615
total weekly downloads
29 packages
strata-css
A modern CSS framework combining Bootstrap components with Tailwind JIT processing
@strata-packages/chart
Three.js chart component. Works standalone or with Strata CSS.
@strata-packages/cursorfx
Modular cursor effects — one shared engine, ten opt-in presets. Works standalone or with Strata CSS.
@strata-packages/flipbook
PDF and HTML flipbook viewer with page-flip animation. Works standalone or with Strata CSS.
@strata-packages/forms
Interactive form controls for Strata CSS — custom select with every variant developers need.
@strata-packages/modal
Lightweight modal component. Works standalone or with Strata CSS.
@strata-packages/offcanvas
Lightweight offcanvas drawer component. Works standalone or with Strata CSS.
@strata-packages/picker
Date, time, and datetime picker for Strata CSS. Works standalone or with Strata.
@strata-packages/shopmap
Lightweight, theme-aware map component with terrain, hypsometric tinting, and procedural hillshading. Zero API keys. Free for commercial use.
@strata-packages/skeleton-loader
Lightweight skeleton loader plugin. Works standalone or with Strata CSS.
@triforge/animation-core
Blender-matched shape keys, armature/bones (FK + 2-bone IK), CPU skinning, and NLA animation editor for Three.js
@triforge/compositor-core
Blender-matched post-processing compositor for Three.js — 28 passes (Bloom, Depth of Field, SSAO, SSR, LUT, Film Grain), backend-agnostic
@triforge/context-pool-core
Engine-agnostic scissor/viewport multiplexer — share one real rendering context across many logical canvases, enforcing a context-count budget instead of creating one context per canvas
@triforge/core-types
Shared TypeScript interfaces for the Triforge Three.js ecosystem (IAnimatable, IModifier, IGeometryProvider, ICurve, and more) — types only, zero runtime code
@triforge/curve-core
Blender-matched Bezier/NURBS/Catmull-Rom curves with tube, bevel, and path-follow for Three.js
@triforge/fluid-core
FLIP and SPH fluid simulation for Three.js with Marching Cubes surface extraction — Blender-matched particle fluid behavior
@triforge/geometry-nodes
Blender Geometry Nodes-style procedural geometry graph for Three.js — Grid, UVSphere, Subdivision, instancing and scatter nodes, TypeScript
@triforge/hair-core
Hair, fur, and grass strand rendering for Three.js with Verlet-integrated dynamics — Blender Hair Particle System equivalent
@triforge/keyframe
Blender-matched keyframe animation driver for the Triforge Three.js ecosystem — tracks, clips, mixer, 30 easing functions, GSAP-compatible parameters
@triforge/metaball-core
Blender-style metaball system for Three.js — organic iso-surface blobs with live field evaluation and negative balls
@triforge/modifier-core
Blender-matched non-destructive geometry modifier stack for Three.js — Subdivision, Array, Bevel, Boolean, Mirror, Displace and more
@triforge/particle-core
Blender-matched particle system for Three.js — Newtonian physics, Boids, force fields, emitters, 7 render modes, TypeScript
@triforge/pathtracer-core
Raster-to-path-tracer toggle for Three.js — swap WebGLRenderer for a GPU path tracer at runtime, with multi-pass LightPath output (camera/diffuse/glossy/reflection)
@triforge/physics-core
Blender-matched cloth, soft body, and rigid body physics for Three.js — Verlet integration, constraints (hinge, spring, ball-socket, cone-twist), colliders
@triforge/radius-parametric-geometry
Parametric geometry generator for Three.js — custom radius/height functions, 90.6% triangle reduction vs. naive lathe geometry