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vector-tile

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vector-tile

Parses vector tiles

  • 1.3.0
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vector-tile

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This library reads Mapbox Vector Tiles and allows access to the layers and features.

Example

var VectorTile = require('vector-tile').VectorTile;
var Protobuf = require('pbf');

var tile = new VectorTile(new Protobuf(data));

// Contains a map of all layers
tile.layers;

var landuse = tile.layers.landuse;

// Amount of features in this layer
landuse.length;

// Returns the first feature
landuse.feature(0);

Vector tiles contained in serialtiles-spec are gzip-encoded, so a complete example of parsing them with the native zlib module would be:

var VectorTile = require('vector-tile').VectorTile;
var Protobuf = require('pbf');
var zlib = require('zlib');

zlib.gunzip(data, function(err, buffer) {
    var tile = new VectorTile(new Protobuf(buffer));
});

Depends

  • Node.js v0.10.x or v0.8.x

Install

To install:

npm install vector-tile

API Reference

VectorTile

An object that parses vector tile data and makes it readable.

Constructor
  • new VectorTile(protobuf[, end]) — parses the vector tile data contained in the given Protobuf object, saving resulting layers in the created object as a layers property. Optionally accepts end index.
Properties
  • layers (Object) — an object containing parsed layers in the form of {<name>: <layer>, ...}, where each layer is a VectorTileLayer object.

VectorTileLayer

An object that contains the data for a single vector tile layer.

Properties
  • version (Number, default: 1)
  • name (String) — layer name
  • extent (Number, default: 4096) — tile extent size
  • length (Number) — number of features in the layer
Methods
  • feature(i) — get a feature (VectorTileFeature) by the given index from the layer.

VectorTileFeature

An object that contains the data for a single feature.

Properties
  • type (Number) — type of the feature (also see VectorTileFeature.types)
  • extent (Number) — feature extent size
  • id (Number) — feature identifier, if present
  • properties (Object) — object literal with feature properties
Methods
  • loadGeometry() — parses feature geometry and returns an array of Point arrays (with each point having x and y properties)
  • bbox() — calculates and returns the bounding box of the feature in the form [x1, y1, x2, y2]
  • toGeoJSON(x, y, z) — returns a GeoJSON representation of the feature. (x, y, and z refer to the containing tile's index.)

FAQs

Package last updated on 19 Jul 2016

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