Apache Ripple(tm)
A browser based, platform agnostic mobile application development and testing tool.
Build Requirements
-
Common
nodejs
(v0.12.0
or higher)npm
(v2.5.1
or higher)python
(v2.7.3
recommended, v3.x.x
is not supported)
-
OSX / Linux
make
- A C/C++ compiler toolchain, e.g. GCC
-
Windows
- Visual Studio 2010
- The setup instructions can be found here
- msysgit
- Ripple uses Bower for js libraries managing. In order to use Bower on Windows, msysgit must be installed in a proper way - see Bower's README.md
Getting Started
If you plan to dive into the source, be sure to check out the HACKING file.
To get started, you need to setup a few things, first- run (in the project root):
./configure
This script will pull down the needed npm packages and initialize the submodules.
Build Commands
jake
This will build ripple to the pkg/
folder. In that folder there are various targets that can be used.
jake -T
This will describe all the available commands for building and running the tests, etc.
Running Inside Other Web Browsers
Ripple is (by-design) browser agnostic, and should be able to run inside any web browser.
If you want to run it inside other browsers, you will need to use the pkg/hosted
target, paired with the CLI's emulate
command.
Ex (using the NPM package):
ripple emulate --path to/my/app
# or
ripple emulate --remote http://remote-site.com
Then navigating to (your app's html file):
http://localhost:PORT/index.html?enableripple=true
CLI & NPM Package
There is a command line interface that can be paired with the client (UI).
It can be used for various things, such as statically hosting an application, and running a local (cross origin) XHR proxy.
To install:
npm install -g ripple-emulator
This will install a global script called ripple
. To see usage, run:
ripple help
Contributing
If you like the project, and want to contribute code, please issue a pull request (on GitHub) into the master
branch.
Note: You will need to submit an Apache ICLA (Individual Contributor License Agreement) for your contribution to be accepted.
Code Guidelines
- 4 spaces per editor tab.
jake lint
, no new lint errors introduced.- All unit tests are green.