SandCastle
![Build Status](https://travis-ci.org/bcoe/sandcastle.png)
A simple and powerful sandbox for running untrusted JavaScript.
The Impetus
For a project I'm working on, I needed the ability to run untrusted JavaScript code.
I had a couple specific requirements:
- I wanted the ability to whitelist an API for inclusion within the sandbox.
- I wanted to be able to run multiple untrusted scripts in the same sandboxed subprocess.
- I wanted good error reporting and stack-traces, when a sandboxed script failed.
I could not find a library that met all these requirements, enter SandCastle.
What Makes SandCastle Different?
- It allows you to queue up multiple scripts for execution within a single sandbox.
- This better suits Node's evented architecture.
- It provides reasonable stack traces when the execution of a sandboxed script fails.
- It allows an API to be provided to the sandboxed script being executed.
- It provides all this in a simple, well-tested, API.
Installation
npm install sandcastle
Creating and Executing a Script
var SandCastle = require('sandcastle').SandCastle;
var sandcastle = new SandCastle();
var script = sandcastle.createScript("\
exports.main = function() {\
exit('Hey ' + name + ' Hello World!');\
}\
");
script.on('exit', function(err, output) {
console.log(output);
});
script.run({name: 'Ben'});
Outputs
Hey Ben Hello World!
- exit(output): from within untrusted code, causes a sandboxed script to return.
- Any JSON serializable data passed into exit() will be passed to the output parameter of an exit event.
- on('exit'): this event is called when an untrusted script finishes execution.
- run() starts the execution of an untrusted script.
SandCastle Options
The following options may be passed to the SandCastle constructor:
timeout
— number of milliseconds to allow script to run (defaults to 5000 ms)memoryLimitMB
— maximum amount of memory that a script may consume (defaults to 0)useStrictMode
— boolean; when true script runs in strict mode (defaults to false)api
— path to file that defines the API accessible to scriptcwd
— path to the current working directory that the script will be run in (defaults to process.cwd()
)
Executing Scripts on Pool of SandCastles
A pool consists of several SandCastle child-processes, which will handle the script execution. Pool-object is a drop-in replacement of single Sandcastle instance. Only difference is, when creating the Pool-instance.
You can specify the amount of child-processes with parameter named numberOfInstances (default = 1).
var Pool = require('sandcastle').Pool;
var poolOfSandcastles = new Pool( { numberOfInstances: 3 }, { timeout: 6000 } );
var script = poolOfSandcastles.createScript("\
exports.main = function() {\
exit('Hello World!');\
}\
");
script.on('exit', function(err, output) {
console.log(output);
});
script.run();
Handling Timeouts
If a script takes too long to execute, a timeout event will be fired:
var SandCastle = require('sandcastle').SandCastle;
var sandcastle = new SandCastle({ timeout: 6000 });
var script = sandcastle.createScript("\
exports.main = function() {\
while(true) {};\
}\
");
script.on('exit', function(err, output) {
console.log('this will never happen.');
});
script.on('timeout', function() {
console.log('I timed out, oh what a silly script I am!');
});
script.run();
Outputs
I timed out, oh what a silly script I am!
Handling Errors
If an exception occurs while executing a script, it will be returned as the first parameter in an on(exit) event.
var SandCastle = require('sandcastle').SandCastle;
var sandcastle = new SandCastle();
var script = sandcastle.createScript("\
exports.main = function() {\n\
require('fs');\n\
}\
");
script.on('exit', function(err, output) {
console.log(err.message);
console.log(err.stack);
});
script.run();
Outputs
require is not defined
ReferenceError: require is not defined
at Object.main ([object Context]:2:5)
at [object Context]:4:9
at Sandbox.executeScript (/Users/bcoe/hacking/open-source/sandcastle/lib/sandbox.js:58:8)
at Socket.<anonymous> (/Users/bcoe/hacking/open-source/sandcastle/lib/sandbox.js:16:13)
at Socket.emit (events.js:64:17)
at Socket._onReadable (net.js:678:14)
at IOWatcher.onReadable [as callback] (net.js:177:10)
Providing an API
When creating an instance of SandCastle, you can provide an API. Functions within this API will be available inside of the untrustred scripts being executed.
AN Example of an API:
var fs = require('fs');
exports.api = {
getFact: function(callback) {
fs.readFile('./examples/example.txt', function (err, data) {
if (err) throw err;
callback(data.toString());
});
},
setTimeout: function(callback, timeout) {
setTimeout(callback, timeout);
}
}
A Script Using the API:
var SandCastle = require('sandcastle').SandCastle;
var sandcastle = new SandCastle({
api: './examples/api.js'
});
var script = sandcastle.createScript("\
exports.main = function() {\
getFact(function(fact) {\
exit(fact);\
});\
}\
");
script.on('exit', function(err, result) {
equal(result, 'The rain in spain falls mostly on the plain.', prefix);
sandcastle.kill();
finished();
});
script.run();
SandCastle will be an ongoing project, please be liberal with your feedback, criticism, and contributions.
Testing
Run the test suite with npm test
.
Copyright
Copyright (c) 2012 Benjamin Coe. See LICENSE.txt for further details.