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a

aftabibrahimkazi

npm

615

total weekly downloads

Packages

Current Co-maintainers

Former Co-maintainers

29 packages

strata-css

A modern CSS framework combining Bootstrap components with Tailwind JIT processing

@strata-packages/chart

Three.js chart component. Works standalone or with Strata CSS.

@strata-packages/cursorfx

Modular cursor effects — one shared engine, ten opt-in presets. Works standalone or with Strata CSS.

@strata-packages/flipbook

PDF and HTML flipbook viewer with page-flip animation. Works standalone or with Strata CSS.

@strata-packages/forms

Interactive form controls for Strata CSS — custom select with every variant developers need.

@strata-packages/modal

Lightweight modal component. Works standalone or with Strata CSS.

@strata-packages/offcanvas

Lightweight offcanvas drawer component. Works standalone or with Strata CSS.

@strata-packages/picker

Date, time, and datetime picker for Strata CSS. Works standalone or with Strata.

@strata-packages/shopmap

Lightweight, theme-aware map component with terrain, hypsometric tinting, and procedural hillshading. Zero API keys. Free for commercial use.

@strata-packages/skeleton-loader

Lightweight skeleton loader plugin. Works standalone or with Strata CSS.

@triforge/animation-core

Blender-matched shape keys, armature/bones (FK + 2-bone IK), CPU skinning, and NLA animation editor for Three.js

@triforge/compositor-core

Blender-matched post-processing compositor for Three.js — 28 passes (Bloom, Depth of Field, SSAO, SSR, LUT, Film Grain), backend-agnostic

@triforge/context-pool-core

Engine-agnostic scissor/viewport multiplexer — share one real rendering context across many logical canvases, enforcing a context-count budget instead of creating one context per canvas

@triforge/core-types

Shared TypeScript interfaces for the Triforge Three.js ecosystem (IAnimatable, IModifier, IGeometryProvider, ICurve, and more) — types only, zero runtime code

@triforge/curve-core

Blender-matched Bezier/NURBS/Catmull-Rom curves with tube, bevel, and path-follow for Three.js

@triforge/fluid-core

FLIP and SPH fluid simulation for Three.js with Marching Cubes surface extraction — Blender-matched particle fluid behavior

@triforge/geometry-nodes

Blender Geometry Nodes-style procedural geometry graph for Three.js — Grid, UVSphere, Subdivision, instancing and scatter nodes, TypeScript

@triforge/hair-core

Hair, fur, and grass strand rendering for Three.js with Verlet-integrated dynamics — Blender Hair Particle System equivalent

@triforge/keyframe

Blender-matched keyframe animation driver for the Triforge Three.js ecosystem — tracks, clips, mixer, 30 easing functions, GSAP-compatible parameters

@triforge/metaball-core

Blender-style metaball system for Three.js — organic iso-surface blobs with live field evaluation and negative balls

@triforge/modifier-core

Blender-matched non-destructive geometry modifier stack for Three.js — Subdivision, Array, Bevel, Boolean, Mirror, Displace and more

@triforge/particle-core

Blender-matched particle system for Three.js — Newtonian physics, Boids, force fields, emitters, 7 render modes, TypeScript

@triforge/pathtracer-core

Raster-to-path-tracer toggle for Three.js — swap WebGLRenderer for a GPU path tracer at runtime, with multi-pass LightPath output (camera/diffuse/glossy/reflection)

@triforge/physics-core

Blender-matched cloth, soft body, and rigid body physics for Three.js — Verlet integration, constraints (hinge, spring, ball-socket, cone-twist), colliders

@triforge/radius-parametric-geometry

Parametric geometry generator for Three.js — custom radius/height functions, 90.6% triangle reduction vs. naive lathe geometry