty. This is an advanced option, and in most cases should probably be solved with custom CSS instead. |
Need a hand turning your flat data into nested tree data?
Want to perform add/remove operations on the tree data without creating your own recursive function?
Check out the helper functions exported from tree-data-utils.js
.
Notable among the available functions:
getTreeFromFlatData
: Convert flat data (like that from a database) into nested tree datagetFlatDataFromTree
: Convert tree data back to flat dataaddNodeUnderParent
: Add a node under the parent node at the given pathremoveNodeAtPath
: Remove the node at the given pathchangeNodeAtPath
: Modify the node object at the given pathmap
: Perform a change on every node in the treewalk
: Visit every node in the tree in orderDocumentation for each method is only available in the code at this time. You can also refer to the tests for simple usage examples. If your hobbies happen to include writing documentation, by all means submit a pull request. It would really help out.
Browser | Works? |
---|---|
Chrome | Yes |
Firefox | Yes |
Safari | Yes |
IE >= 10 | Yes |
IE 9 | Displays the tree, but drag-and-drop is hit-and-miss |
react-dnd only allows for one DragDropContext at a time (see: https://github.com/gaearon/react-dnd/issues/186). To get around this, you can import the context-less tree component via SortableTreeWithoutDndContext
.
// before
import SortableTree from 'react-sortable-tree';
// after
import { SortableTreeWithoutDndContext as SortableTree } from 'react-sortable-tree';
After cloning the repository and running npm install
inside, you can use the following commands to develop and build the project.
# Starts a webpack dev server that hosts a demo page with the component.
# It uses react-hot-loader so changes are reflected on save.
npm start
# Start the storybook, which has several different examples to play with.
# Also hot-reloaded.
npm run storybook
# Runs the library tests
npm test
# Lints the code with eslint
npm run lint
# Lints and builds the code, placing the result in the dist directory.
# This build is necessary to reflect changes if you're
# `npm link`-ed to this repository from another local project.
npm run build
Pull requests are welcome!
MIT
FAQs
Drag-and-drop sortable component for nested data and hierarchies
We found that react-sortable-tree demonstrated a not healthy version release cadence and project activity because the last version was released a year ago. It has 2 open source maintainers collaborating on the project.
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