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All µhtml attributes handlers.
import {aria, attribute, data, event, foreign, ref, setter, text} from 'uhandlers';
Given an object, assign all aria-
attributes and role
to the node.
const node = document.createElement('div');
const ariaHandler = aria(node);
ariaHandler({role: 'button', labelledBy: 'id'});
node.outerHTML;
// <div role="button" aria-labelledby="id"></div>
Handle a generic attribute name
, updating it only when its value changes.
const node = document.createElement('div');
const attributeHandler = attribute(node, 'test');
attributeHandler('value');
node.outerHTML;
// <div test="value"></div>
If the passed value is either null
or undefined
, the node is being removed.
attributeHandler(null);
node.outerHTML;
// <div></div>
Please note that both aria-attribute=${value}
and data-attribute=${value}
are also perfectly valid, and better performing if the passed values never, or rarely, change.
Given an object, assign all keys to the node dataset
.
const node = document.createElement('div');
const dataHandler = data(node);
dataHandler({anyKey: 'value'});
node.outerHTML;
// <div data-any-key="value"></div>
Given a listener
or a [listener, options]
array, add or remove events listeners whenever different from the previous time.
const node = document.createElement('div');
const eventHandler = event(node, 'click');
eventHandler([e => console.log(e.type), {once: true}]);
node.click();
// "click"
node.click();
Define any regular attribute name through arbitrary handlers, passing any value with it, as well as the node, and the attribute name.
import {html, foreign} from 'uhtml';
const handler = (node, name, value) => {
console.log(node, name, value);
return value.data; // or null/undefiend
};
html`<p any=${foreign(handler, {data: 123})}>foreign</p>`;
Add current node
to ref.current
or pass node
to the callback
.
const node = document.createElement('div');
const refHandler = ref(node);
const reference = {current: null};
refHandler(reference);
reference.current === node; // true
Directly assign any value to a node property.
const node = document.createElement('div');
const setterHandler = setter(node, 'className');
setterHandler('a b c');
node.outerHTML;
// <div class="a b c"></div>
Set the node textContent
when different from the previous one.
const node = document.createElement('div');
const textHandler = text(node);
textHandler('a b c');
node.textContent;
// "a b c"
FAQs
µhtml attributes handlers
We found that uhandlers demonstrated a not healthy version release cadence and project activity because the last version was released a year ago. It has 1 open source maintainer collaborating on the project.
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