Introduction
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Various common shapes for use with displayio
Dependencies
This driver depends on:
Adafruit CircuitPython <https://github.com/adafruit/circuitpython>
_
Please ensure all dependencies are available on the CircuitPython filesystem.
This is easily achieved by downloading
the Adafruit library and driver bundle <https://github.com/adafruit/Adafruit_CircuitPython_Bundle>
_.
Installing from PyPI
On supported GNU/Linux systems like the Raspberry Pi, you can install the driver locally from PyPI <https://pypi.org/project/adafruit-circuitpython-display_shapes/>
_. To install for current user:
.. code-block:: shell
pip3 install adafruit-circuitpython-display_shapes
To install system-wide (this may be required in some cases):
.. code-block:: shell
sudo pip3 install adafruit-circuitpython-display_shapes
To install in a virtual environment in your current project:
.. code-block:: shell
mkdir project-name && cd project-name
python3 -m venv .venv
source .venv/bin/activate
pip3 install adafruit-circuitpython-display_shapes
Usage Example
.. code-block:: python
import board
import displayio
from adafruit_display_shapes.rect import Rect
from adafruit_display_shapes.circle import Circle
from adafruit_display_shapes.arc import Arc
from adafruit_display_shapes.roundrect import RoundRect
splash = displayio.Group()
board.DISPLAY.root_group = splash
color_bitmap = displayio.Bitmap(320, 240, 1)
color_palette = displayio.Palette(1)
color_palette[0] = 0xFFFFFF
bg_sprite = displayio.TileGrid(color_bitmap, pixel_shader=color_palette, position=(0, 0))
print(bg_sprite.position)
splash.append(bg_sprite)
triangle = Triangle(170, 50, 120, 140, 210, 160, fill=0x00FF00, outline=0xFF00FF)
splash.append(triangle)
rect = Rect(80, 20, 41, 41, fill=0x0)
splash.append(rect)
circle = Circle(100, 100, 20, fill=0x00FF00, outline=0xFF00FF)
splash.append(circle)
arc = Arc(x=100, y=100, radius=25, angle=45, direction=90, segments=10, outline=0x00FF00)
splash.append(arc)
rect2 = Rect(50, 100, 61, 81, outline=0x0, stroke=3)
splash.append(rect2)
roundrect = RoundRect(10, 10, 61, 81, 10, fill=0x0, outline=0xFF00FF, stroke=6)
splash.append(roundrect)
while True:
pass
Documentation
API documentation for this library can be found on Read the Docs <https://docs.circuitpython.org/projects/display-shapes/en/latest/>
_.
For information on building library documentation, please check out this guide <https://learn.adafruit.com/creating-and-sharing-a-circuitpython-library/sharing-our-docs-on-readthedocs#sphinx-5-1>
_.
Contributing
Contributions are welcome! Please read our Code of Conduct <https://github.com/adafruit/Adafruit_CircuitPython_Display_Shapes/blob/main/CODE_OF_CONDUCT.md>
_
before contributing to help this project stay welcoming.
Building locally
Zip release files
To build this library locally you'll need to install the
circuitpython-build-tools <https://github.com/adafruit/circuitpython-build-tools>
_ package.
.. code-block:: shell
python3 -m venv .venv
source .venv/bin/activate
pip install circuitpython-build-tools
Once installed, make sure you are in the virtual environment:
.. code-block:: shell
source .venv/bin/activate
Then run the build:
.. code-block:: shell
circuitpython-build-bundles --filename_prefix adafruit-circuitpython-display_shapes --library_location .
Sphinx documentation
Sphinx is used to build the documentation based on rST files and comments in the code. First,
install dependencies (feel free to reuse the virtual environment from above):
.. code-block:: shell
python3 -m venv .venv
source .venv/bin/activate
pip install Sphinx sphinx-rtd-theme
Now, once you have the virtual environment activated:
.. code-block:: shell
cd docs
sphinx-build -E -W -b html . _build/html
This will output the documentation to docs/_build/html
. Open the index.html in your browser to
view them. It will also (due to -W) error out on any warning like Travis will. This is a good way to
locally verify it will pass.