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osrsreboxed

A complete and up-to-date database of Old School Runescape (OSRS) items, monsters and prayers accessible using a Python API.

  • 2.3.32
  • PyPI
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osrsreboxed-db - A (mostly) updated fork of osrsbox

build last commit date License

PyPI - Downloads PyPI - Package PyPI version

A complete and up-to-date database of Old School Runescape (OSRS) items, monsters and prayers

This project hosts a complete and up-to-date database items, monsters and prayers in OSRS. Complete means it holds every single item, monster and prayer in OSRS. Up-to-date means this database is updated after every weekly game update to ensure accurate information.

The item database has extensive properties for each item: a total of 27 properties for every item, an additional 16 properties for equipable items, and an additional 3 properties for equipable weapons. These properties include the item ID and name, whether an item is tradeable, stackable, or equipable or if the item is members only. For any equipable item, there are additional properties about combat stats; for example, what slash attack bonus, magic defence bonus or prayer bonus that an item provides. For weapons, additional properties are added which include attack speed, combat stance and weapon type information.

The monster database also has extensive properties: a total of 44 unique properties for each monster, as well as an array of item drops for each monster that has 6 additional properties per item drop. The base properties include the monster ID, name, member status, slayer properties, attack type, max hit, attack types and all monster combat stats. Each monster also has an associated array of drops which document the item ID, name, rarity, quantity, and any requirements to get the drop.

The prayer database documents each prayer that available in-game and has detailed properties: a total of 8 properties for every prayer. The base properties include the prayer name, members status, description, requirements, and bonuses that it provides.

Table of Contents

Project Summary

The osrsbox-db project provides data for three different categories:

  1. Items
  2. Monsters
  3. Prayers

The osrsbox-db project and data is accessible using four methods:

  1. The Python PyPi package
  2. The RESTful API
  3. The Static JSON API

With four different methods to access data... most people will have the following question: Which one should I use? The following list is a short-sharp summary of the options:

  1. The Python PyPi package: Use this if you are programming anything in Python - as it is the simplest option. Install using pip, and you are ready to do anything from experimenting and prototyping, to building a modern web app using something like Flask.
  2. The RESTful API: Use this if you are not programming in Python, and want an Internet-accessible API with rich-quering including filtering, sorting and projection functionality.
  3. The Static JSON API: Use this if you want Internet-accessible raw data (JSON files and PNG images) and don't need queries to filter data. This is a good option if you want to dump the entire database contents, and saves the RESTful API from un-needed traffic.

The osrsreboxed Python PyPi Package

If you want to access the item and monster database programmatically using Python, the simplest option is to use the osrsreboxed package available from PyPi. You can load the item and/or monster database and process item objects, monster objects, and their properties.

Package Quick Start

  • Make sure you have >= Python 3.6
  • Install package using: pip install osrsreboxed
  • Item database quick start:
    • Import items API using: from osrsreboxed import items_api
    • Load all items using: items = items_api.load()
    • Loop items using: for item in items: print(item.name)
  • Monster database quick start:
    • Import monsters API using: from osrsreboxed import monsters_api
    • Load all monsters using: monsters = monsters_api.load()
    • Loop monsters using: for monster in monsters: print(monster.name)
  • Prayer database quick start:
    • Import prayers API using: from osrsreboxed import prayers_api
    • Load all prayers using: prayers = prayers_api.load()
    • Loop prayers using: for prayer in prayers: print(prayer.name)

Package Requirements

For the osrsreboxed PyPi package you must meet the following requirements:

  • Python 3.6 or above
  • Pip package manager
  • Dataclasses package (if Python is below 3.7)

If you are using Python 3.6, the dataclasses package will automatically be installed. If you are using Python 3.7 or above, the dataclasses package is part of the standard library and will not be installed automatically.

Package Installation

The easiest way to install the osrsreboxed package is through the Python Package Index using the pip command. You need to have pip installed - and make sure it is updated (especially on Windows). Then you can install the osrsreboxed package using the following pip command:

pip install osrsreboxed

Package Upgrading

The package is consistently updated - usually after each weekly in-game update. This is because the in-game update usually introduces additional items into the game or changes existing items. Therefore, you should regularly check and update the osrsreboxed package. To achieve this, run pip with the upgrade flag, as demonstrated in the following command:

pip install --upgrade osrsreboxed

Package Usage

The key use of the osrsreboxed package is to load and automate the processing of OSRS items and their associated metadata. You can load the package using import osrsreboxed, however, you probably want to load the items_api module or monsters_api module. A simple example of using the package to load all the items, then loop and print out the item ID and name of every item in OSRS is provided below:

Type "help", "copyright", "credits" or "license" for more information.
>>> from osrsreboxed import items_api
>>> items = items_api.load()
>>> for item in items:
...     print(item.id, item.name)

Instead of using the Python interpreter, you can also write a simple script and import the osrsreboxed Python package. An example script is provided below, this time for the monsters_api:

#!/usr/bin/python3

from osrsreboxed import monsters_api

monsters = monsters_api.load()
for monster in monsters:
    print(monster.id, monster.name)

If you would like to review additional examples of using the osrsreboxed Python API, have a look at the items_api_examples folder and monsters_api_examples folder. There are a number of scripts available that provide examples of loading and processing data using the Python API.

The osrsreboxed RESTful API

The official osrsreboxed-api GitHub repository hosts the source code used for the RESTful API. The official osrsbox-api project is available from:

Static JSON API Files

The JSON API is available in the docs folder in the osrsbox-db project repository. This folder contains the publicly available database. Every file inside this specific folder can be fetched using HTTP GET requests.

  • items-complete.json: A single JSON file that combines all single JSON files from items-json folder. This file contains the entire osrsbox-db items database in one file. This is useful if you want to get the data for every single item.
  • items-icons: Collection of PNG files (20K+) for every item inventory icon in OSRS. Each inventory icon is named using the unique item ID number.
  • items-json: Collection of JSON files (20K+) of extensive item metadata for every item in OSRS. This folder contains the entire osrsbox-db item database where each item has an individual JSON file, named using the unique item ID number. This is useful when you want to fetch data for a single item where you already know the item ID number.
  • items-json-slot: Collection of JSON files extracted from the database that are specific for each equipment slot (e.g., head, legs). This is useful when you want to only get item data for equipable items for one, or multiple, specific item slot.
  • items-summary.json: A single JSON file that contains only the item names and item ID numbers. This file is useful when you want to download a small file (1.1MB) to quickly scan/process item data when you only need the item name and/or ID number.
  • models-summary.json: A single JSON file that contains model ID numbers for items, objects, and NPCs. This file is useful to determine the model ID number for a specific item, object or NPC.
  • monsters-complete.json: A single JSON file that combines all single JSON files from the monsters-json folder. This file contains the entire osrsbox-db monster database in one file. This is useful if you want to get the data for every single monster in one file.
  • monsters-json: Collection of JSON files (2.5K+) of extensive monster metadata for every monster in OSRS. This folder contains the entire osrsbox-db monster database where each monster has an individual JSON file, named using the unique monster ID number. This is useful when you want to fetch data for a single monster where you already know the item ID number.
  • npcs-summary.json: A single JSON file that contains only the NPC names and NPC ID numbers. This file is useful when you want to download a small file (0.35MB) to quickly scan/process NPC data when you only need the NPC name and/or ID number. Note that this file contains both attackable, and non-attackable (monster) NPCs.
  • objects-summary.json: A single JSON file that contains only the object names and object ID numbers. This file is useful when you want to download a small file (0.86MB) to quickly scan/process in-game object data when you only need the object name and/or ID number.
  • prayer-icon: Collection of PNG files for each prayer in OSRS.
  • prayer-json: Collection of individual JSON files with properties and metadata about OSRS prayers.

Accessing the Static JSON API

TAs mentioned, you can fetch JSON files using a unique URL, but cannot modify any JSON content. Below is a list of URL examples for items and monsters in the osrsbox-db database:

As displayed by the links above, each item or monster is stored in the osrsreboxed-db repository, under the items-json folder or monsters-json folder. In addition to the single JSON files for each item, many other JSON files can be fetched. Some more examples are provided below:

So how can you get and use these JSON files about OSRS items? It is pretty easy but depends on what you are trying to accomplish and what programming language you are using. Some examples are provided in the following subsections.

Accessing the JSON API using Command Line Tools

Take a simple example of downloading a single JSON file. In a Linux system, we could use the wget command to download a single JSON file, as illustrated in the example code below:

wget https://raw.githubusercontent.com/0xNeffarion/osrsreboxed-db/master/docs/items-json/12453.json

You could perform a similar technique using the curl tool:

curl https://raw.githubusercontent.com/0xNeffarion/osrsreboxed-db/master/docs/items-json/12453.json

For Windows users, you could use PowerShell:

Invoke-WebRequest -Uri "https://raw.githubusercontent.com/0xNeffarion/osrsreboxed-db/master/docs/items-json/12453.json" -OutFile "12453.json"

Accessing the JSON API using Python

Maybe you are interested in downloading a single (or potentially multiple) JSON files about OSRS items and processing the information in a Python program. The short script below downloads the 12453.json file using Python's urllib library, loads the data as a JSON object and prints the contents to the console. The code is a little messy, primarily due to supporting both Python 2 and 3 - as you can see from the try and except importing method implemented.

import json

try:
    from urllib.request import urlopen
except ImportError:
    from urllib2 import urlopen

url = ("https://raw.githubusercontent.com/0xNeffarion/osrsreboxed-db/master/docs/items-json/12453.json")
response = urlopen(url)
data = response.read().decode("utf-8")
json_obj = json.loads(data)
print(json_obj)

Accessing the JSON API using JavaScript

Finally, let's have a look at JavaScript (specifically jQuery) example to fetch a JSON file from the osrsbox-db and build an HTML element to display in a web page. The example below is a very simple method to download the JSON file using the jQuery getJSON function. Once we get the JSON file, we loop through the JSON entries and print each key and value (e.g., name and Black wizard hat (g)) on its own line in a div element.

<!DOCTYPE html>
<html>
  <head>
    <script src="https://ajax.googleapis.com/ajax/libs/jquery/3.1.1/jquery.min.js"></script>
    <script>
      $(document).ready(function(){
          $("button").click(function(){
              $.getJSON("https://raw.githubusercontent.com/0xNeffarion/osrsreboxed-db/master/docs/items-json/12453.json", function(result){
                  $.each(result, function(i, field){
                      $("div").append(i + " " + field + "<br>");
                  });
              });
          });
      });
    </script>
  </head>
  <body>
    <button>Get JSON data</button>
    <div></div>
  </body>
</html>

The osrsreboxed-db GitHub Repository

The official osrsreboxed-db GitHub repository hosts the source code for the entire osrsreboxed-db project. The Python PyPi package is located in the osrsreboxed folder of the official development repository, while the other folders in this repository are used to store essential data and Python modules to build the item database.

Using the Development Repository

If using this repository (the development version), you will need to fulfill some specific requirements. This includes having the following tools available on your system:

  • Python 3.6 or above
  • Pip - the standard package manager for Python
  • A selection of additional Python packages

As a short example, I configured my Ubuntu 18.04 system to run the development repository code using the following steps:

sudo apt update
sudo apt install python3-pip

These two commands will install the pip3 command, allowing the installation of Python packages. Then you can use pip3 to install additional packages. The development repository requires a variety of Python packages in addition to the mandatory dataclasses package. These package requirements are documented in the requirements.txt file. It is recommended to use the venv module to set up your environment, then install the specified requirements. As an example, the following workflow is provided for Linux-based environments (make sure python3 is available first):

git clone --recursive https://github.com/0xNeffarion/osrsreboxed-db.git
cd osrsreboxed-db
python -m venv venv
source venv/bin/activate
pip3 install -r requirements.txt

When you have finished with working in the osrsreboxed-db repository, make sure to deactivate the current venv environment using:

deactivate

Summary of Repository Structure

  • builders: The builders are the code that performs automatic regeneration of the databases. These builders read in a variety of data and produce a JSON file for each item or monster.
    • items: The item database builder that uses a collection of Python scripts to build the item database. The builder.py script is the primary entry point, and the build_item.py module does the processing of each item.
    • monsters: The monster database builder that uses a collection of Python scripts to build the monster database. The builder.py script is the primary entry point, and the build_monster.py module does the processing of each monster. Additionally, the drop_table.py module contains a selection of hard-coded drop tables for the various OSRS Wiki drop table templates such as the rare, herb, seed, gem and catacombs drop tables.
  • data: Collection of useful data files used in the osrsbox-db project.
    • cache: OSRS client cache dump (not present in repository due to size, but populated using the scripts/cache scripts).
    • icons: Item and prayer icons in base64.
    • items: Data used for item database generation.
    • monsters: Data used for monster database generation.
    • schemas: JSON schemas for the item and monster database, as well as schemas for item, npc and object definitions from cache data.
    • wiki: OSRS Wiki data dump including all item and monster page titles and page data.
  • docs: The publicly accessible item database available through this repo or by using the static JSON API. This folder contains the actual item database that is publicly available, or browsable within this repository (see section above for more information).
  • osrsreboxed: The Python PyPi package:
    • items_api: The Python API for interacting with the items database. The API has modules to load all items in the database, iterate through items, and access the different item properties.
    • items_api_examples: A collection of simple Python scripts that use the items_api to provide an example of what can be achieved and how to use the items database.
    • monsters_api: The Python API for interacting with the monster database. The API has modules to load all monsters in the database, iterate through items, and access different monster properties.
    • monsters_api_examples: A collection of simple Python scripts that use the monsters_api to provide an example of what can be achieved and how to use the monster's database.
  • scripts: A collection of scripts (using Python and BASH) to help automate common tasks including dumping the OSRS cache, scraping the OSRS wiki, generating schemas, updating the databases, and inserting data into a MongoDB database.
    • cache: A collection of scripts to extract useful data from the OSRS cache item, npc and object definition files.
    • icons: Various scripts to help process, check or update item icons.
    • items: A collection of scripts to help process data for the item builder.
    • monsters: A collection of scripts to help process data for the monster builder.
    • update: A collection of scripts for automating the data collection and database regeneration.
    • wiki: A collection of scripts for automating data extraction from the OSRS Wiki using the MediaWiki API.
  • test: A collection of PyTest tests.

The Item Database

Each item is represented by Python objects when using the PyPi osrsbox package, specifically using Python dataclass objects. Additionally, the data is accessible directly by parsing the raw JSON files. There are three types of objects, or classifications of data, that can be used to represent part of an in-game OSRS item, each outlined in the following subsections.

Item Properties

An ItemProperties object type includes basic item metadata such as id, name, examine text, store cost, highalch and lowalch values and quest_item association. Every item object in the item database has all of these properties. If you are parsing the raw JSON files all of these properties are in the root of the JSON document - so they are not nested. All of the properties available are listed in the table below including the property name, the data types used, a description of the property, if the property is required to be populated, and if the property is nullable (able to be set to null or None).

PropertyData typeDescriptionRequiredNullable
idintegerUnique OSRS item ID number.TrueFalse
namestringThe name of the item.TrueFalse
last_updatedstringThe last time (UTC) the item was updated (in ISO8601 date format).TrueFalse
incompletebooleanIf the item has incomplete wiki data.TrueFalse
membersbooleanIf the item is a members-only.TrueFalse
tradeablebooleanIf the item is tradeable (between players and on the GE).TrueFalse
tradeable_on_gebooleanIf the item is tradeable (only on GE).TrueFalse
stackablebooleanIf the item is stackable (in inventory).TrueFalse
stackedintegerIf the item is stacked, indicated by the stack count.TrueTrue
notedbooleanIf the item is noted.TrueFalse
noteablebooleanIf the item is noteable.TrueFalse
linked_id_itemintegerThe linked ID of the actual item (if noted/placeholder).TrueTrue
linked_id_notedintegerThe linked ID of an item in noted form.TrueTrue
linked_id_placeholderintegerThe linked ID of an item in placeholder form.TrueTrue
placeholderbooleanIf the item is a placeholder.TrueFalse
equipablebooleanIf the item is equipable (based on right-click menu entry).TrueFalse
equipable_by_playerbooleanIf the item is equipable in-game by a player.TrueFalse
equipable_weaponbooleanIf the item is an equipable weapon.TrueFalse
costintegerThe store price of an item.TrueFalse
lowalchintegerThe low alchemy value of the item (cost * 0.4).TrueTrue
highalchintegerThe high alchemy value of the item (cost * 0.6).TrueTrue
weightfloatThe weight (in kilograms) of the item.TrueTrue
buy_limitintegerThe Grand Exchange buy limit of the item.TrueTrue
quest_itembooleanIf the item is associated with a quest.TrueFalse
release_datestringDate the item was released (in ISO8601 format).TrueTrue
duplicatebooleanIf the item is a duplicate.TrueFalse
examinestringThe examine text for the item.TrueTrue
iconstringThe item icon (in base64 encoding).TrueFalse
wiki_namestringThe OSRS Wiki name for the item.TrueTrue
wiki_urlstringThe OSRS Wiki URL (possibly including anchor link).TrueTrue
equipmentdictThe equipment bonuses of equipable armour/weapons.TrueTrue
weapondictThe weapon bonuses including attack speed, type and stance.TrueTrue

Item Equipment

Many items in OSRS are equipable, this includes armor, weapons, and other wearable items. Any equipable item has additional properties stored as an ItemEquipment object type - including attributes such as attack_slash, defence_crush and melee_strength values. The ItemEquipment object is nested within an ItemProperties. If you are parsing the raw JSON files, this data is nested under the equipment key. It is very important to note that not all items in OSRS are equipable. Only items with the equipable_by_player property set to true are equipable. The equipable property is similar, but this is the raw data extracted from the game cache - and can sometimes be incorrect (not equipable by a player). All of the properties available for equipable items are listed in the table below including the property name, the data types used, a description of the property, if the property is required to be populated, and if the property is nullable (able to be set to null or None).

PropertyData typeDescriptionRequiredNullable
attack_stabintegerThe attack stab bonus of the item.TrueFalse
attack_slashintegerThe attack slash bonus of the item.TrueFalse
attack_crushintegerThe attack crush bonus of the item.TrueFalse
attack_magicintegerThe attack magic bonus of the item.TrueFalse
attack_rangedintegerThe attack ranged bonus of the item.TrueFalse
defence_stabintegerThe defence stab bonus of the item.TrueFalse
defence_slashintegerThe defence slash bonus of the item.TrueFalse
defence_crushintegerThe defence crush bonus of the item.TrueFalse
defence_magicintegerThe defence magic bonus of the item.TrueFalse
defence_rangedintegerThe defence ranged bonus of the item.TrueFalse
melee_strengthintegerThe melee strength bonus of the item.TrueFalse
ranged_strengthintegerThe ranged strength bonus of the item.TrueFalse
magic_damageintegerThe magic damage bonus of the item.TrueFalse
prayerintegerThe prayer bonus of the item.TrueFalse
slotstringThe equipment slot associated with the item (e.g., head).TrueFalse
requirementsdictAn object of requirements {skill: level}.TrueTrue

Item Weapon

A select number of items in OSRS are equipable weapons. Any equipable item that is a weapon has additional properties stored as an ItemWeapon type object including attributes such as attack_speed and weapon_types values. Additionally, each weapon has an array of combat stances associated with it to determine the combat_style, attack_type, attack_style and any bonuses or combat experience association. The ItemWeapon object is nested within an ItemProperties object when using the Python API. If you are parsing the raw JSON files, this data is nested under the weapon key. It is very important to note that not all items in OSRS are equipable weapons. Only items with the equipable_weapon property set to true are equipable. All of the properties available for equipable weapons are listed in the table below including the property name, the data types used, a description of the property, if the property is required to be populated, and if the property is nullable (able to be set to null or None).

PropertyData typeDescriptionRequiredNullable
attack_speedintegerThe attack speed of a weapon (in game ticks).TrueFalse
weapon_typestringThe weapon classification (e.g., axes)TrueFalse
stanceslistAn array of weapon stance information.TrueFalse

Item: Python Object Example

A description of the properties that each item in the database can have is useful, but sometimes it is simpler to provide an example. Below is a full example of an item as loaded in a Python object, specifically the Abyssal whip item. Since this item is a type of equipment, there is an EquipmentProperties object nested with combat bonuses. Additionally, this item is also a weapon, so there is a WeaponProperties object with extra information. If the item was not equipable, the EquipmentProperties property would be None and the equipable_by_player would be False. If the item was not a weapon, the WeaponProperties key would be None and the equipable_weapon would be False.

ItemProperties(
    id=4151,
    name='Abyssal whip',
    last_updated='2020-12-27',
    incomplete=False,
    members=True,
    tradeable=True,
    tradeable_on_ge=True,
    stackable=False,
    stacked=None,
    noted=False,
    noteable=True,
    linked_id_item=None,
    linked_id_noted=4152,
    linked_id_placeholder=14032,
    placeholder=False,
    equipable=True,
    equipable_by_player=True,
    equipable_weapon=True,
    cost=120001,
    lowalch=48000,
    highalch=72000,
    weight=0.453,
    buy_limit=70,
    quest_item=False,
    release_date='2005-01-26',
    duplicate=False,
    examine='A weapon from the abyss.',
    icon='iVBORw0KGgoAAAANSUhEUgAAACQAAAAgCAYAAAB6kdqOAAABvUlEQVR4Xu2Xv26DMBDG4QEyZECKIkVCKIoyVR26dOrQpUOHDn3/V3F7nL7689kGAo6z9JNuiH1wP+6PIU3zr2Jq3bRVkQ/Y7feBvfcn93o8upfDwT11XQKwOGQMwfYx9O7rcnaf52GEezuFgNdfn4JQ7RjAQojZLAAMcPJbAOH73PcloBTIQiEAG8MB7Pt6MQ+wSW1QAs6Kh1A/NgtnHyKMcZMUCP3AIBw0XcqmgU9qb4W0JwTIwuRAYHETF4FSIMkORjn1xCnjayy8lN/vLVY7TglfvBRGTJpZrpXM+my1f6DhPRdJs8M3nAPibGDseY9hVgHxzbh3chC22dkPQ8EnufddpBgI69Lk3B8hnPrwOsPEw7FYqUzoOsqBUtps8XUASh0bYbxZxUCcJZzCNnjOBGgDDBRD8d4tQAVgRAqEs2jusLOGEhaCgTQTgApLp/s5A0RBGMg3shx2YZb0fZUz9issD4VpsR4PkJ+uYbczJQr94rW7KT3yDJcegLtqeuRlAFa+0bdoeuTxPV2538Ixt1D86Vutr8IR16CSndzfoSpQLIDh09dmscL5lJICMUClw3JKD8tGXiVgfgACr1tEhnw7UAAAAABJRU5ErkJggg==',
    wiki_name='Abyssal whip',
    wiki_url='https://oldschool.runescape.wiki/w/Abyssal_whip',
    equipment=ItemEquipment(
        attack_stab=0,
        attack_slash=82,
        attack_crush=0,
        attack_magic=0,
        attack_ranged=0,
        defence_stab=0,
        defence_slash=0,
        defence_crush=0,
        defence_magic=0,
        defence_ranged=0,
        melee_strength=82,
        ranged_strength=0,
        magic_damage=0,
        prayer=0,
        slot='weapon',
        requirements={'attack': 70}
    ),
    weapon=ItemWeapon(
        attack_speed=4,
        weapon_type='whip',
        stances=[
            {
                'combat_style': 'flick',
                'attack_type': 'slash',
                'attack_style': 'accurate',
                'experience': 'attack',
                'boosts': None
            },
            {
                'combat_style': 'lash',
                'attack_type': 'slash',
                'attack_style': 'controlled',
                'experience': 'shared',
                'boosts': None},
            {
                'combat_style': 'deflect',
                'attack_type': 'slash',
                'attack_style': 'defensive',
                'experience': 'defence',
                'boosts': None
            }
        ]
    )
)

Item: JSON Example

A description of the properties that each item in the database can have is useful, but sometimes it is simpler to provide an example. Below is a full example of an item, specifically the Abyssal whip item. Since this item is a type of equipment, there is an equipment key with combat bonuses. Additionally, this item is also a weapon, so there is a weapon key with extra information. If the item was not equipable, the equipment key would be null and the equipable_by_player would be false. If the item was not a weapon, the weapon key would be null and the equipable_weapon would be false.

{
    "id": 4151,
    "name": "Abyssal whip",
    "last_updated": "2020-12-27",
    "incomplete": false,
    "members": true,
    "tradeable": true,
    "tradeable_on_ge": true,
    "stackable": false,
    "stacked": null,
    "noted": false,
    "noteable": true,
    "linked_id_item": null,
    "linked_id_noted": 4152,
    "linked_id_placeholder": 14032,
    "placeholder": false,
    "equipable": true,
    "equipable_by_player": true,
    "equipable_weapon": true,
    "cost": 120001,
    "lowalch": 48000,
    "highalch": 72000,
    "weight": 0.453,
    "buy_limit": 70,
    "quest_item": false,
    "release_date": "2005-01-26",
    "duplicate": false,
    "examine": "A weapon from the abyss.",
    "icon": "iVBORw0KGgoAAAANSUhEUgAAACQAAAAgCAYAAAB6kdqOAAABvUlEQVR4Xu2Xv26DMBDG4QEyZECKIkVCKIoyVR26dOrQpUOHDn3/V3F7nL7689kGAo6z9JNuiH1wP+6PIU3zr2Jq3bRVkQ/Y7feBvfcn93o8upfDwT11XQKwOGQMwfYx9O7rcnaf52GEezuFgNdfn4JQ7RjAQojZLAAMcPJbAOH73PcloBTIQiEAG8MB7Pt6MQ+wSW1QAs6Kh1A/NgtnHyKMcZMUCP3AIBw0XcqmgU9qb4W0JwTIwuRAYHETF4FSIMkORjn1xCnjayy8lN/vLVY7TglfvBRGTJpZrpXM+my1f6DhPRdJs8M3nAPibGDseY9hVgHxzbh3chC22dkPQ8EnufddpBgI69Lk3B8hnPrwOsPEw7FYqUzoOsqBUtps8XUASh0bYbxZxUCcJZzCNnjOBGgDDBRD8d4tQAVgRAqEs2jusLOGEhaCgTQTgApLp/s5A0RBGMg3shx2YZb0fZUz9issD4VpsR4PkJ+uYbczJQr94rW7KT3yDJcegLtqeuRlAFa+0bdoeuTxPV2538Ixt1D86Vutr8IR16CSndzfoSpQLIDh09dmscL5lJICMUClw3JKD8tGXiVgfgACr1tEhnw7UAAAAABJRU5ErkJggg==",
    "wiki_name": "Abyssal whip",
    "wiki_url": "https://oldschool.runescape.wiki/w/Abyssal_whip",
    "equipment": {
        "attack_stab": 0,
        "attack_slash": 82,
        "attack_crush": 0,
        "attack_magic": 0,
        "attack_ranged": 0,
        "defence_stab": 0,
        "defence_slash": 0,
        "defence_crush": 0,
        "defence_magic": 0,
        "defence_ranged": 0,
        "melee_strength": 82,
        "ranged_strength": 0,
        "magic_damage": 0,
        "prayer": 0,
        "slot": "weapon",
        "requirements": {
            "attack": 70
        }
    },
    "weapon": {
        "attack_speed": 4,
        "weapon_type": "whip",
        "stances": [
            {
                "combat_style": "flick",
                "attack_type": "slash",
                "attack_style": "accurate",
                "experience": "attack",
                "boosts": null
            },
            {
                "combat_style": "lash",
                "attack_type": "slash",
                "attack_style": "controlled",
                "experience": "shared",
                "boosts": null
            },
            {
                "combat_style": "deflect",
                "attack_type": "slash",
                "attack_style": "defensive",
                "experience": "defence",
                "boosts": null
            }
        ]
    }
}

The Monster Database

Each monster is represented by Python objects when using the PyPi osrsreboxed package, specifically using Python dataclass objects. Additionally, the data is accessible directly by parsing the raw JSON files. There are two types of objects, or classifications of data, that can be used to represent part of an in-game OSRS monster, each outlined in the following subsections.

Monster Properties

A MonsterProperties object type includes basic monster metadata such as id, name, examine text, combat_level, attack_speed and hitpoints values and slayer association such as slayer_masters who give this monster as a task. Every monster object in the monster database has all of these properties. If you are parsing the raw JSON files all of these properties are in the root of the JSON document - so they are not nested. All of the properties available are listed in the table below including the property name, the data types used, a description of the property, if the property is required to be populated, and if the property is nullable (able to be set to null or None).

PropertyData typeDescriptionRequiredNullable
idintegerUnique OSRS monster ID number.TrueFalse
namestringThe name of the monster.TrueFalse
last_updatedstringThe last time (UTC) the monster was updated (in ISO8601 date format).TrueTrue
incompletebooleanIf the monster has incomplete wiki data.TrueFalse
membersbooleanIf the monster is members only, or not.TrueFalse
release_datestringThe release date of the monster (in ISO8601 date format).TrueTrue
combat_levelintegerThe combat level of the monster.TrueFalse
sizeintegerThe size, in tiles, of the monster.TrueFalse
hitpointsintegerThe number of hitpoints a monster has.TrueTrue
max_hitintegerThe maximum hit of the monster.TrueTrue
attack_typelistThe attack style (e.g., melee, magic, range) of the monster.TrueFalse
attack_speedintegerThe attack speed (in game ticks) of the monster.TrueTrue
aggressivebooleanIf the monster is aggressive, or not.TrueFalse
poisonousbooleanIf the monster poisons, or notTrueFalse
venomousbooleanIf the monster poisons using venom, or notTrueFalse
immune_poisonbooleanIf the monster is immune to poison, or notTrueFalse
immune_venombooleanIf the monster is immune to venom, or notTrueFalse
attributeslistAn array of monster attributes.TrueFalse
categorylistAn array of monster category.TrueFalse
slayer_monsterbooleanIf the monster is a potential slayer task.TrueFalse
slayer_levelintegerThe slayer level required to kill the monster.TrueTrue
slayer_xpfloatThe slayer XP rewarded for a monster kill.TrueTrue
slayer_masterslistThe slayer masters who can assign the monster.TrueFalse
duplicatebooleanIf the monster is a duplicate.TrueFalse
examinestringThe examine text of the monster.TrueFalse
wiki_namestringThe OSRS Wiki name for the monster.TrueFalse
wiki_urlstringThe OSRS Wiki URL (possibly including anchor link).TrueFalse
attack_levelintegerThe attack level of the monster.TrueFalse
strength_levelintegerThe strength level of the monster.TrueFalse
defence_levelintegerThe defence level of the monster.TrueFalse
magic_levelintegerThe magic level of the monster.TrueFalse
ranged_levelintegerThe ranged level of the monster.TrueFalse
attack_bonusintegerThe attack bonus of the monster.TrueFalse
strength_bonusintegerThe strength bonus of the monster.TrueFalse
attack_magicintegerThe magic attack of the monster.TrueFalse
magic_bonusintegerThe magic bonus of the monster.TrueFalse
attack_rangedintegerThe ranged attack of the monster.TrueFalse
ranged_bonusintegerThe ranged bonus of the monster.TrueFalse
defence_stabintegerThe defence stab bonus of the monster.TrueFalse
defence_slashintegerThe defence slash bonus of the monster.TrueFalse
defence_crushintegerThe defence crush bonus of the monster.TrueFalse
defence_magicintegerThe defence magic bonus of the monster.TrueFalse
defence_rangedintegerThe defence ranged bonus of the monster.TrueFalse
dropslistAn array of monster drop objects.TrueFalse

Monster Drops

Most monsters in OSRS drop items when they have been defeated (killed). All monster drops are stored in the drops property in an array containing properties about the item drop. When using the PyPi osrsreboxed package, these drops are represented by a list of MonsterDrops object type. When parsing the raw JSON files, the drops are stored in an array, that are nested under the drops key. The data included with the monster drops are the item id, item name, the drop rarity, whether the drop is noted and any drop_requirements. All of the properties available for item drops are listed in the table below including the property name, the data types used, a description of the property, if the property is required to be populated, and if the property is nullable (able to be set to null or None).

PropertyData typeDescriptionRequiredNullable
idintegerThe ID number of the item drop.TrueFalse
namestringThe name of the item drop.TrueFalse
membersbooleanIf the drop is a members-only item.TrueFalse
quantitystringThe quantity of the item drop (integer, comma-separated or range).TrueTrue
notedbooleanIf the item drop is noted, or not.TrueFalse
rarityfloatThe rarity of the item drop (as a float out of 1.0).TrueFalse
rollsintegerNumber of rolls from the drop.TrueFalse

Monster: Python Object Example

A description of the properties that each monster in the database can have is useful, but sometimes it is simpler to provide an example. Below is a full example of a monster, specifically the Abyssal demon monster. Please note that the number of item drops key data has been reduced to make the data more readable.

MonsterProperties(
    id=415,
    name='Abyssal demon',
    last_updated='2020-12-25',
    incomplete=False,
    members=True,
    release_date='2005-01-26',
    combat_level=124,
    size=1,
    hitpoints=150,
    max_hit=8,
    attack_type=['stab'],
    attack_speed=4,
    aggressive=False,
    poisonous=False,
    venomous=False,
    immune_poison=False,
    immune_venom=False,
    attributes=['demon'],
    category=['abyssal demon'],
    slayer_monster=True,
    slayer_level=85,
    slayer_xp=150.0,
    slayer_masters=[
        'vannaka',
        'chaeldar',
        'konar',
        'nieve',
        'duradel'
    ],
    duplicate=False,
    examine='A denizen of the Abyss!',
    wiki_name='Abyssal demon (Standard)',
    wiki_url='https://oldschool.runescape.wiki/w/Abyssal_demon#Standard',
    attack_level=97,
    strength_level=67,
    defence_level=135,
    magic_level=1,
    ranged_level=1,
    attack_bonus=0,
    strength_bonus=0,
    attack_magic=0,
    magic_bonus=0,
    attack_ranged=0,
    ranged_bonus=0,
    defence_stab=20,
    defence_slash=20,
    defence_crush=20,
    defence_magic=0,
    defence_ranged=20,
    drops=
    [
        MonsterDrop(
            id=592,
            name='Ashes',
            members=False,
            quantity='1',
            noted=False,
            rarity=1.0,
            rolls=1
        ),
        ...
        MonsterDrop(
            id=4151,
            name='Abyssal whip',
            members=True,
            quantity='1',
            noted=False,
            rarity=0.001953125,
            rolls=1
        )
    ]
)

Monster: JSON Example

A description of the properties that each monster in the database can have is useful, but sometimes it is simpler to provide an example. Below is a full example of a monster, specifically the Abyssal demon monster. Please note that the number of item drops key data has been reduced to make the data more readable.

{
    "id": 415,
    "name": "Abyssal demon",
    "last_updated": "2020-12-25",
    "incomplete": false,
    "members": true,
    "release_date": "2005-01-26",
    "combat_level": 124,
    "size": 1,
    "hitpoints": 150,
    "max_hit": 8,
    "attack_type": [
        "stab"
    ],
    "attack_speed": 4,
    "aggressive": false,
    "poisonous": false,
    "venomous": false,
    "immune_poison": false,
    "immune_venom": false,
    "attributes": [
        "demon"
    ],
    "category": [
        "abyssal demon"
    ],
    "slayer_monster": true,
    "slayer_level": 85,
    "slayer_xp": 150.0,
    "slayer_masters": [
        "vannaka",
        "chaeldar",
        "konar",
        "nieve",
        "duradel"
    ],
    "duplicate": false,
    "examine": "A denizen of the Abyss!",
    "wiki_name": "Abyssal demon (Standard)",
    "wiki_url": "https://oldschool.runescape.wiki/w/Abyssal_demon#Standard",
    "attack_level": 97,
    "strength_level": 67,
    "defence_level": 135,
    "magic_level": 1,
    "ranged_level": 1,
    "attack_bonus": 0,
    "strength_bonus": 0,
    "attack_magic": 0,
    "magic_bonus": 0,
    "attack_ranged": 0,
    "ranged_bonus": 0,
    "defence_stab": 20,
    "defence_slash": 20,
    "defence_crush": 20,
    "defence_magic": 0,
    "defence_ranged": 20,
    "drops": [
        {
            "id": 1623,
            "name": "Uncut sapphire",
            "members": true,
            "quantity": "1",
            "noted": false,
            "rarity": 0.009765625,
            "rolls": 1
        },
        ...
        {
            "id": 4151,
            "name": "Abyssal whip",
            "members": true,
            "quantity": "1",
            "noted": false,
            "rarity": 0.001953125,
            "rolls": 1
        }
    ]
}

The Prayer Database

Each prayer is represented by Python objects when using the PyPi osrsreboxed package, specifically using Python dataclass objects Additionally, the data is accessible directly by parsing the raw JSON files. All prayer data is stored in a single object to represent the properties of an in-game OSRS prayer, which is outlined in the following subsection.

Prayer Properties

A PrayerProperties object type includes basic prayer metadata such as id, name, description text, drain_per_minute, requirements and bonuses values. Every prayer object in the prayer database has all of these properties. If you are parsing the raw JSON files all of these properties are in the root of the JSON document - so they are not nested. All of the properties available are listed in the table below including the property name, the data types used, a description of the property, if the property is required to be populated, and if the property is nullable (able to be set to null or None).

PropertyData typeDescriptionRequiredNullable
idintegerUnique prayer ID number.TrueFalse
namestringThe name of the prayer.TrueFalse
membersbooleanIf the prayer is members-only.TrueFalse
descriptionstringThe prayer description (as show in-game).TrueFalse
drain_per_minutefloatThe prayer point drain rate per minute.TrueFalse
wiki_urlstringThe OSRS Wiki URL.TrueFalse
requirementsdictThe stat requirements to use the prayer.TrueFalse
bonusesdictThe bonuses a prayer provides.TrueFalse
iconstringThe prayer icon.TrueFalse

Prayer: Python Object Example

A description of the properties that each prayer in the database can have is useful, but sometimes it is simpler to provide an example. Below is a full example of a prayer, specifically the Rigour prayer, as loaded in the osrsbox PyPi Python package.

PrayerProperties(
    id=28,
    name='Rigour',
    members=True,
    description='Increases your Ranged attack by 20% and damage by 23%, and your defence by 25%.',
    drain_per_minute=40.0,
    wiki_url='https://oldschool.runescape.wiki/w/Rigour',
    requirements={'prayer': 74, 'defence': 70},
    bonuses={'ranged': 20, 'ranged_strength': 25, 'defence': 23},
    icon='iVBORw0KGgoAAAANSUhEUgAAABwAAAAYCAYAAADpnJ2CAAABMklEQVR42rWW3Q0CIRCEjwJ8tgBrMPHZFmzAIny0gOvA+izAGjCYcMwNswucSrLJHT/7McvyM02bSojTfwo7Tv8h3h/PqKFfTSTEYqUuwTRQ9R8Erp0XdV79ANBWw7Y/7Mw2W7mhqDSGxTkC0vf5eqqg2I99CKAOVXZ0mY+Lw/SdgFjHk7DD3xE+hLZsINR2+BQMlXG7Gu8Cc2jyt4KketWWw22HWYTUWqcMsYzVcmIBMFQZqBSxmvl1+xj2Z7XdQByQHbKSDET1qNCB1uuHs1ZhY2NgQ2W9fpbCEaAT0jpLeZAKaQvmJI3OUs5QhHoZqoDuWcr7jDe4lURqL3bcIOsTxwJbxmvdcV0FeQPgPmydpZ3KJvcg904bVNi+GwegCPYgG2D1g6nXfvCu4cdRy9rlDXGzl98mKbMMAAAAAElFTkSuQmCC'
)

Prayer: JSON Example

A description of the properties that each prayer in the database can have is useful, but sometimes it is simpler to provide an example. Below is a full example of a prayer, specifically the Rigour prayer, as a JSON object.

    "id": 28,
    "name": "Rigour",
    "members": true,
    "description": "Increases your Ranged attack by 20% and damage by 23%, and your defence by 25%.",
    "drain_per_minute": 40.0,
    "wiki_url": "https://oldschool.runescape.wiki/w/Rigour",
    "requirements": {
        "prayer": 74,
        "defence": 70
    },
    "bonuses": {
        "ranged": 20,
        "ranged_strength": 25,
        "defence": 23
    },
    "icon": "iVBORw0KGgoAAAANSUhEUgAAABwAAAAYCAYAAADpnJ2CAAABMklEQVR42rWW3Q0CIRCEjwJ8tgBrMPHZFmzAIny0gOvA+izAGjCYcMwNswucSrLJHT/7McvyM02bSojTfwo7Tv8h3h/PqKFfTSTEYqUuwTRQ9R8Erp0XdV79ANBWw7Y/7Mw2W7mhqDSGxTkC0vf5eqqg2I99CKAOVXZ0mY+Lw/SdgFjHk7DD3xE+hLZsINR2+BQMlXG7Gu8Cc2jyt4KketWWw22HWYTUWqcMsYzVcmIBMFQZqBSxmvl1+xj2Z7XdQByQHbKSDET1qNCB1uuHs1ZhY2NgQ2W9fpbCEaAT0jpLeZAKaQvmJI3OUs5QhHoZqoDuWcr7jDe4lURqL3bcIOsTxwJbxmvdcV0FeQPgPmydpZ3KJvcg904bVNi+GwegCPYgG2D1g6nXfvCu4cdRy9rlDXGzl98mKbMMAAAAAElFTkSuQmCC"
}

Project Contribution

This project would thoroughly benefit from contributions from additional developers. Please feel free to submit a pull request if you have code that you wish to contribute - I would thoroughly appreciate the helping hand. For any code contributions, the best method is to open a new GitHub pull request in the project repository.

Crowd Sourcing Item Skill Requirements

A really manual part of the item database is the item.equipment.requirements data. So far, I have manually populated this data... for over 3,500 items! To keep this project alive, I have stopped adding in this data (as it takes a lot of time). Here is a summary of how the item skill requirements work:

    "item_id": {
        "skill_name": integer
    },
  • For example, the Abyssal whip item:
    "4151": {
        "attack": 70
    },
  • For the skill_name, the schema-items.json file has a list of the allowed values - to help get the correct skill name. For example, runecraft and not runecrafting!

With some community help (by crowd sourcing) we could keep this data point fresh. If you find an error or want to add in a requirement, and want to contribute, here are the best ways to help:

  • GitHub PR: Clone the project repo, make changes to skill-requirements.json, submit PR
  • GitHub Issue: Submit an issue with the fix. It would really help me if you put the request in the correct JSON format as described above!

Additional Project Information

You can find additional information on the original osrsbox repository or even at osrsbox.com. Albeit some things might be outdated.

Project License

The osrsreboxed-db project is released under the GNU General Public License version 3 as published by the Free Software Foundation. You can read the LICENSE file for the full license, check the GNU GPL page for additional information, or check the tl;drLegal documentation for the license explained in simple English. The GPL license is specified for all source code contained in this project. Other content is specified under GPL if not listed in the Exceptions to GPL below.

Exceptions to GPL

Old School RuneScape (OSRS) content and materials are trademarks and copyrights of JaGeX or its licensors. All rights reserved. OSRSReboxed and the osrsreboxed-db project is not associated or affiliated with JaGeX or its licensors.

Additional data to help build this project is sourced from the OSRS Wiki. This primarily includes item and monster metadata that is not available in the OSRS cache. As specified by the Weird Gloop Copyright page, this content is licensed under CC BY-NC-SA 3.0 - Attribution-NonCommercial-ShareAlike 3.0 Unported license.

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