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resources-tsk

tool for use with or without NodeTskeleton template project

  • 1.0.0
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Resources tool 🧰

Resources tool (Locals) y part of the NodeTskeleton template project.

NodeTskeleton is a Clean Arquitecture based template project for NodeJs using TypeScript to implement with any web server framework or even any user interface.

Go to NodeTskeleton

Resources

It is a basic internationalization tool that will allow you to manage and administer the local messages of your application, even with enriched messages, for example:

Using Resources

The first thing to note is that your resource files must be in json or js format as shown in an example below:

// ./locals/resources/en.local.json
// Resource file for english.
{
  "SOMETHING_WENT_WRONG": "Oh sorry, something went wrong with current action!",
	"SOME_PARAMETERS_ARE_MISSING": "Some parameters are missing: {{missingParams}}.",
	"YOUR_OWN_NEED": "You are the user {{name}}, your last name is {{lastName}} and your age is {{age}}."
}

As a second step you must have the file that corresponds to the mapping of the keys containing your resource files as shown below:

// ./locals/resources/keys.json
{
  "SOMETHING_WENT_WRONG": "SOMETHING_WENT_WRONG",
	"SOME_PARAMETERS_ARE_MISSING": "SOME_PARAMETERS_ARE_MISSING",
	"YOUR_OWN_NEED": "YOUR_OWN_NEED"
}

So now we can set up our index file which we will use to manage our internationalization resources:

// ./locals/index.ts
import { Resources } from "@tskeleton/resources-tsk";
import * as esLocal from "./resources/es.local.json";
import * as enLocal from "./resources/en.local.json";

import * as localKeys from "./resources/keys.json";

const locals = {
  es: esLocal,
  en: enLocal,
};

const defaultLanguage = "en";

const resourceKeys = localKeys;

const resources = new Resources(locals, localKeys, defaultLanguage);

/*
This line is recommended so that intellisence can suggest existing keys, however the keys will also be available from the same resources object through the resourceKeys member (resources.resourceKeys.KEY_NAME). 
*/
export { resourceKeys, Resources };

export default resources

Okay, so now you can use your resources where you need them, an example would be this:

import resources, { resourceKeys } from "../locals/index";

const simpleMessage = resources.Get(resourceKeys.ITEM_PRODUCT_DOES_NOT_EXIST);

const enrichedMessage = resources.GetWithParams(resourceKeys.SOME_PARAMETERS_ARE_MISSING, {
	missingParams: keysNotFound.join(", "),
});

// You can add enriched messages according to your own needs, for example:
const yourEnrichedMessage = resources.GetWithParams(resourceKeys.YOUR_OWN_NEED, {
	name: firstName, lastName, age: userAge
});
//

And you can add all the parameters you need with as many messages in your application as required.

Important

Don't forget to perform the language initialization for your resource manager in the localization middleware:

resources.Init(req.headers["accept-language"] || defaultLang);

Code of Conduct 👌

The Contributor Covenant Code of Conduct for this project is based on Covenant Contributor which you can find at the following link:

Warning 💀

Use this resource at your own risk.

-You are welcome to contribute to this project, dare to do so.

-If you are interested you can contact me by this means.

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Package last updated on 09 Aug 2020

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