BEM Constructor
BEM Constructor is a Sass library for building immutable and namespaced BEM-style CSS objects.
By enforcing a consistent and programatic way of defining objects (blocks, elements and modifiers) it ensures a more structured, robust and secure object codebase that is easy to understand and maintain. Objects defined using the constructor are impossible to modify and reassign by mistake or omission.
Jump to :hamburger: The Burger Example™ to see the mixins in action.
Key ideas
The key ideas behind this library are well explained by Harry Roberts in his articles Immutable CSS, More Transparent UI Code with Namespaces and MindBEMding – getting your head ’round BEM syntax,
1. Immutability
Some CSS objects in your project shouldn't be able to change (mutate). They have a very specific role and you need to make sure they're not reassigned somewhere else in your codebase. In order to ensure immutability you'll need three things: a way of defining those objects, a way of recognising them and a way to guarantee you won't be able to modify them later on. By constructing objects programatically you can be confident that they are assigned once and just once.
2. Namespacing
Objects have a clear function. Whether they are components, utilities, or dirty hacks, we need a consistent way of telling them apart. By namespacing objects, our UI code becomes more transparent and understandable. BEM Constructor supports the following object types:
- Objects
- Components
- Utilities
- Themes
- States
- Scopes
- Hacks
Read Harry's post on namespaces to get a deep look at why and how they are used.
3. BEM structure
BEM objects are composed of a block and any number of elements and/or modifiers. Using the BEM syntax for naming classes you'll produce structured code that helps you and other developers understand at a glance the relationship between those classes. The BEM constructor takes care of generating bem-compliant selectors.
4. Responsive suffixes
With responsive suffixes you are able to denote conditional states or breakpoints where permutations to an object may occur. This is specially useful when dealing with media queries that modify the base values of a give UI element.
Installation
There are 4 ways of installing BEM Constructor:
Download
Download bem-constructor.scss and place it in your Sass directory.
Bower
Run the following command:
bower install --save-dev bem-constructor
NPM
Run the following command:
npm install sass-bem-constructor --save-dev
Compass extension
gem install bem-constructor
- Add
require 'bem-constructor'
to your config.rb
Usage
Import it into your main stylesheet:
@import 'bem-constructor';
block($name, $type)
Constructs a new block element of a given type. $type
being one of: 'object'
, 'component'
or 'utility'
.
@include block($name, $type) { ... }
object($name)
A shortcut for block($name, $type: 'object')
component($name)
A shortcut for block($name, $type: 'component')
utility($name)
A shortcut for block($name, $type: 'utility')
element($name...)
Creates a new element of the parent block. It should always be nested within a block constructor. You can create multiple elements at once by passing a comma separated list (Arglist) of element names.
@include element($name...) { ... }
modifier($name...)
Creates a new modifier of the parent block or element. Should always be nested within a block or element constructor. You can declare multiple modifiers at once by passing a comma separated list (Arglist) of modifier names.
@include modifier($name...) { ... }
modifies-element($modified-elements...)
When declaring a block modifier, a theme a state or a hack you may need to target and modify some of the block elements too. Use the following mixin to scope the ruleset to those elements.
@include modifies-element($modified-elements...) { ... }
theme($themes...)
Style your objects given a parent theme class.
@include theme($themes...) { ... }
state($states...)
Modifies objects by appending a state class
@include state($states...) { ... }
hack()
Signals that the following code is a hack.
@include hack() { ... }
scope($name)
Creates a new scope
Scopes allow you to isolate code you don't have control over.
@include scope($name) { ... }
suffix($name)
Adds a suffix
Denotes a conditional breakpoint that modifies the properties and/or values of an UI
@include suffix($name) { ... }
Options
Namespaces
Switch namespaces on/off by setting the following variable:
$bem-use-namespaces: false; // defaults to true
Override the default block namespaces:
$bem-block-namespaces: (
'object': 'obj', // defaults to 'o'
'component': 'comp', // defaults to 'c'
'utility': 'helper', // defaults to 'u'
);
Override the default theme namespace:
$bem-theme-namespace: 'theme'; // defaults to 't'
Override the default state namespace:
$bem-state-namespace: 'has'; // defaults to 'is'
Override the default suffix namespace:
$bem-suffix-namespace: '-at-'; // defaults to ''\\@''
Override the default hack namespace:
$bem-hack-namespace: 'it-wasnt-me-'; // defaults to '_'
BEM separators
By default BEM Constructor uses the following BEM convention:
- Two underscores (__) for elements
- Two hyphens for modifiers (--).
You can customize them to whatever fits your needs:
$bem-element-separator: '-'; // Defaults to '__'
$bem-modifier-separator: '-_-_'; // Defaults to '--'
Suffixes
By default BEM Constructor uses @
to denote suffixes (e.g. .o-media@large
).
You can customize the suffix to whatever fits your needs:
$bem-suffix-namespace: '---'; defaults to '\\@'
:hamburger: The Burger Example™
Disclaimer: the following Sass code may not compile into a real burger.
@include object('burger') {
texture: juicy;
@include element('lettuce', 'tomato') {
quality: fresh;
}
@include element('cheese') {
type: gouda;
@include modifier('parmigiano') {
type: parmigiano;
}
}
@include element('extra-topping') {
ingredient: bacon;
}
@include element('meat') {
type: beef;
}
@include modifier('veggie') {
texture: smooth;
@include modifies-element('meat') {
type: lentils;
}
@include modifies-element('extra-topping') {
ingredient: avocado;
@include hack() {
ingredient: bacon;
}
}
}
@include theme('mexican') {
spicy: hell-yeah;
}
@include state('cold') {
taste: terrible;
}
}
The compiled CSS:
.o-burger { texture: juicy; }
.o-burger__lettuce, .o-burger__tomato { quality: fresh; }
.o-burger__cheese { type: gouda; }
.o-burger__cheese--parmigiano { type: parmigiano; }
.o-burger__extra-topping { ingredient: bacon; }
.o-burger__meat { type: beef; }
.o-burger--veggie { texture: smooth; }
.o-burger--veggie > .o-burger__meat { type: lentils; }
.o-burger--veggie > .o-burger__extra-topping { ingredient: avocado; }
.o-burger--veggie > ._o-burger__extra-topping { ingredient: bacon; }
.t-mexican .o-burger { spicy: hell-yeah; }
.o-burger.is-cold { taste: terrible; }
Visual debugger
Perform a visual healthcheck against your UI using the debugger mixin.
bem-debug($targets...)
@include bem-debug('modifiers', 'components');
Available targets are classes
,modifiers
,elements
,objects
,components
,utilities
and hacks
.
Use it empty to outline all target types: @include bem-debug();
Customize outline styles by overriding the $bem-debug-styles
map.
$bem-debug-styles: (
'classes' : 5px solid #ddd,
'modifiers' : 5px solid #aaa,
'elements' : 5px solid #111,
'objects' : 5px solid #FFDC00,
'components' : 5px solid #FF851B,
'utilities' : 5px solid #0074D9,
'hacks' : 5px solid #FF4136,
);
```