AsyncKivy
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日本語doc
asynckivy
is an async library that saves you from ugly callback-style code,
like most of async libraries do.
Let's say you want to do:
print('A')
- wait for 1sec
print('B')
- wait for a button to be pressed
print('C')
in that order.
Your code would look like this:
from kivy.clock import Clock
def what_you_want_to_do(button):
print('A')
def one_sec_later(__):
print('B')
button.bind(on_press=on_button_press)
Clock.schedule_once(one_sec_later, 1)
def on_button_press(button):
button.unbind(on_press=on_button_press)
print('C')
what_you_want_to_do(...)
It's not easy to understand.
If you use asynckivy
, the code above will become:
import asynckivy as ak
async def what_you_want_to_do(button):
print('A')
await ak.sleep(1)
print('B')
await ak.event(button, 'on_press')
print('C')
ak.managed_start(what_you_want_to_do(...))
Installation
Pin the minor version.
poetry add asynckivy@~0.7
pip install "asynckivy>=0.7,<0.8"
Usage
import asynckivy as ak
async def some_task(button):
dt = await ak.sleep(2)
print(f'{dt} seconds have elapsed')
await ak.event(button, 'on_press')
__, x = await ak.event(button, 'x')
print(f'button.x is now {x}')
if button.x <= 100:
__, x = await ak.event(button, 'x', filter=lambda __, x: x>100)
print(f'button.x is now {x}')
tasks = await ak.wait_any(
ak.sleep(5),
ak.event(button, 'on_press'),
)
print("Timeout" if tasks[0].finished else "The button was pressed")
async with ak.move_on_after(5) as bg_task:
await ak.event(button, 'on_press')
print("Timeout" if bg_task.finished else "The button was pressed")
tasks = await ak.wait_all(
ak.sleep(5),
ak.event(button, 'on_press'),
)
tasks = await ak.wait_all(
ak.event(button, 'on_press'),
ak.wait_any(
ak.sleep(5),
other_async_func(),
),
)
child_tasks = tasks[1].result
print("5 seconds elapsed" if child_tasks[0].finished else "other_async_func has completed")
ak.managed_start(some_task(some_button))
For more details, read the documentation.
Tested on
- CPython 3.9 + Kivy 2.3
- CPython 3.10 + Kivy 2.3
- CPython 3.11 + Kivy 2.3
- CPython 3.12 + Kivy 2.3
- CPython 3.13 + Kivy 2.3
Why this even exists
Starting from version 2.0.0, Kivy supports two legitimate async libraries: asyncio and Trio.
At first glance, developing another one might seem like reinventing the wheel.
Actually, I originally started this project just to learn how the async/await syntax works--
so at first, it really was 'reinventing the wheel'.
But after experimenting with Trio in combination with Kivy for a while,
I noticed that Trio isn't suitable for situations requiring fast reactions, such as handling touch events.
The same applies to asyncio.
You can confirm this by running investigation/why_xxx_is_not_suitable_for_handling_touch_events.py
and rapidly clicking a mouse button.
You'll notice that sometimes 'up'
isn't paired with a corresponding 'down'
in the console output.
You'll also see that the touch coordinates aren't relative to a RelativeLayout
,
even though the widget receiving the touches belongs to it.
The cause of these problems is that trio.Event.set()
and asyncio.Event.set()
don't immediately resume the tasks waiting for the Event
to be set--
they merely schedule them to resume.
The same is true for nursery.start_soon()
and asyncio.create_task()
.
Trio and asyncio are async I/O libraries after all.
They probably don't need to resume or start tasks immediately, but I believe this is essential for touch handling in Kivy.
If touch events aren't processed promptly, their state might change before tasks even have a chance to handle them.
Their core design might not be ideal for GUI applications in the first place.
That's why I continue to develop the asynckivy library to this day.