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Deno 2.2 Improves Dependency Management and Expands Node.js Compatibility
Deno 2.2 enhances Node.js compatibility, improves dependency management, adds OpenTelemetry support, and expands linting and task automation for developers.
run-scene-core
Advanced tools
The aim of the project is to create an easy-to-use, lightweight, cross-browser, general-purpose 3D library. The current builds only include a WebGL renderer but WebGPU (experimental), SVG and CSS3D renderers are also available as addons.
Examples — Docs — Manual — Wiki — Migrating — Questions — Forum — Discord
This code creates a scene, a camera, and a geometric cube, and it adds the cube to the scene. It then creates a WebGL
renderer for the scene and camera, and it adds that viewport to the document.body
element. Finally, it animates the cube within the scene for the camera.
import * as THREE from 'three';
const width = window.innerWidth, height = window.innerHeight;
// init
const camera = new THREE.PerspectiveCamera( 70, width / height, 0.01, 10 );
camera.position.z = 1;
const scene = new THREE.Scene();
const geometry = new THREE.BoxGeometry( 0.2, 0.2, 0.2 );
const material = new THREE.MeshNormalMaterial();
const mesh = new THREE.Mesh( geometry, material );
scene.add( mesh );
const renderer = new THREE.WebGLRenderer( { antialias: true } );
renderer.setSize( width, height );
renderer.setAnimationLoop( animation );
document.body.appendChild( renderer.domElement );
// animation
function animation( time ) {
mesh.rotation.x = time / 2000;
mesh.rotation.y = time / 1000;
renderer.render( scene, camera );
}
If everything goes well, you should see this.
Cloning the repo with all its history results in a ~2 GB download. If you don't need the whole history you can use the depth
parameter to significantly reduce download size.
git clone --depth=1 https://github.com/mrdoob/three.js.git
FAQs
JavaScript 3D library
The npm package run-scene-core receives a total of 0 weekly downloads. As such, run-scene-core popularity was classified as not popular.
We found that run-scene-core demonstrated a healthy version release cadence and project activity because the last version was released less than a year ago. It has 0 open source maintainers collaborating on the project.
Did you know?
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