Rebound
Rebound is a simple library that models Spring dynamics for the
purpose of driving physical animations.
Origin
Rebound was originally written
in Java to provide a lightweight physics system for
Home and
Chat Heads
on Android. It's now been adopted by several other Android
applications. This JavaScript port was written to provide a quick
way to demonstrate Rebound animations on the web for a
conference talk. Since then
the JavaScript version has been used to build some really nice interfaces.
Check out brandonwalkin.com for an
example.
Overview
The Library provides a SpringSystem for maintaining a set of Spring
objects and iterating those Springs through a physics solver loop
until equilibrium is achieved. The Spring class is the basic
animation driver provided by Rebound. By attaching a listener to
a Spring, you can observe its motion. The observer function is
notified of position changes on the spring as it solves for
equilibrium. These position updates can be mapped to an animation
range to drive animated property updates on your user interface
elements (translation, rotation, scale, etc).
Check out the
tests, and
examples for more details.
Example
Here's a simple example. Pressing and releasing on the logo below
will cause it to scale up and down with a springy animation.
<div style="text-align:center; margin-bottom:50px; margin-top:50px">
<img
src="http://facebook.github.io/rebound/images/rebound.png"
id="logo"
/>
</div>
<script src="../rebound.min.js"></script>
<script>
function scale(el, val) {
el.style.mozTransform =
el.style.msTransform =
el.style.webkitTransform =
el.style.transform = 'scale3d(' + val + ', ' + val + ', 1)';
}
var el = document.getElementById('logo');
var springSystem = new rebound.SpringSystem();
var spring = springSystem.createSpring(50, 3);
spring.addListener({
onSpringUpdate: function(spring) {
var val = spring.getCurrentValue();
val = rebound.MathUtil.mapValueInRange(val, 0, 1, 1, 0.5);
scale(el, val);
}
});
el.addEventListener('mousedown', function() {
spring.setEndValue(1);
});
el.addEventListener('mouseout', function() {
spring.setEndValue(0);
});
el.addEventListener('mouseup', function() {
spring.setEndValue(0);
});
</script>
Here's how it works.
var el = document.getElementById('logo');
var springSystem = new rebound.SpringSystem();
var spring = springSystem.createSpring(50, 3);
spring.addListener({
onSpringUpdate: function(spring) {
var val = spring.getCurrentValue();
val = rebound.MathUtil
.mapValueInRange(val, 0, 1, 1, 0.5);
scale(el, val);
}
});
el.addEventListener('mousedown', function() {
spring.setEndValue(1);
});
el.addEventListener('mouseout', function() {
spring.setEndValue(0);
});
el.addEventListener('mouseup', function() {
spring.setEndValue(0);
});
function scale(el, val) {
el.style.mozTransform =
el.style.msTransform =
el.style.webkitTransform =
el.style.transform = 'scale3d(' +
val + ', ' + val + ', 1)';
}
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