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smelte - npm Package Compare versions

Comparing version 0.0.30 to 0.1.0

src/components/Chip/variants.js

8

CHANGELOG.md
# Smelte changelog
# 0.1.0
* Start API docs
* Expose tailwind config
* Add colors to chips
* More consistent API
* New props for data tables
* Split docs components (props table and code)
# 0.0.29

@@ -4,0 +12,0 @@ * Better transparent variants

4

package.json
{
"name": "smelte",
"description": "UI framework for Svelte using Tailwind CSS",
"version": "0.0.30",
"version": "0.1.0",
"scripts": {

@@ -26,2 +26,4 @@ "dev": "sapper dev -p 7777",

"src/utils",
"src/tailwind.css",
"src/index.js",
"src/stores.js",

@@ -28,0 +30,0 @@ "src/components",

@@ -0,7 +1,16 @@

const noDepth = ["white", "black", "transparent"];
function getClass(prop, color, depth, defaultDepth) {
if (noDepth.includes(color)) {
return `${prop}-${color}`;
}
return `${prop}-${color}-${depth || defaultDepth} `;
}
export default function utils(color, defaultDepth = 500) {
return {
bg: depth => `bg-${color}-${depth || defaultDepth} `,
border: depth => `border-${color}-${depth || defaultDepth} `,
txt: depth => `text-${color}-${depth || defaultDepth} `,
caret: depth => `caret-${color}-${depth || defaultDepth} `
bg: depth => getClass("bg", color, depth, defaultDepth),
border: depth => getClass("border", color, depth, defaultDepth),
txt: depth => getClass("text", color, depth, defaultDepth),
caret: depth => getClass("caret", color, depth, defaultDepth)
};

@@ -8,0 +17,0 @@ }

@@ -23,10 +23,8 @@ // Color generation utility borrowed from

const lightest = o(tinycolor.mix(white, hex, 12), "50");
const lightest = o(tinycolor.mix(white, hex, 30), "100");
return {
...lightest,
transLight: tinycolor(lightest[50])
transLight: tinycolor(lightest[100])
.toRgbString()
.replace(")", ", 0.6)"),
trans: tinycolor(lightest[50])
trans: tinycolor(lightest[100])
.toRgbString()

@@ -37,3 +35,5 @@ .replace(")", ", 0.7)"),

.replace(")", ", 0.15)"),
...o(tinycolor.mix(white, hex, 30), "100"),
...o(tinycolor.mix(white, hex, 12), "50"),
...lightest,
...o(tinycolor.mix(white, hex, 50), "200"),

@@ -40,0 +40,0 @@ ...o(tinycolor.mix(white, hex, 70), "300"),

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