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splinterlands-dhive-sl

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splinterlands-dhive-sl

An interface to the Hive blockchain which supports multi-node redundancy for high availability systems. Fork of dhive.

  • 1.0.25
  • npm
  • Socket score

Version published
Weekly downloads
99
increased by11.24%
Maintainers
2
Weekly downloads
 
Created
Source

dhive-sl

Fork of dhive, which was originally created by Johan Nordberg in 2017 and maintained since 2021 by the Hive community. dhive-sl was forked to merge hive-interface as well as sscjs with dhive and customize and improve upon it for the needs of the Splinterlands ecosystem.


Installation

Via npm

For node.js or the browser with browserify or webpack.

npm install splinterlands-dhive-sl

Usage

// Based on src/examples/beacon.example.ts
// npm run example:beacon

import { Client, utils } from 'splinterlands-dhive-sl';

const main = async () => {
     /**
     * Client 0 with no config
     * Beacon service is used to load the best RPC nodes
     * Nodes are refreshed every 300 seconds (5 Minutes) after loadNodes()
     */
    const client0 = new Client();
    await client0.loadNodes();
    utils.log(`0 - No config client: ${(await client0.database.getAccount('splinterlands')).name}`);
    await utils.timeout(3 * 1000);

    /**
     * Client A with pre-defined nodes
     * Beacon service is NOT used
     */
    const clientA = new Client({ nodes: ['wrong.hive-api.com', 'hived.splinterlands.com', 'hived-2.splinterlands.com'] });
    utils.log(`A - Client: ${(await clientA.database.getAccount('splinterlands')).name}`);
    await utils.timeout(3 * 1000);

    /**
     * Client B with pre-defined nodes
     * Beacon service is used to load the best RPC nodes
     * Nodes are refreshed every 2 seconds after loadNodes()
     */
    const clientB = new Client({ nodes: ['hived.splinterlands.com', 'hived-2.splinterlands.com'], beacon: { intervalTime: 2 } });
    await clientB.loadNodes();
    utils.log(`B - Client: ${(await clientB.database.getAccount('splinterlands')).name}`);
    await utils.timeout(5 * 1000);
    clientB.destroy(); // Clears intervals

    /**
     * Client C with pre-defined nodes
     * Beacon service is used to load the best RPC nodes
     * Nodes are NOT refreshed due to 'manual' mode
     */
    const clientC = new Client({ nodes: ['hived.splinterlands.com', 'hived-2.splinterlands.com'], beacon: { mode: 'manual' } });
    await clientC.loadNodes();
    utils.log(`C - Client: ${(await clientC.database.getAccount('splinterlands')).name}`);
    await utils.timeout(5 * 1000);

    /**
     * Client D with pre-defined nodes
     * Beacon service is used ON NEW CLIENT (due to loadOnInitialize) to load the best RPC nodes
     * Nodes are refreshed every 2 seconds after new Client()
     */
    const clientD = new Client({ nodes: ['hived.splinterlands.com', 'hived-2.splinterlands.com'], beacon: { intervalTime: 2, loadOnInitialize: true } });
    utils.log(`D - Client: ${(await clientD.database.getAccount('splinterlands')).name}`);
    await utils.timeout(5 * 1000);
    clientD.destroy(); // Clears intervals

    /**
     * Client E with NO pre-defined nodes
     * Beacon service is used ON NEW CLIENT (due to loadOnInitialize) to load the best RPC nodes
     * Nodes are refreshed every 2 seconds after new Client()
     */
    const clientE = new Client({ beacon: { intervalTime: 2, loadOnInitialize: true } });
    utils.log(`E - Client: ${(await clientE.database.getAccount('splinterlands')).name}`);
    await utils.timeout(5 * 1000);
    clientE.destroy(); // Clears intervals

    utils.log('FINISHED');
};

main();

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Package last updated on 14 Oct 2022

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