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A fast 2D game engine for Python focused on normal-mapped lighting, optimized rendering, a simple API, and easy modding.
Custom 2D game engine adapted from my previous, cancelled game, known in development as "Visceral Velocity". This version of the engine has been rewritten from scratch to be more efficient, and more user-friendly.
python main.pyw
to start the engine. Look at the scenes
folder for some example scenes, and look at assets
for the resources used in those scenes.None yet.
Feel free to contribute! Just fork the repository and make a pull request. If you have any questions, feel free to ask in the issues tab.
FAQs
A fast 2D game engine for Python focused on normal-mapped lighting, optimized rendering, a simple API, and easy modding.
We found that visceng demonstrated a healthy version release cadence and project activity because the last version was released less than a year ago. It has 1 open source maintainer collaborating on the project.
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