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subdivision

A simple modularization layer for your JavaScript application

  • 0.3.0
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subdivision - A simple library for building highly decoupled and modular web applications.

Build Status

This library is a collection of simple patterns that help web developers manage the modularization and decoupling of your application components. It is conceptually based on the SharpDevelop addin tree and is built with the "turtles all the way down" methodology (i.e. each concept is using the previous concepts of the library). This library is not a replacement for Backbone/Ember/Angular/Knockout/React/ as it provides complementary features that can integrate with these frameworks and in general it is designed to play well with others.

If you have any suggestions, improvements or ideas for this library I would be more than happy to hear them and integrate them.

For a full example and guidelines on using subdivision please see the documentation of the example project.

Documentation

This readme file contains basic usage examples and details on the full API, including methods, attributes and helper functions. To use the library, include dist/subdivision.js or dist/subdivision.min.js in your index.html.

In Node.js simply var subdivision = require('subdivision');

The library has two dependencies - lodash and Promise polyfill for browsers that do not support ES6 Promise function. It should be possible to load this library using AMD or Common.js loaders and in Node.js as long as the dependencies are provided.

Some objects contain private function denoted with prefixed $ sign. You should not normally call these functions. Changes made to the signature or the return value of these function does not constitute a breaking API change.

In Node.js you can get the current version of subdivision by calling subdivision.$version. This is also the package version on NPM.

The Registry

The center of this library is the registry. The registry is basically a tree. Each node in the tree has a string name and it contains an array of items. We refer to these items as addins (SharpDevelop: codons), more on addins in a following section. Since every node in the tree may contain addins, each node has a path within the tree. The path contains the names of the nodes in the order they must be traversed to reach the desired node. For example, to reach a node with the name foo which is a direct child of the node boo which is a direct child of the tree root, we need to use the path boo/foo. The root node is denoted by the empty string so the path /boo/foo is also correct. The path delimiter is / and it is (currently) hardcoded. The registry is a global singleton.

The Registry API is encapsulated within the subdivision.registry object and is as follows:

subdivision.registry.$defaultOrder

The default order given to all addins which don't have the order property specified.

Defaults to 100.

subdivision.registry.$getNode(axes, createIfNotExists) -> node

Tries to get a tree node from the registry tree based on the given axes. axes can be a valid path string or an array of node names. If the requested node or any of the nodes in the path to the requested node do not exist, creates the node based on the createIfNotExists argument. If the requested node is not found null is returned.

var newNode = subdivision.registry.$getNode(['foo','boo'],true);

//creates the node foo under the root node and the node boo
//under the foo node. The last node (i.e. boo) is returned

console.log(newNode === subdivision.registry.$getNode('foo/boo', false)) // true
subdivision.registry.$clear()

Forcefully removes all the nodes and their content from the registry. You should never call this function unless you are absolutely sure you know what you are doing.

subdivision.registry.verifyAxis(axis) -> boolean

Determines if the given axis is a valid axis name for the registry (i.e. can be used as a node name). The axis should be a non empty string which does not contain the delimiter.

  subdivision.registry.verifyAxis(null); //false
  subdivision.registry.verifyAxis(undefined); //false
  subdivision.registry.verifyAxis(10); //false
  subdivision.registry.verifyAxis(''); //false
  subdivision.registry.verifyAxis('foo'); //true
  subdivision.registry.verifyAxis('foo/boo'); //false
  subdivision.registry.verifyAxis('You can put almost any string here'); //true
subdivision.registry.joinPath(<axes|paths>) -> path

Creates a single path out of the given axes or paths. The axes or paths can be any number of separate strings or an array containing strings up to any depth. The proper delimiter is automatically added between the axes and paths as the path is built.

  subdivision.registry.joinPath('a', 'bcd', 'ef'); // 'a/bcd/ef'
  subdivision.registry.joinPath('a/bcd', 'ef/g');  //'a/bcd/ef/g');
  subdivision.registry.joinPath(['a', ['bcd'], ['ef', 'g']]); //'a/bcd/ef/g';
subdivision.registry.breakPath(path) -> [axes]

Breaks the given path to its individual axes. Returns an array containing all the axes as strings.

  subdivision.registry.breakPath('abv/efg/aaa'); //['abv', 'efg', 'aaa']
subdivision.registry.pathExists(path) -> boolean

Returns true if the tree node for the given path exists in the tree. Note that when you create a node at some path, all the nodes along the path are also created. For example if you insert into the path a/b/c then a, a/b, and a/b/c will be created.

 subdivision.registry.$getNode(['foo','boo'],true);
 subdivision.registry.pathExists('foo'); //true
 subdivision.registry.pathExists('foo/boo'); //true
 subdivision.registry.pathExists('boo'); //false
subdivision.registry.getSubPaths(path) -> Array

Returns a list of all the immediate subpaths of the given path. For example if the registry contains the paths: a/b/c, a/b/d, a/b/e then calling this function with the path a/b will return ['c','d','e'] (the order is not guaranteed). If the path doesn't exist then null is returned.

 subdivision.addAddin('a/b/c');
 subdivision.addAddin('a/b/d');
 subdivision.addAddin('a/b/e');
 subdivision.registry.getSubPaths('a/b'); //['c','d','e']
 subdivision.registry.getSubPaths('x/y'); //null

Addins

The registry can contain anything in its nodes but it main purpose is to hold addins. "Addin" is just a fancy name for a JavaScript object that has certain properties. In fact, anything this library adds for you into the registry is an addin.

subdivision.Addin(options) -> Addin (The Addin constructor)

Creates a new addin and shallow copies all the properties from options onto it. If options is a function, shallow copies all the properties from the object returned by the function. An addin contains at least two properties:

  • id - A unique string that identifies this addin within a path in the registry. Note that two addins may have the same id if they are added into different paths in the registry.

  • order - A valid order operator (more on ordering addins in the next section).

  var myAddin = new subdivision.Addin({myVar:1, myString:"aaa", order:123});
  //an id will be auto generated

  console.log(myAddin); // {id:"addin0", myVar:1, myString:"aaa", order:123}
  var myOtherAddin = new subdivision.Addin(function(){
    return {id:"myId"};
  });
  console.log(myOtherAddin); //{id:"myId", order:0}
subdivision.addAddin(path, addin)

Adds the given addin to the given path in the registry. There is no check that the addin was constructed with the subdivision.Addin constructor so you can send any object there as long as it has the appropriate signature.

subdivision.getAddins(path, searchCriteria, skipSort) -> [Addin]

Returns an array containing all the addins in the given path that match the searchCriteria. If searchCriteria is undefined, returns all the addins in the path. Set skipSort to true if you don't want to sort the returned addins by order (more on ordering addins in the next section). The syntax for the searchCriteria is determined by the lodash filter function as the predicate argument.

  subdivision.addAddin('aaa',new subdivision.Addin({name:"Bob"}));
  subdivision.addAddin('aaa',new subdivision.Addin({name:"Alice"}));
  subdivision.getAddins('aaa'); //[{name:"Bob" ...},{name:"Alice" ...}]
  subdivision.getAddins('aaa',{name:"Alice"}); //[{name:"Alice" ...}]
  subdivision.getAddins('aaa',function(addin){
    return addin.name === "Alice";
  }); //[{name:"Alice" ...}]

Topological Sort

For each addin that goes into the registry we define an order property. This field is used to sort the addins within a given path. The values for the order property can be one of the following:

  • Number - The absolute order of the addin, during the sort addins with lower number order will appear first.

  • ">>id" - (After) The addin with this order must be somewhere after the addin with the given id. For example ">>foo" means that the addin with this order value will be after the addin with id === "foo".

  • ">id" - (Immediately after) The addin with this order must be immediately after the addin with the given id. For example ">foo" means that the addin with this order value will be immediately after the addin with id === "foo".

  • "<<id" - (Before) The addin with this order must be somewhere before the addin with the given id. For example "<<foo" means that the addin with this order value will be before the addin with id === "foo".

  • "<id" - (Immediately before) The addin with this order must be immediately before the addin with the given id. For example "<foo" means that the addin with this order value will be immediately before the addin with id === "foo".

It is possible to mix the non absolute values by creating a comma separated list. This list must contain at most one "Immediately" order and this order must appear last. For example "<<foo,>>bar,>moo" is valid while "<<foo,>moo,>>bar" is not.

The order is evaluated in priority, first the immediately orders are calculated then the non immediate and the absolute are calculated last.

subdivision.utils.topologicalSort(addins) -> [addins]

Sorts the given array of addins with the rules mentioned above. Returns a copy of the array with all the addins sorted (does not change the original array). Note: You should probably never call this yourself, this function is used internally to retrieve addins.

            var addins = [];
            addins.push(new subdivision.Addin({id: '1', order: 10}));
            addins.push(new subdivision.Addin({id: '2', order: 0}));
            addins.push(new subdivision.Addin({id: '3', order: 20}));
            addins.push(new subdivision.Addin({id: '4', order: 30}));
            addins.push(new subdivision.Addin({id: '5', order: 25}));
            var result = subdivision.utils.topologicalSort(addins);
            //[{id:2},{id:1},{id:3},{id:5},{id:4}]
            var addins = [];
            addins.push(new subdivision.Addin({id: '1', order: 0}));
            addins.push(new subdivision.Addin({id: '2', order: '<<3,<1'}));
            addins.push(new subdivision.Addin({id: '3', order: 20}));
            addins.push(new subdivision.Addin({id: '4', order: '>>2,>3'}));
            var result = subdivision.utils.topologicalSort(addins);
            //[{id:2},{id:1},{id:3},{id:4}]

Manifest (and manifest-reader)

The manifest is a declarative way to define addins via a simple JavaScript object (or JSON). The manifest has the following structure:

var myManifest : {
  paths:[
    {
       path: 'some/path/to/my/addins',
       addins: [
                {
                  target:'my.addin.target',
                  id:'addinId',
                  order: 123
                  //any other properties your addin needs
                },
                {
                  target:'my.addin.target',
                  id:'addinId2',
                  order: '<addinId'
                  //any other properties your addin needs
                }
               ]
    },
    {
       path: 'some/other/path',
       addins: [
                {
                  target:'my.target',
                  id:'addinId',
                  order: 123
                  //any other properties your addin needs
                },
                {
                  target:'my.target',
                  id:'addinId2',
                  order: 345
                  //any other properties your addin needs
                }
               ]
    }
    //etc...
  ]
}

The same path may appear more than once in a single manifest, the manifest reader will join all the addins for a certain path. The only limitation is that the ids within a given path are unique.

subdivision.readManifest(manifest)

Adds all the addins within the given manifest into the registry.

subdivision.readManifestFiles.async(globPattern, globOptions)->Promise [This function is available in the Node.js version]

Reads all the files given by the standard globPattern and globOptions (see glob). Each of the read files is loaded into the registry and therefore should export a valid manifest.

subdivision.readManifestFiles.async(path.join(__dirname,'modules','**','manifest.js')).then(function(){
  return subdivision.start();
}).then(function(){
   //You are ready to run your application
});
subdivision.readManifestFiles(globPattern, globOptions) [This function is available in the Node.js version]

The synchronous version of subdivision.readManifestFiles.

Builders

An addin can be anything including a metadata for creating an actual object. The builders are used to transform an adding to another object or value by processing the addin content. Each addin may have a type property which tells the library which builder is assigned to build that addin.

Builders path in the registry

In the code

subdivision.systemPaths.builders

In the manifest

subdivision/builders
The default builder

The default builder is added to the registry (via the default manifest, see details below) with the following definition

 {
                id: 'subdivision.defaultBuilder',
                type: 'subdivision.builder',
                target: null,
                order: 100,
                build: function (addin) {
                    return _.cloneDeep(addin);
                }
            }
subdivision.Builder(options) -> Builder (The builder constructor)

Creates a new Builder from the given options. A builder is a type of addin therefore the addin constructor is called for the builder with the given options. A builder must have one function called build(addin, options, meta) which takes an addin definition, the options passed to the build function by the caller, and some metadata generated by the library. The build function may return anything based on your logic. The builder should have a type property which defines the type of addin this builder can build. If the type of a builder is null then the builder is the default builder for all addin types. You may manipulate the builders order within the registry by using the order property of the builder addin. You may specify the preBuildTarget property of a builder. When this property is specified, the builder will run the build function of the builder with type = preBuildTarget if such a builder exists before the build function is called. Your builder will get the result of the build function run by the pre build builder. This allows you to chain builders. For example if you want some pre processing done before a set of builders are run, you may write the logic in another builder and specify that builder type as the preBuildTarget of all the builders that need the pre processing.

The build function metadata contains the following properties:

path - The path in which the built addin resides or null if the addin doesn't belong to any path (in case subdivision.buildAddin(addin) was called).

  //Create a builder that can build addins of type monkey
  var builder = new subdivision.Builder({
                id: 'abc',
                order: 3,
                type: 'monkey',
                preBuildTarget: 'cow',
                build: function (addin, options, metadata) {
                    return {
                       food: addin.food
                    };
                }
            });
subdivision.addBuilder(options, force) -> Boolean

Creates and adds a new builder based on the provided options (see builder constructor). If a builder for the given target already exists then it is replaced with the new builder only if force is truthy. Returns true if a builder was added and false otherwise. To add a default builder use target = null in the provided options.

            var options = {
                id: 'abc',
                order: 3,
                target: 'monkey',
                build: function () {
                }
            };

            subdivision.addBuilder(options);
            var builder = subdivision.getBuilder('monkey'); //returns the builder with id 'abc'
subdivision.getBuilder(type) -> Builder

Returns a builder for the given type or the default builder if a builder with the given type was not registered. Pass ''''null'''' as the argument to get the default builder. If no builder is found for the given type and there is no default builder defined then an exception is thrown.

            var options = {
                id: 'hello',
                target: null,
                build: function () {
                }
            };

            subdivision.addBuilder(options, true); //Replace the default builder with a new one
            var builder = subdivision.getBuilder(null);
            var builder2 = subdivision.getBuilder('no such type');
            console.log(builder === builder2); //true
subdivision.build(path, options, searchCriteria, skipSort)-> Array

Builds all the addins in the given path by calling the build function for each addin separately based on its type. Each builder's build function will take the addin and the options as its arguments. If searchCriteria is specified the syntax for the is determined by the lodash filter function as the predicate argument. Set skipSort to true if you don't want to sort the returned addins by order.

            subdivision.addBuilder({
                id: 'a',
                target: 'monkey',
                build: function (addin) {
                    return addin.id;
                }
            });

            subdivision.addAddin('aaa', {id: '1', type: 'monkey', order: 1});
            subdivision.addAddin('aaa', {id: '2', type: 'monkey', order: 2});

            var items = subdivision.build('aaa'); //['1','2']
subdivision.build.async(path, searchCriteria, skipSort)-> Promise

Same as subdivision.build but returns a Promise that resolves with the result array. Does not assume that any of the builders involved in building the given path are asynchronous. Use this variant if any of the builders for the path are asynchronous.

subdivision.buildAddin(addin, options)-> Any

Builds a single addin object based on its type. The appropriate builder will take the addin and the options as the arguments.

    subdivision.addBuilder({
        id: 'a',
        target: 'monkey',
        build: function (addin, suffix) {
            return addin.id + suffix;
        }
    });

    var addin = {id: '1', type: 'monkey', order: 1};
    var result = subdivision.buildAddin(addin, 'foo'); //1foo
subdivision.buildAddin.async(addin, options)-> Promise

Same as subdivision.buildAddin but allows async building. Returns a promise that resolved with the built addin.

subdivision.buildTree(path)-> Array

Builds all the addins in the given path by calling the build function for each addin separately based on its type but also builds all the sub-paths of the given path. When an addin of a sub path is built it is added to the items property of the parent addin identified by the addin id. For example, if in the path "aaa" there is an addin with id "myId" and in the path "aaa/myId" there is an addin with id "innerAddinId" then the result of building a tree on the path "aaa" with this function is the built addin "myId" and in its items property is the built addin "innerAddinId" (see example below). The default items property is $items but it can be changed by specifying the itemsProperty property on the addin definition.

            subdivision.addBuilder({
                id: 'a',
                target: 'monkey',
                build: function (addin) {
                    return {id: addin.id};
                }
            });

            subdivision.addAddin('aaa', {id: '1', type: 'monkey', order: 1});
            subdivision.addAddin('aaa', {id: '2', type: 'monkey', order: 2});
            subdivision.addAddin('aaa', {id: '3', type: 'monkey', order: 3, itemsProperty: 'stuff'});
            subdivision.addAddin(subdivision.registry.joinPath('aaa', '2'), {id: '1', type: 'monkey', order: 2});
            subdivision.addAddin(subdivision.registry.joinPath('aaa', '2'), {id: '2', type: 'monkey', order: 3});
            subdivision.addAddin(subdivision.registry.joinPath('aaa', '3'), {id: '1', type: 'monkey', order: 3});

            var items = subdivision.buildTree('aaa');
            // [{
            //      id:'1',
            //      $items:[{id:'1'},{id:'2'}]
            //  },
            //  {
            //      id:'2'
            //  },
            //  {
            //      id:'3',
            //      stuff:[{id:'1'}]
            //  }]
subdivision.$generateBuilders()

Adds all the builders registered to the builders path in the registry into the internal builders list. You normally don't need to call this function as it is called automatically at the initialization of the library. Functions like getBuilder and addBuilder work with the internal structure and not the path.

subdivision.$clearBuilders()

Forcefully clears all the builders from the internal structures. You should never call this function unless you are absolutely sure you know what you are doing.

Bootstrapping everything up

Once you are done loading all the manifests and doing other initialization relevant for your application a call to subdivision.start() should be made to initialize subdivision and build the registry and initialize all the parts of subdivision (see following sections for various optional library concepts).

subdivision.start() -> Promise

Initializes the registry, builders, services, and other concepts of subdivision. Note that all the internal structures are reset except for the registry therefore you should use the various manifest functions to initialize the library prior to calling start() and add* functions after calling start(). You must call this function to start working with subdivision. Returns a promise that resolves once all the initialization (including custom initialization functions provided by the user) are complete.

Optional Concepts

All the concepts in the following paragraphs are completely optional. They are here to help you organize your code into well known patterns with the help of this library.

Services

Services are singleton objects that are accessible from anywhere within the code without directly referencing them (similar to Angular.js services). The services are identified by name because they are built hierarchically. For example if a service with the name FooService is registered and it has a method bar, and another service with the name FooService is registered and it has the method baz then the final service will have both bar and baz method. This is achieved simply by creating prototypical inheritance between all service instances with the same name in the order they appear in the registry (again, order is key).

Services path in the registry

In the code

subdivision.systemPaths.services

In the manifest

subdivision/services
subdivision.Service(options, prototype) -> Service (The service constructor)

Creates a new service from the given options and assigns the given prototype as the prototype of the created service. Normally you don't need to use the service constructor.

Each service has two builtin properties:

  • $vent - An events aggregator (equivalent to Backbone.Events object) which is used by the service to trigger events. You should use this event aggregator for any events emitted by your service instance.

  • $next - The next service in the chain (in current implementation equivalent to __proto__ but you should not rely on that). Use this property to traverse the services chain. This is useful when you need to access your own service explicitly which must be uniquely identified by id as any subdivision addin.

subdivision.getService(name) -> Service

Returns the service with the given name or undefined if no service with the given name exists.

  var routingService = subdivision.getService('Routing Service');
  routingService.doSomething();
subdivision.addService(name, options, override) -> Service

Adds a service with the given name to the end of the services chain based on the given options. If the override flag is set to true, the existing service chain with the given name is completely removed and a new chain is started with the created service. Note that if some module is holding a service instance, that instance will not be changed.

You should never hold on to an instance of a service and always call subdivision.getService() when your code needs the service. This call is very cheap!

Service initialization

When subdivision first starts it calls the subdivision.buildServices method. This method builds all the services registered on the services path in the registry. For each service in the registry it first calls before:service:initialized event on subdivision.vent callback(serviceName) then tries to run the service initialize method if one exists. This method may return subdivision.Promise. When all the services are initialized it will trigger the after:service:initialized event on subdivision.vent callback(serviceName, service). If your service needs access to some other service after it was initialized but before the application starts, you should register to this event as it guarantees that all services were initialized when called.

Defining a service

The default definition of a service is done through the content property of the service addin.

var manifest = {
  paths: [{
    path: subdivision.systemPaths.services,
    addins: [
      {
        id: 'MyService',
        name: 'somethingService',
        type: 'subdivision.service',
        order: 100,
        content: {
           doSomething: function(){
           },
           doAnotherThing: function(){
           }
        }
      }
    ]
  }]
};

Commands

Commands are a standard mechanism that exists in many UI frameworks. The commands implementation in this library is a minimal one and allows you complete freedom on extending the commands functionality. The goal is to provide the basics for you to use commands but allow you more complex use cases. The command is a way to invoke some functionality anywhere in the system.

Commands path in the registry

In the code

subdivision.systemPaths.commands

In the manifest

subdivision/commands
subdivision.Command(options) -> Command (The command constructor)

Creates a new command from the given options. The command must have an execute function which executes the command. You may provide an optional isValid function that determines if the command is ready to be executed or not. The isValid function should only determine the command specific validity and normally you don't need to define this function. The function that determines if a command can be executed is the canExecute function. The default implementation evaluates the condition (see below) of the command and the isValid function. It returns true if both the condition isValid and the command isValid return a truthy value or were undefined. The condition is defined using the condition property. It can be either a subdivision.Condition instance, a registered condition name, or even boolean logic on registered condition names. For example, if you have registered conditions foo, bar, and baz then a valid value for that property can be '!foo & (bar | baz)'

 var command = new subdivision.Command({
                id: 'aa',
                name: 'bb',
                execute: function () {
                   console.log('foo!');
                }
            });
 if (command.canExecute()){
   command.execute(); //foo!
 }

Currently the command is more of a wrapper for your commands. It will receive more functionality in future versions.

subdivision.Command.$canExecute -> Boolean

The default implementation of the canExecute function for all commands. It is assigned to any command created either by the new operator, addCommand function, or the manifest reader. Override the default implementation to affect all newly created commands.

subdivision.getCommand(name) -> command

Returns a command with the given name or undefined if no command with the given name was defined.

 subdivision.addCommand({
                name: 'monkey',
                execute: function () {
                  console.log('bar!');
                }
            });

            var command = subdivision.getCommand('monkey');
            command.execute('bar!');
subdivision.addCommand(options, force) -> Boolean

Creates a command from the given options and adds it to subdivision. If a command with the same name (as in options.name) already exists then the force parameter is used. When force is truthy, the old command is removed using removeCommand , the new command is added, and true is returned. When force is falsy, the old command remains and false is returned. If options has an initialize function, this function is invoke after the command was added.

 subdivision.addCommand({
                name: 'monkey',
                execute: function () {
                  console.log('bar!');
                }
            });

            var command = subdivision.getCommand('monkey');
            command.execute('bar!');
subdivision.removeCommand(name)

Removes a command with the given name from the library (i.e. you will no longer be able to get it with getCommand). If the removed command has a destroy function, that function is invoked before the command is removed.

 subdivision.addCommand({
                name: 'monkey',
                execute: function () {
                  console.log('bar!');
                },
                destroy: function(){
                  console.log('Goodbye cruel world!');
                }
            });

            subdivision.removeCommand('monkey'); //Goodbye cruel world!
            subdivision.getCommand('monkey'); //undefined
subdivision.$clearCommands()

Forcefully clears all the commands from the internal structures. None of the destroy functions will be called. You should never call this function unless you are absolutely sure you know what you are doing.

Conditions

A condition is a "smart" boolean flag which tracks some system state and can instantly answer if some predefined condition is met. For example a condition can track the currently selected item in your application and return true if the item is unsaved. In this case the condition will track the select item, its changes, and the save function. The condition must have an isValid function which returns the state of the condition. It is common to save some underlying property in the condition and update that property. The isValid function only returns the state of that property. Subdivision gives a general structure for defining and managing condition. You may even create new conditions by using boolean logic. The three supported operators are ! (not), & (and), and | (or).

Conditions path in the registry

In the code

subdivision.systemPaths.conditions

In the manifest

subdivision/conditions
subdivision.Condition(options) -> Condition (The condition constructor)

Creates a new condition but does not register it into the internal conditions registry. The options must have either an isValid function or an isValid string which is a boolean representation of operations between other conditions. For example if there are conditions foo and bar registered in the internal conditions registry then isValid can be equal 'foo & bar'. In this case the newly created condition is considered valid when both foo and bar conditions are valid.

Subdivision as a singleton in Node.js

Since version 0.3.0 the subdivision singleton will be loaded as a true singleton regardless of the module that required it as long as it has the same major version. For example if you have three modules A,B,and C. Module A requires subdivision version 1.0.3, module B requires subdivision version 1.1.0, and module C requires subdivision version 2.0.0 then A and B will get the same instance of the module while C gets another instance. This is to make sure that major versions with breaking API changes will not be accidentally used where they should not. You can avoid this behaviour by setting the global.subdivision.singleton.reset symbol to true on the global variable before requiring subdivision. When this symbol is true you will get a new instance of subdivision as long as you require different versions of the module or require with a different path.

The following code will set the reset symbol to true

    var resetSymbol = Symbol.for('global.subdivision.singleton.reset');
    global[resetSymbol] = true;

Unit Tests

  1. Be sure you have NodeJS and NPM installed on your system

  2. Run npm install to install Karma and Mocha

  3. From the project folder, run npm run-script test1 to execute the unit tests

Building

  1. Run grunt build

If all went well, the appropriate files should be generated in the dist directory

##Change Log

(Note: sometimes minor breaking changes appear in minor versions. If this is a problem for your process please open an issue)

0.2.1 -> 0.3.0

  • BREAKING Renamed readManifestFilesSync to readManifestFiles to be compatible with other APIs.

  • BREAKING Renamed readManifestFiles to readManifestFiles.async to be compatible with other APIs.

  • POSSIBLY BREAKING Added a new parameter metadata to the builder's build handler.

  • removed the example from the repository (I will add an example in a separate repository)

  • [Node.js only] require('subdivision') will now return the subdivision singleton regardless of the module using it.

0.2.0 -> 0.2.1

  • You may specify the preBuildTarget property for builders if you need pre processing before the build function

  • Default order for all addins is now specified at subdivision.registry.$defaultOrder

  • Updated the dependencies to the latest versions

  • Minor changes to readme

0.1.3 -> 0.2.0

  • Added the buildAddin and the buildAddin.async functions.

  • POSSIBLY BREAKING Added a new parameter options to the various build functions.

##License (MIT License) Copyright (c) 2014-2016 Boris Kozorovitzky,

Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"), to deal in the Software without restriction, including without limitation the rights to use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of the Software, and to permit persons to whom the Software is furnished to do so, subject to the following conditions:

The above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software.

THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.

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Package last updated on 07 May 2016

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