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regl-worldview

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regl-worldview - npm Package Compare versions

Comparing version 0.12.2 to 0.13.0

src/stories/.DS_Store

2

package.json
{
"name": "regl-worldview",
"version": "0.12.2",
"version": "0.13.0",
"description": "A reusable component for rendering 2D and 3D views using regl",

@@ -5,0 +5,0 @@ "license": "Apache-2.0",

@@ -14,2 +14,3 @@ // @flow

import { createInstancedGetChildrenForHitmap } from "../utils/getChildrenForHitmapDefaults";
import withRenderStateOverrides from "../utils/withRenderStateOverrides";
import Command, { type CommonCommandProps } from "./Command";

@@ -20,3 +21,3 @@ import { createCylinderGeometry } from "./Cylinders";

const cones = fromGeometry(points, sideFaces.concat(endCapFaces));
const cones = withRenderStateOverrides(fromGeometry(points, sideFaces.concat(endCapFaces)));

@@ -23,0 +24,0 @@ const getChildrenForHitmap = createInstancedGetChildrenForHitmap(1);

@@ -14,37 +14,40 @@ // @flow

import { createInstancedGetChildrenForHitmap } from "../utils/getChildrenForHitmapDefaults";
import withRenderStateOverrides from "../utils/withRenderStateOverrides";
import Command, { type CommonCommandProps } from "./Command";
const cubes = fromGeometry(
[
// bottom face corners
[-0.5, -0.5, -0.5],
[-0.5, 0.5, -0.5],
[0.5, -0.5, -0.5],
[0.5, 0.5, -0.5],
// top face corners
[-0.5, -0.5, 0.5],
[-0.5, 0.5, 0.5],
[0.5, -0.5, 0.5],
[0.5, 0.5, 0.5],
],
[
// bottom
[0, 1, 2],
[1, 2, 3],
// top
[4, 5, 6],
[5, 6, 7],
// left
[0, 2, 4],
[2, 4, 6],
// right
[1, 3, 5],
[3, 5, 7],
//front
[2, 3, 6],
[3, 6, 7],
//back
[0, 1, 4],
[1, 4, 5],
]
const cubes = withRenderStateOverrides(
fromGeometry(
[
// bottom face corners
[-0.5, -0.5, -0.5],
[-0.5, 0.5, -0.5],
[0.5, -0.5, -0.5],
[0.5, 0.5, -0.5],
// top face corners
[-0.5, -0.5, 0.5],
[-0.5, 0.5, 0.5],
[0.5, -0.5, 0.5],
[0.5, 0.5, 0.5],
],
[
// bottom
[0, 1, 2],
[1, 2, 3],
// top
[4, 5, 6],
[5, 6, 7],
// left
[0, 2, 4],
[2, 4, 6],
// right
[1, 3, 5],
[3, 5, 7],
//front
[2, 3, 6],
[3, 6, 7],
//back
[0, 1, 4],
[1, 4, 5],
]
)
);

@@ -51,0 +54,0 @@

@@ -14,2 +14,3 @@ // @flow

import { createInstancedGetChildrenForHitmap } from "../utils/getChildrenForHitmapDefaults";
import withRenderStateOverrides from "../utils/withRenderStateOverrides";
import Command, { type CommonCommandProps } from "./Command";

@@ -51,3 +52,3 @@

const cylinders = fromGeometry(points, sideFaces.concat(endCapFaces));
const cylinders = withRenderStateOverrides(fromGeometry(points, sideFaces.concat(endCapFaces)));

@@ -54,0 +55,0 @@ const getChildrenForHitmap = createInstancedGetChildrenForHitmap(1);

@@ -14,2 +14,3 @@ // @flow

import { createInstancedGetChildrenForHitmap } from "../utils/getChildrenForHitmapDefaults";
import withRenderStateOverrides from "../utils/withRenderStateOverrides";
import Command, { type CommonCommandProps } from "./Command";

@@ -58,3 +59,3 @@

const spheres = fromGeometry(points, faces);
const spheres = withRenderStateOverrides(fromGeometry(points, faces));

@@ -61,0 +62,0 @@ const getChildrenForHitmap = createInstancedGetChildrenForHitmap(1);

@@ -8,3 +8,3 @@ // @flow

import Container from "./Container";
import { cube, p, UNIT_QUATERNION, buildMatrix, rng } from "./util";
import { cube, p, UNIT_QUATERNION, buildMatrix, rng, withCustomRenderStates } from "./util";
import withRange from "./withRange";

@@ -144,2 +144,10 @@

})
);
)
.add("<Cubes> - with custom depth and blend values", () => {
const cubes = withCustomRenderStates([cube(0)], [cube(1)]);
return (
<Container cameraState={{ perspective: true }}>
<Wrapper cubes={cubes} />
</Container>
);
});

@@ -38,1 +38,54 @@ // @flow

};
export const withCustomRenderStates = (markers1: any, markers2: any) => {
const magenta = markers1.map((marker) => ({
...marker,
colors: [],
color: { r: 1, g: 0, b: 1, a: 1 },
depth: {
enable: true,
mask: true,
},
blend: {
enable: true,
func: {
src: "constant color",
dst: "src alpha",
},
color: [1, 0, 1, 1],
},
}));
const gray = markers2.map((marker) => ({
...marker,
colors: [],
color: { r: 0.5, g: 0.5, b: 0.5, a: 1 },
depth: {
enable: false,
},
blend: {
enable: true,
func: {
src: "constant color",
dst: "zero",
},
color: [0.5, 0.5, 0.5, 1.0],
},
}));
const cyan = markers2.map((marker) => ({
...marker,
colors: [],
color: { r: 0, g: 1, b: 1, a: 1 },
depth: {
enable: true,
},
blend: {
enable: true,
func: {
src: "constant color",
dst: "one",
},
color: [0, 1, 1, 1],
},
}));
return [...magenta, ...gray, ...cyan];
};

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