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idosgames

npm

2.18K

total weekly downloads

Packages

Current Co-maintainers

Former Co-maintainers

6 packages

@idosgames/app-shell

The host runtime for composable modules: module registry, shared event bus, surface allocator, scene stage, and the React Mode Router shell. A project seeds one host shell and plugs N modules into it.

@idosgames/core

Engine-agnostic core of the IDosGames SDK (transport, auth, cache, services, events).

@idosgames/mcp

MCP server that serves the iDosGames Module & Skills Registry to AI coding agents (Claude Code, Codex, Cursor…): list/pull composable game modules and the host scaffold, and load skills for @idosgames/core, the module contract, and composition.

@idosgames/module-sdk

The composable-module contract for the iDosGames host shell: Module / ModuleContext types plus tiny authoring helpers. Framework-neutral at runtime — a module can be a game (Three/Phaser), a plain app, or an AI app.

@idosgames/react

Shared React glue for the iDosGames host shell and modules: the client provider, status provider, live-state hooks, and a controller-context factory. Extracted from what every template used to copy-paste. The /ui subpath is the interface kit every module

@idosgames/wallet

Wallet-bridge companion to @idosgames/core: connect browser & mobile wallets (EVM via wagmi/viem/WalletConnect, Solana via wallet-adapter) and move tokens/NFTs in and out of the game through client.blockchain.