What is reconnecting-websocket?
The 'reconnecting-websocket' npm package provides a WebSocket client that automatically reconnects if the connection is lost. It is designed to be a drop-in replacement for the standard WebSocket, adding the ability to handle disconnections and reconnections seamlessly.
What are reconnecting-websocket's main functionalities?
Automatic Reconnection
This feature allows the WebSocket to automatically reconnect if the connection is lost. The code sample demonstrates how to create a new ReconnectingWebSocket instance and handle open, close, and message events.
const ReconnectingWebSocket = require('reconnecting-websocket');
const rws = new ReconnectingWebSocket('ws://example.com');
rws.addEventListener('open', () => {
console.log('Connected');
});
rws.addEventListener('close', () => {
console.log('Disconnected');
});
rws.addEventListener('message', (event) => {
console.log('Message from server:', event.data);
});
Custom Reconnection Logic
This feature allows you to customize the reconnection logic by setting options such as connection timeout, maximum retries, and reconnection delays. The code sample demonstrates how to create a ReconnectingWebSocket instance with custom options.
const ReconnectingWebSocket = require('reconnecting-websocket');
const options = {
connectionTimeout: 1000,
maxRetries: 10,
maxReconnectionDelay: 10000,
minReconnectionDelay: 1000
};
const rws = new ReconnectingWebSocket('ws://example.com', [], options);
rws.addEventListener('open', () => {
console.log('Connected');
});
rws.addEventListener('close', () => {
console.log('Disconnected');
});
rws.addEventListener('message', (event) => {
console.log('Message from server:', event.data);
});
Event Handling
This feature allows you to handle various WebSocket events such as open, close, message, and error. The code sample demonstrates how to add event listeners for these events.
const ReconnectingWebSocket = require('reconnecting-websocket');
const rws = new ReconnectingWebSocket('ws://example.com');
rws.addEventListener('open', () => {
console.log('Connected');
});
rws.addEventListener('close', () => {
console.log('Disconnected');
});
rws.addEventListener('message', (event) => {
console.log('Message from server:', event.data);
});
rws.addEventListener('error', (error) => {
console.error('WebSocket error:', error);
});
Other packages similar to reconnecting-websocket
ws
The 'ws' package is a simple to use, blazing fast, and thoroughly tested WebSocket client and server for Node.js. Unlike 'reconnecting-websocket', it does not provide automatic reconnection out of the box, but it offers more control and flexibility for WebSocket communication.
socket.io-client
The 'socket.io-client' package is a client library for Socket.IO, which enables real-time, bidirectional, and event-based communication. It includes automatic reconnection and other advanced features like multiplexing and broadcasting. It is more feature-rich compared to 'reconnecting-websocket' but also more complex.
websocket
The 'websocket' package provides a WebSocket client and server library for Node.js. It supports automatic reconnection through additional configuration and offers a robust set of features for WebSocket communication. It is more comprehensive compared to 'reconnecting-websocket'.
Reconnecting WebSocket
WebSocket that will automatically reconnect if the connection is closed.
Features
- WebSocket API compatible (same interface, Level0 and Level2 event model)
- Fully configurable
- Multiplatform (Web, ServiceWorkers, Node.js, React Native)
- Dependency free (does not depend on Window, DOM or any EventEmitter library)
- Handle connection timeouts
- Full test coverage
- Debug mode
- AMD build available (see dist folder)
- Allows changing server URL between reconnections
Install
npm install --save reconnecting-websocket
Usage
Compatible with WebSocket Browser API
So this documentation should be valid:
MDN WebSocket API.
Ping me if you find any problems. Or, even better, write a test for your case and make a pull
request :)
Simple usage
import ReconnectingWebSocket from 'reconnecting-websocket';
const rws = new ReconnectingWebSocket('ws://my.site.com');
rws.addEventListener('open', () => {
rws.send('hello!');
});
Update URL
The url
parameter will be resolved before connecting, possible types:
string
() => string
() => Promise<string>
import ReconnectingWebSocket from 'reconnecting-websocket';
const urls = ['ws://my.site.com', 'ws://your.site.com', 'ws://their.site.com'];
let urlIndex = 0;
const urlProvider = () => urls[urlIndex++ % urls.length];
const rws = new ReconnectingWebSocket(urlProvider);
import ReconnectingWebSocket from 'reconnecting-websocket';
const urlProvider = async () => {
const token = await getSessionToken();
return `wss://my.site.com/${token}`;
};
const rws = new ReconnectingWebSocket(urlProvider);
Options
Sample with custom options
import ReconnectingWebSocket from 'reconnecting-websocket';
import WS from 'ws';
const options = {
WebSocket: WS,
connectionTimeout: 1000,
maxRetries: 10,
};
const rws = new ReconnectingWebSocket('ws://my.site.com', [], options);
Available options
type Options = {
WebSocket?: any;
maxReconnectionDelay?: number;
minReconnectionDelay?: number;
reconnectionDelayGrowFactor?: number;
minUptime?: number;
connectionTimeout?: number;
maxRetries?: number;
debug?: boolean;
};
Default values
WebSocket: undefined,
maxReconnectionDelay: 10000,
minReconnectionDelay: 1000 + Math.random() * 4000,
minUptime: 5000,
reconnectionDelayGrowFactor: 1.3,
connectionTimeout: 4000,
maxRetries: Infinity,
debug: false,
API
Methods
constructor(url: UrlProvider, protocols?: string | string[], options?: Options)
close(code?: number, reason?: string)
reconnect(code?: number, reason?: string)
send(data: string | ArrayBuffer | Blob | ArrayBufferView)
addEventListener(type: 'open' | 'close' | 'message' | 'error', listener: EventListener)
removeEventListener(type: 'open' | 'close' | 'message' | 'error', listener: EventListener)
Attributes
More info
binaryType: string;
bufferedAmount: number;
extensions: string;
onclose: EventListener;
onerror: EventListener;
onmessage: EventListener;
onopen: EventListener;
protocol: string;
readyState: number;
url: string;
retryCount: number;
Constants
CONNECTING 0 The connection is not yet open.
OPEN 1 The connection is open and ready to communicate.
CLOSING 2 The connection is in the process of closing.
CLOSED 3 The connection is closed or couldn't be opened.
Contributing
Read here
License
MIT