WASM Binary Module loader for Webpack
A simple .wasm
binary file loader for Webpack. Import your wasm modules directly into your bundle as Constructors which return WebAssembly.Instance
. This avoids the need to use fetch and parse for your wasm files. Imported wasm files
are converted to Uint8Arrays and become part of the full JS bundle!
Install
Install package:
npm install --save wasm-loader
Usage
Edit webpack.config.js:
loaders: [
{
test: /\.wasm$/,
loaders: ['wasm-loader']
}
]
Optimizations
Dead code elemination
This is an experimental feature and thus not activated by default.
You can activate it by passing dce=1
to the import and by specifying manually (for now) the exported elements you use, like the following example:
import createInstance from "./add.wasm?dce=1&add&test"
createInstance()
.then(m => {
console.log(m.instance.exports.add(1, 2));
console.log(m.instance.exports.test());
});
Everything else in the add.wasm
binary will be removed.
Include wasm from your code
Grab your pre-built wasm file. For demo purposes we will use the excellent WasmExplorer.
factorial.wasm
file exports a function returning a factorial for a given number.
With the loader you can import this file directy
import makeFactorial from 'wasm/factorial';
The default export from the loader is a function returning native Promise
. The promise resolves to a WebAssembly.Instance.
makeFactorial().then(instance => {
const factorial = instance.exports._Z4facti;
console.log(factorial(1));
console.log(factorial(2));
console.log(factorial(3));
});
deps
can be passed in to
override defaults. For example
makeFactorial({
'global': {},
'env': {
'memory': new WebAssembly.Memory({initial: 100, limit: 1000}),
'table': new WebAssembly.Table({initial: 0, element: 'anyfunc'})
}
}).then(instance => { });
Default deps are:
{
'global': {},
'env': {
'memory': new Memory({initial: 10, limit: 100}),
'table': new Table({initial: 0, element: 'anyfunc'})
}
}
A note about default deps(importsObject)
Default importsObject
is meant to be used for a very basic wasm module. Most likely it will not suffice for something not dead simple compiled with emscripten. This is intentional. Supply your own
imports to match the requirements of your wasm module(s). Some options are compiling your source code into S-syntax(.wast
) examining that output, checking the imports. Compile the s-syntax file with
asm2wasm
into the final wasm module.