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react-timing-hooks

React hooks for setTimeout, setInterval, requestAnimationFrame, requestIdleCallback

  • 3.2.2
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Wow! What's this?!

This is a very little package with React hooks wrapping time-related Vanilla JS functions, so you can use them with minimal effort in your React apps without having to worry about manual clean up, testing, or typing (if you use Typescript).

Feature Overview

  • Several React hooks wrapping Vanilla JS functions like:
    • requestAnimationFrame()
    • setTimeout()
    • setInterval()
    • requestIdleCallback()
  • Ability to pause and resume intervals
  • Additional utility hooks for timers, countdowns, display of time, or rendering (e.g. useAnimationFrameLoop)
  • A versatile API: customizable settings, different versions of the same hook (e.g. "useEffect" and "useCallback" versions).
  • Quality of Life: Automatic clean-ups of pending timers, intervals etc. (e.g. if your component un-mounts before a timer triggers), callbacks are automatically memoized
  • Full Typescript support
  • Lightweight (ca. 1KB minzipped, no transitive dependencies!)
  • Tree-shakable — You only bundle what you use!

Installation

# via npm
npm i react-timing-hooks

# via yarn
yarn add react-timing-hooks

Documentation

https://ericlambrecht.github.io/react-timing-hooks/

Examples

Debouncing a button click with useTimeout()
import { useState } from 'react'
import { useTimeout } from 'react-timing-hooks'

const HelloWorld = () => {
  const [output, setOutput] = useState(null)
  const onButtonClick = useTimeout(() => setOutput('Hello World'), 1000)

  return <div>
    <button onClick={onButtonClick}>Start timeout!</button>
    <p>{output}</p>
  </div>
}
A resumable interval with useInterval()
import { useState } from 'react'
import { useInterval } from 'react-timing-hooks'

const StatusLogger = () => {
  const { isPaused, pause, resume } = useInterval(() => console.log('status update'), 1000)

  return <div>
    <button onClick={isPaused ? resume : pause}>Toggle Status Update</button>
  </div>
}
Display how long the user has been browsing using useTimer()
import { useState } from 'react'
import { useTimer } from 'react-timing-hooks'

const BrowsingTime = () => {
  const elapsedSeconds = useTimer()
  return <span>You've been browsing this page for {elapsedSeconds} seconds.</span>
}
Display the current time with useClock()
import { useState } from 'react'
import { useTimeout } from 'react-timing-hooks'

const Clock = () => {
  // This will show a time like 1:13:56 PM (supports localized formats as well).
  // The displayed time will update every second
  const currentTime = useClock()
  return <span>{currentTime}</span>
}
Create canvas renderer using the animation frame loop hook
import { useState } from 'react'
import { useAnimationFrameLoop } from 'react-timing-hooks'

const Renderer = () => {
  const [stop, setStop] = useState(false)
  const delta = useRef(0)
  const canvasRef = useRef(null)
  const canvas = canvasRef.current
  const context = canvas.getContext('2d')

  const updateCanvas = (d) => {
    context.fillStyle = '#000000'
    context.fillRect(d, d, context.canvas.width, context.canvas.height)
  }

  useAnimationFrameLoop(() => {
    delta.current += 1
    updateCanvas(delta.current)
  }, stop)
  
  return <>
    <canvas ref={canvasRef} {...props}/>
    <button onClick={() => setStop(!stop)}>
      Stop rendering
    </button>
  </>
}

Why does this exist?

I was once working for a company where the project required lots of timeouts and such. I quickly noticed that writing a timeout or anything similar requires a lot of boilerplate (if you don't do it quick and dirty). Dan Abramov showcased this in one of his blogposts a while a go.

This library is supposed to give you easy access to those time-related functionalities while keeping your code clean and concise. You will not have to manually clean up timers or intervals (but you still can!). Additionally, many frequent use cases have their own utility hook, like useClock or useAnimationFrameLoop. Needless to say, every hook is already tested and typed (so you don't have to).

Some "Before-/After-Code"

A simple timeout triggered by a button click for example would usually be written like so:

import { useEffect } from 'react'

const TimeoutRenderer = () => {
  const [isHidden, setIsHidden] = useState(false)
  const [id, setId] = useRef(null)
  const onButtonClick = () => {
    id.current = setTimeout(() => setOutput('Hello World'), 1000)
  }
  
  // clean up the timeout on unmount
  useEffect(() => {
    return () => {
      clearTimeout(id.current)
    }
  }, [id])
    
  return <div>
    <button onClick={onButtonClick}>Start timeout!</button>
    {isHidden && <p>Hide this message!</p>}
  </div>
}

With react-timing-hooks it would look like this:

import { useState } from 'react'
import { useTimeout } from 'react-timing-hooks'

const TimeoutRenderer = () => {
  const [isHidden, setIsHidden] = useState(false)
  const onButtonClick = useTimeout(() => setOutput('Hello World'), 1000)

  return <div>
    <button onClick={onButtonClick}>Start timeout!</button>
    {isHidden && <p>Hide this message!</p>}
  </div>
}

Another example: You might have a timeout that runs under a certain condition. In this case a cleanup has to be done in a separate useEffect call that cleans everything up (but only on unmount).

Your code could look like this:

import { useEffect } from 'react'

const TimeoutRenderer = ({ depA, depB }) => {
  const [output, setOutput] = useState(null)
  const timeoutId = useRef(null)

  useEffect(() => {
    if (depA && depB) {
      timeoutId.current = setTimeout(() => setOutput('Hello World'), 1000)
    }
  }, [depA, depB])

  useEffect(() => {
    return function onUnmount() {
      if (timeoutId.current !== null) {
        clearTimeout(timeoutId.current)
      }
    }
  }, [timeoutId])

  return output ? (
    <div>{output}</div>
  ) : null
}

With react-timing-hooks you can just write:

import { useState } from 'react'
import { useTimeoutEffect } from 'react-timing-hooks'

const TimeoutRenderer = ({ depA, depB }) => {
  const [output, setOutput] = useState(null)

  useTimeoutEffect((timeout, clearAll) => {
    if (depA && depB) {
      timeout(() => setOutput('Hello World'), 1000)
    }
    // you could even add more timeouts in this effect without any more boilerplate
  }, [depA, depB])

  return output ? (
    <div>{output}</div>
  ) : null
}

In this case react-timing-hooks automatically took care of cleaning up the timeout for you (if the component is mounted for less than a second for instance).

Memoization

You don't have to worry about memoization of your callbacks (by using useCallback) for example. React Timing Hooks is taking care of that for you. So even if you pass a simple inline arrow function to one of these hooks, the return value (if there is one) will not change on every render but instead stay the same (i.e. it will be memoized).

This means something like this is safe to do:

const [foo, setFoo] = useState(null)
const onFooChange = useTimeout(() => console.log('foo changed one second ago!'), 1000)

// the following effect will run only when "foo" changes, just as expected.
// "onFooChange" is memoized and safe to use in a dependency array.
useEffect(() => {
  onFooChange()
}, [foo, onFooChange])

Bundle Size

The whole lib is tree-shakable, i.e. only hooks you actually use end up in your bundle. So far, we also do not use any transitive dependencies. So don't worry about the bundle size.

But check for yourself: https://bundlephobia.com/result?p=react-timing-hooks

Contributing

see CONTRIBUTING.md

Keywords

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Package last updated on 15 Dec 2022

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