327
total weekly downloads
28 packages
strata-css
A modern CSS framework combining Bootstrap components with Tailwind JIT processing
@strata-packages/chart
Three.js chart component. Works standalone or with Strata CSS.
@strata-packages/flipbook
PDF and HTML flipbook viewer with page-flip animation. Works standalone or with Strata CSS.
@strata-packages/forms
Interactive form controls for Strata CSS — custom select with every variant developers need.
@strata-packages/modal
Lightweight modal component. Works standalone or with Strata CSS.
@strata-packages/offcanvas
Lightweight offcanvas drawer component. Works standalone or with Strata CSS.
@strata-packages/picker
Date, time, and datetime picker for Strata CSS. Works standalone or with Strata.
@strata-packages/shopmap
Lightweight, theme-aware map component with terrain, hypsometric tinting, and procedural hillshading. Zero API keys. Free for commercial use.
@strata-packages/skeleton-loader
Lightweight skeleton loader plugin. Works standalone or with Strata CSS.
@triforge/animation-core
Blender-matched shape keys, armature/bones, and NLA animation for Three.js
@triforge/compositor-core
Blender-matched compositor node graph for Three.js — backend-agnostic (three/addons or pmndrs/postprocessing)
@triforge/context-pool-core
Engine-agnostic scissor/viewport multiplexer — share one real rendering context across many logical canvases, enforcing a context-count budget instead of creating one context per canvas
@triforge/core-types
Shared TypeScript interfaces for the st- Three.js ecosystem
@triforge/curve-core
Blender-matched Bezier/NURBS/Catmull-Rom curves with tube, bevel, and path-follow for Three.js
@triforge/fluid-core
SPH fluid simulation for Three.js — Blender-matched particle fluid
@triforge/geometry-nodes
Blender Geometry Nodes-style procedural geometry graph for Three.js
@triforge/hair-core
Hair and fur strand rendering for Three.js — Blender Hair Particle System
@triforge/keyframe
Blender-matched keyframe animation driver for Three.js ecosystem parameters
@triforge/metaball-core
Blender-style metaball system for Three.js — organic blobs with live field evaluation
@triforge/modifier-core
Blender-matched non-destructive geometry modifier stack for Three.js
@triforge/particle-core
Blender-matched particle system for Three.js — Newtonian physics, force fields, emitters, render modes
@triforge/pathtracer-core
Path-tracer renderer for the three-js ecosystem — toggle between rasterizer and WebGPU path tracing
@triforge/physics-core
Blender-matched cloth simulation with Verlet integration, spring constraints, and colliders for Three.js
@triforge/radius-parametric-geometry
Parametric geometry for Three.js - 90.6% triangle reduction
@triforge/render-budget-core
Engine-agnostic device/network profiling and render-quality budget planning — texture tier, shader complexity, context-count policy from real runtime probes, not heuristics