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subdivision
Advanced tools
This library is a collection of simple patterns that help web developers manage the modularization and decoupling of your application components. It is conceptually based on the SharpDevelop addin tree and is built with the "turtles all the way down" methodology (i.e. each concept is using the previous concepts of the library). This library is not a replacement for Backbone/Ember/Angular/Knockout/React/ as it provides complementary features that can integrate with these frameworks and in general it is designed to play well with others.
If you have any suggestions, improvements or ideas for this library I would be more than happy to hear them and integrate them.
For a full example and guidelines on using subdivision please see the documentation of the example project.
This readme file contains basic usage examples and
details on the full API, including methods,
attributes and helper functions.
To use the library, include dist/subdivision.js
or dist/subdivision.min.js
in your
index.html.
In Node.js simply var subdivision = require('subdivision');
The library has two dependencies - lodash and Promise polyfill for browsers that do not support ES6 Promise function. It should be possible to load this library using AMD or Common.js loaders and in Node.js as long as the dependencies are provided.
Some objects contain private function denoted with prefixed $
sign. You should not normally call these functions.
Changes made to the signature or the return value of these function does not constitute a breaking API change.
In Node.js you can get the current version of subdivision by calling subdivision.$version
. This is also the package
version on NPM.
The center of this library is the registry. The registry is basically a tree. Each node in the tree has a string name
and it contains an array of items. We refer to these items as addins (SharpDevelop: codons), more on addins in
a following section. Since every node in the tree may contain addins, each node has a path within the tree.
The path contains the names of the nodes in the order they must be traversed to reach the desired node. For example,
to reach a node with the name foo
which is a direct child of the node boo
which is a direct child
of the tree root, we need to use the path boo/foo
. The root node is denoted by the empty string so the path
/boo/foo
is also correct. The path delimiter is /
and it is (currently) hardcoded. The registry is a global
singleton.
The Registry API is encapsulated within the subdivision.registry
object and is as follows:
The default order given to all addins which don't have the order
property specified.
Defaults to 100.
Tries to get a tree node from the registry tree based on the given axes. axes can be a valid path string or
an array of node names. If the requested node or any of the nodes in the path to the requested node do not exist,
creates the node based on the createIfNotExists argument. If the requested node is not found null
is returned.
var newNode = subdivision.registry.$getNode(['foo','boo'],true);
//creates the node foo under the root node and the node boo
//under the foo node. The last node (i.e. boo) is returned
console.log(newNode === subdivision.registry.$getNode('foo/boo', false)) // true
Forcefully removes all the nodes and their content from the registry. You should never call this function unless you are absolutely sure you know what you are doing.
Determines if the given axis is a valid axis name for the registry (i.e. can be used as a node name). The axis should be a non empty string which does not contain the delimiter.
subdivision.registry.verifyAxis(null); //false
subdivision.registry.verifyAxis(undefined); //false
subdivision.registry.verifyAxis(10); //false
subdivision.registry.verifyAxis(''); //false
subdivision.registry.verifyAxis('foo'); //true
subdivision.registry.verifyAxis('foo/boo'); //false
subdivision.registry.verifyAxis('You can put almost any string here'); //true
Creates a single path out of the given axes or paths. The axes or paths can be any number of separate strings or an array containing strings up to any depth. The proper delimiter is automatically added between the axes and paths as the path is built.
subdivision.registry.joinPath('a', 'bcd', 'ef'); // 'a/bcd/ef'
subdivision.registry.joinPath('a/bcd', 'ef/g'); //'a/bcd/ef/g');
subdivision.registry.joinPath(['a', ['bcd'], ['ef', 'g']]); //'a/bcd/ef/g';
Breaks the given path to its individual axes. Returns an array containing all the axes as strings.
subdivision.registry.breakPath('abv/efg/aaa'); //['abv', 'efg', 'aaa']
Returns true if the tree node for the given path exists in the tree. Note that when you create a node at some path, all the nodes along the path are also created. For example if you insert into the path a/b/c then a, a/b, and a/b/c will be created.
subdivision.registry.$getNode(['foo','boo'],true);
subdivision.registry.pathExists('foo'); //true
subdivision.registry.pathExists('foo/boo'); //true
subdivision.registry.pathExists('boo'); //false
Returns a list of all the immediate subpaths of the given path. For example if the registry contains the paths: a/b/c, a/b/d, a/b/e then calling this function with the path a/b will return ['c','d','e'] (the order is not guaranteed). If the path doesn't exist then null is returned.
subdivision.addAddin('a/b/c');
subdivision.addAddin('a/b/d');
subdivision.addAddin('a/b/e');
subdivision.registry.getSubPaths('a/b'); //['c','d','e']
subdivision.registry.getSubPaths('x/y'); //null
The registry can contain anything in its nodes but it main purpose is to hold addins. "Addin" is just a fancy name for a JavaScript object that has certain properties. In fact, anything this library adds for you into the registry is an addin.
Creates a new addin and shallow copies all the properties from options onto it. If options is a function, shallow copies all the properties from the object returned by the function. An addin contains at least two properties:
id - A unique string that identifies this addin within a path in the registry. Note that two addins may have the same id if they are added into different paths in the registry.
order - A valid order operator (more on ordering addins in the next section).
var myAddin = new subdivision.Addin({myVar:1, myString:"aaa", order:123});
//an id will be auto generated
console.log(myAddin); // {id:"addin0", myVar:1, myString:"aaa", order:123}
var myOtherAddin = new subdivision.Addin(function(){
return {id:"myId"};
});
console.log(myOtherAddin); //{id:"myId", order:0}
Adds the given addin to the given path in the registry. There is no check that the addin was constructed with the
subdivision.Addin
constructor so you can send any object there as long as it has the appropriate signature.
Returns an array containing all the addins in the given path that match the searchCriteria. If searchCriteria is
undefined
, returns all the addins in the path. Set skipSort to true if you don't want to sort the returned addins by
order (more on ordering addins in the next section). The syntax for the searchCriteria is determined by the lodash
filter function as the predicate argument.
subdivision.addAddin('aaa',new subdivision.Addin({name:"Bob"}));
subdivision.addAddin('aaa',new subdivision.Addin({name:"Alice"}));
subdivision.getAddins('aaa'); //[{name:"Bob" ...},{name:"Alice" ...}]
subdivision.getAddins('aaa',{name:"Alice"}); //[{name:"Alice" ...}]
subdivision.getAddins('aaa',function(addin){
return addin.name === "Alice";
}); //[{name:"Alice" ...}]
For each addin that goes into the registry we define an order
property. This field is used to sort the addins within
a given path. The values for the order
property can be one of the following:
Number - The absolute order of the addin, during the sort addins with lower number order will appear first.
">>id" - (After) The addin with this order must be somewhere after the addin with the given id. For example ">>foo" means that the addin with this order value will be after the addin with id === "foo".
">id" - (Immediately after) The addin with this order must be immediately after the addin with the given id. For example ">foo" means that the addin with this order value will be immediately after the addin with id === "foo".
"<<id" - (Before) The addin with this order must be somewhere before the addin with the given id. For example "<<foo" means that the addin with this order value will be before the addin with id === "foo".
"<id" - (Immediately before) The addin with this order must be immediately before the addin with the given id. For example "<foo" means that the addin with this order value will be immediately before the addin with id === "foo".
It is possible to mix the non absolute values by creating a comma separated list. This list must contain at most one "Immediately" order and this order must appear last. For example "<<foo,>>bar,>moo" is valid while "<<foo,>moo,>>bar" is not.
The order is evaluated in priority, first the immediately orders are calculated then the non immediate and the absolute are calculated last.
Sorts the given array of addins with the rules mentioned above. Returns a copy of the array with all the addins sorted (does not change the original array). Note: You should probably never call this yourself, this function is used internally to retrieve addins.
var addins = [];
addins.push(new subdivision.Addin({id: '1', order: 10}));
addins.push(new subdivision.Addin({id: '2', order: 0}));
addins.push(new subdivision.Addin({id: '3', order: 20}));
addins.push(new subdivision.Addin({id: '4', order: 30}));
addins.push(new subdivision.Addin({id: '5', order: 25}));
var result = subdivision.utils.topologicalSort(addins);
//[{id:2},{id:1},{id:3},{id:5},{id:4}]
var addins = [];
addins.push(new subdivision.Addin({id: '1', order: 0}));
addins.push(new subdivision.Addin({id: '2', order: '<<3,<1'}));
addins.push(new subdivision.Addin({id: '3', order: 20}));
addins.push(new subdivision.Addin({id: '4', order: '>>2,>3'}));
var result = subdivision.utils.topologicalSort(addins);
//[{id:2},{id:1},{id:3},{id:4}]
The manifest is a declarative way to define addins via a simple JavaScript object (or JSON). The manifest has the following structure:
var myManifest : {
paths:[
{
path: 'some/path/to/my/addins',
addins: [
{
target:'my.addin.target',
id:'addinId',
order: 123
//any other properties your addin needs
},
{
target:'my.addin.target',
id:'addinId2',
order: '<addinId'
//any other properties your addin needs
}
]
},
{
path: 'some/other/path',
addins: [
{
target:'my.target',
id:'addinId',
order: 123
//any other properties your addin needs
},
{
target:'my.target',
id:'addinId2',
order: 345
//any other properties your addin needs
}
]
}
//etc...
]
}
The same path may appear more than once in a single manifest, the manifest reader will join all the addins for a certain path. The only limitation is that the ids within a given path are unique.
Adds all the addins within the given manifest into the registry.
Reads all the files given by the standard globPattern and globOptions (see glob). Each of the read files is loaded into the registry and therefore should export a valid manifest.
subdivision.readManifestFiles.async(path.join(__dirname,'modules','**','manifest.js')).then(function(){
return subdivision.start();
}).then(function(){
//You are ready to run your application
});
The synchronous version of subdivision.readManifestFiles
.
An addin can be anything including a metadata for creating an actual object. The builders are used to transform
an adding to another object or value by processing the addin content. Each addin may have a type
property which tells the library which builder is assigned to build that addin.
In the code
subdivision.systemPaths.builders
In the manifest
subdivision/builders
The default builder is added to the registry (via the default manifest, see details below) with the following definition
{
id: 'subdivision.defaultBuilder',
type: 'subdivision.builder',
target: null,
order: 100,
build: function (addin) {
return _.cloneDeep(addin);
}
}
Creates a new Builder from the given options. A builder is a type of addin therefore the addin constructor
is called for the builder with the given options. A builder must have one function called build(addin, options, meta) which
takes an addin definition, the options passed to the build function by the caller, and some metadata generated by the library.
The build function may return anything based on your logic. The builder should have a type property which defines the type of
addin this builder can build. If the type of a builder is null
then the builder is the default builder for
all addin types. You may manipulate the builders order within the registry by using the order property of the builder
addin.
You may specify the preBuildTarget property of a builder. When this property is specified, the builder will run the
build function of the builder with type = preBuildTarget if such a builder exists before the build function is called.
Your builder will get the result of the build function run by the pre build builder. This allows you to chain builders.
For example if you want some pre processing done before a set of builders are run, you may write the logic in another builder
and specify that builder type as the preBuildTarget of all the builders that need the pre processing.
The build function metadata contains the following properties:
path
- The path in which the built addin resides or null
if the addin doesn't belong to any path
(in case subdivision.buildAddin(addin)
was called).
//Create a builder that can build addins of type monkey
var builder = new subdivision.Builder({
id: 'abc',
order: 3,
type: 'monkey',
preBuildTarget: 'cow',
build: function (addin, options, metadata) {
return {
food: addin.food
};
}
});
Creates and adds a new builder based on the provided options (see builder constructor). If a builder for the given
target already exists then it is replaced with the new builder only if force is truthy. Returns true if a builder was
added and false otherwise. To add a default builder use target = null
in the provided options.
var options = {
id: 'abc',
order: 3,
target: 'monkey',
build: function () {
}
};
subdivision.addBuilder(options);
var builder = subdivision.getBuilder('monkey'); //returns the builder with id 'abc'
Returns a builder for the given type or the default builder if a builder with the given type was not registered. Pass ''''null'''' as the argument to get the default builder. If no builder is found for the given type and there is no default builder defined then an exception is thrown.
var options = {
id: 'hello',
target: null,
build: function () {
}
};
subdivision.addBuilder(options, true); //Replace the default builder with a new one
var builder = subdivision.getBuilder(null);
var builder2 = subdivision.getBuilder('no such type');
console.log(builder === builder2); //true
Builds all the addins in the given path by calling the build function for each addin separately based on its type. Each builder's build function will take the addin and the options as its arguments. If searchCriteria is specified the syntax for the is determined by the lodash filter function as the predicate argument. Set skipSort to true if you don't want to sort the returned addins by order.
subdivision.addBuilder({
id: 'a',
target: 'monkey',
build: function (addin) {
return addin.id;
}
});
subdivision.addAddin('aaa', {id: '1', type: 'monkey', order: 1});
subdivision.addAddin('aaa', {id: '2', type: 'monkey', order: 2});
var items = subdivision.build('aaa'); //['1','2']
Same as subdivision.build
but returns a Promise that resolves with the result array. Does not assume that any of the
builders involved in building the given path are asynchronous. Use this variant if any of the builders for the
path are asynchronous.
Builds a single addin object based on its type. The appropriate builder will take the addin and the options as the arguments.
subdivision.addBuilder({
id: 'a',
target: 'monkey',
build: function (addin, suffix) {
return addin.id + suffix;
}
});
var addin = {id: '1', type: 'monkey', order: 1};
var result = subdivision.buildAddin(addin, 'foo'); //1foo
Same as subdivision.buildAddin
but allows async building. Returns a promise that resolved with the built addin.
Builds all the addins in the given path by calling the build function for each addin separately based on its type but also
builds all the sub-paths of the given path. When an addin of a sub path is built it is added to the items property of the
parent addin identified by the addin id. For example, if in the path "aaa" there is an addin with id "myId" and in the path
"aaa/myId" there is an addin with id "innerAddinId" then the result of building a tree on the path "aaa" with this
function is the built addin "myId" and in its items property is the built addin "innerAddinId" (see example below).
The default items property is $items
but it can be changed by specifying the itemsProperty
property on
the addin definition.
subdivision.addBuilder({
id: 'a',
target: 'monkey',
build: function (addin) {
return {id: addin.id};
}
});
subdivision.addAddin('aaa', {id: '1', type: 'monkey', order: 1});
subdivision.addAddin('aaa', {id: '2', type: 'monkey', order: 2});
subdivision.addAddin('aaa', {id: '3', type: 'monkey', order: 3, itemsProperty: 'stuff'});
subdivision.addAddin(subdivision.registry.joinPath('aaa', '2'), {id: '1', type: 'monkey', order: 2});
subdivision.addAddin(subdivision.registry.joinPath('aaa', '2'), {id: '2', type: 'monkey', order: 3});
subdivision.addAddin(subdivision.registry.joinPath('aaa', '3'), {id: '1', type: 'monkey', order: 3});
var items = subdivision.buildTree('aaa');
// [{
// id:'1',
// $items:[{id:'1'},{id:'2'}]
// },
// {
// id:'2'
// },
// {
// id:'3',
// stuff:[{id:'1'}]
// }]
Adds all the builders registered to the builders path in the registry into the internal
builders list. You normally don't need to call this function as it is called automatically
at the initialization of the library. Functions like getBuilder
and addBuilder
work with the internal structure and not the path.
Forcefully clears all the builders from the internal structures. You should never call this function unless you are absolutely sure you know what you are doing.
Once you are done loading all the manifests and doing other initialization relevant for your application a call to
subdivision.start()
should be made to initialize subdivision and build the registry and initialize all the parts
of subdivision (see following sections for various optional library concepts).
Initializes the registry, builders, services, and other concepts of subdivision. Note that all the internal structures are reset
except for the registry therefore you should use the various manifest functions to initialize the library prior to calling start()
and add*
functions after calling start()
.
You must call this function to start working with subdivision.
Returns a promise that resolves once all the initialization (including custom initialization functions provided by the user)
are complete.
All the concepts in the following paragraphs are completely optional. They are here to help you organize your code into well known patterns with the help of this library.
Services are singleton objects that are accessible from anywhere within the code without directly referencing them
(similar to Angular.js services). The services are identified by name
because they are built hierarchically.
For example if a service with the name FooService is registered and it has a method bar, and another service with the
name FooService is registered and it has the method baz then the final service will have both bar and baz method.
This is achieved simply by creating prototypical inheritance between all service instances with the same name in the order
they appear in the registry (again, order is key).
In the code
subdivision.systemPaths.services
In the manifest
subdivision/services
Creates a new service from the given options and assigns the given prototype as the prototype of the created service. Normally you don't need to use the service constructor.
Each service has two builtin properties:
$vent - An events aggregator (equivalent to Backbone.Events object) which is used by the service to trigger events. You should use this event aggregator for any events emitted by your service instance.
$next - The next service in the chain (in current implementation equivalent to __proto__
but you should not rely on that).
Use this property to traverse the services chain. This is useful when you need to access your own service explicitly which must be
uniquely identified by id
as any subdivision addin.
Returns the service with the given name or undefined if no service with the given name exists.
var routingService = subdivision.getService('Routing Service');
routingService.doSomething();
Adds a service with the given name to the end of the services chain based on the given options. If the override flag is set to true, the existing service chain with the given name is completely removed and a new chain is started with the created service. Note that if some module is holding a service instance, that instance will not be changed.
You should never hold on to an instance of a service and always call subdivision.getService()
when your code needs the service.
This call is very cheap!
When subdivision first starts it calls the subdivision.buildServices
method. This method builds all the services registered on the services
path in the registry. For each service in the registry it first calls before:service:initialized event on subdivision.vent
callback(serviceName) then tries to run the service initialize method if one exists. This method may return subdivision.Promise.
When all the services are initialized it will trigger the after:service:initialized event on subdivision.vent
callback(serviceName, service).
If your service needs access to some other service after it was initialized but before the application starts, you should register to this
event as it guarantees that all services were initialized when called.
The default definition of a service is done through the content property of the service addin.
var manifest = {
paths: [{
path: subdivision.systemPaths.services,
addins: [
{
id: 'MyService',
name: 'somethingService',
type: 'subdivision.service',
order: 100,
content: {
doSomething: function(){
},
doAnotherThing: function(){
}
}
}
]
}]
};
Commands are a standard mechanism that exists in many UI frameworks. The commands implementation in this library is a minimal one and allows you complete freedom on extending the commands functionality. The goal is to provide the basics for you to use commands but allow you more complex use cases. The command is a way to invoke some functionality anywhere in the system.
In the code
subdivision.systemPaths.commands
In the manifest
subdivision/commands
Creates a new command from the given options. The command must have an execute
function which executes the command.
You may provide an optional isValid
function that determines if the command is ready to be executed or not.
The isValid
function should only determine the command specific validity and normally you
don't need to define this function. The function that determines if a command can be executed is the
canExecute
function.
The default implementation evaluates the condition (see below) of the command and the isValid
function. It returns true if both the condition isValid
and the command isValid
return a truthy value
or were undefined.
The condition is defined using the condition
property. It can be either a subdivision.Condition
instance,
a registered condition name, or even boolean logic on registered condition names. For example, if you have registered conditions
foo, bar, and baz then a valid value for that property can be '!foo & (bar | baz)'
var command = new subdivision.Command({
id: 'aa',
name: 'bb',
execute: function () {
console.log('foo!');
}
});
if (command.canExecute()){
command.execute(); //foo!
}
Currently the command is more of a wrapper for your commands. It will receive more functionality in future versions.
The default implementation of the canExecute
function for all commands. It is assigned to any command created
either by the new
operator, addCommand
function, or the manifest reader. Override the default implementation to affect all newly created
commands.
Returns a command with the given name or undefined if no command with the given name was defined.
subdivision.addCommand({
name: 'monkey',
execute: function () {
console.log('bar!');
}
});
var command = subdivision.getCommand('monkey');
command.execute('bar!');
Creates a command from the given options and adds it to subdivision.
If a command with the same name (as in options.name
) already exists then the force parameter is used.
When force is truthy, the old command is removed using removeCommand
, the new command is added, and true
is returned.
When force is falsy, the old command remains and false is returned.
If options has an initialize
function, this function is invoke after the command was added.
subdivision.addCommand({
name: 'monkey',
execute: function () {
console.log('bar!');
}
});
var command = subdivision.getCommand('monkey');
command.execute('bar!');
Removes a command with the given name from the library (i.e. you will no longer be able to get it with getCommand
).
If the removed command has a destroy
function, that function is invoked before the command is removed.
subdivision.addCommand({
name: 'monkey',
execute: function () {
console.log('bar!');
},
destroy: function(){
console.log('Goodbye cruel world!');
}
});
subdivision.removeCommand('monkey'); //Goodbye cruel world!
subdivision.getCommand('monkey'); //undefined
Forcefully clears all the commands from the internal structures. None of the destroy
functions will be called.
You should never call this function unless you are absolutely sure you know what you are doing.
A condition is a "smart" boolean flag which tracks some system state and can instantly answer if some predefined
condition is met. For example a condition can track the currently selected item in your application and return true
if the item is unsaved. In this case the condition will track the select item, its changes, and the save function.
The condition must have an isValid
function which returns the state of the condition. It is common to save
some underlying property in the condition and update that property. The isValid
function only returns the
state of that property. Subdivision gives a general structure for defining and managing condition. You may even create
new conditions by using boolean logic. The three supported operators are ! (not), & (and), and | (or).
In the code
subdivision.systemPaths.conditions
In the manifest
subdivision/conditions
Creates a new condition but does not register it into the internal conditions registry.
The options must have either an isValid
function or an isValid
string which is a boolean
representation of operations between other conditions. For example if there are conditions foo and bar registered in the
internal conditions registry then isValid
can be equal 'foo & bar'
. In this case the newly created condition
is considered valid when both foo and bar conditions are valid.
Since version 0.3.0 the subdivision singleton will be loaded as a true singleton regardless of
the module that required it as long as it has the same major version.
For example if you have three modules A,B,and C. Module A requires subdivision version 1.0.3, module B requires subdivision
version 1.1.0, and module C requires subdivision version 2.0.0 then A and B will get the same instance of the module while
C gets another instance. This is to make sure that major versions with breaking API changes will not be accidentally used
where they should not. You can avoid this behaviour by setting the global.subdivision.singleton.reset
symbol to
true
on the global variable before requiring subdivision. When this symbol is true you will get a new instance
of subdivision as long as you require different versions of the module or require with a different path.
The following code will set the reset symbol to true
var resetSymbol = Symbol.for('global.subdivision.singleton.reset');
global[resetSymbol] = true;
Be sure you have NodeJS and NPM installed on your system
Run npm install
to install Karma and Mocha
From the project folder, run npm run-script test1
to execute the unit tests
grunt build
If all went well, the appropriate files should be generated in the dist directory
##Change Log
(Note: sometimes minor breaking changes appear in minor versions. If this is a problem for your process please open an issue)
BREAKING Renamed readManifestFilesSync
to readManifestFiles
to be compatible with other APIs.
BREAKING Renamed readManifestFiles
to readManifestFiles.async
to be compatible with other APIs.
POSSIBLY BREAKING Added a new parameter metadata to the builder's build handler.
removed the example from the repository (I will add an example in a separate repository)
[Node.js only] require('subdivision') will now return the subdivision singleton regardless of the module using it.
You may specify the preBuildTarget property for builders if you need pre processing before the build function
Default order for all addins is now specified at subdivision.registry.$defaultOrder
Updated the dependencies to the latest versions
Minor changes to readme
Added the buildAddin
and the buildAddin.async
functions.
POSSIBLY BREAKING Added a new parameter options to the various build
functions.
##License (MIT License) Copyright (c) 2014-2016 Boris Kozorovitzky,
Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"), to deal in the Software without restriction, including without limitation the rights to use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of the Software, and to permit persons to whom the Software is furnished to do so, subject to the following conditions:
The above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software.
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FAQs
A simple modularization layer for your JavaScript application
The npm package subdivision receives a total of 2 weekly downloads. As such, subdivision popularity was classified as not popular.
We found that subdivision demonstrated a not healthy version release cadence and project activity because the last version was released a year ago. It has 1 open source maintainer collaborating on the project.
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Research
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