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motion-game is a cross-platform mobile game engine for RubyMotion. It lets you write mobile games in Ruby for iOS, tvOS and Android.
motion-game is currently in beta. Please give it a try and report problems you find to us.
RubyMotion 4.7+ is required. A starter version can be downloaded for free. You also need to set up your computer for mobile development (iOS and/or tvOS and/or Android). Follow the Getting Started guides after installation.
motion-game is available as a gem:
$ gem install motion-game
You can build your own copy of motion-game:
motion android-setup --api_version=16
.$ git clone https://github.com/HipByte/motion-game.git && cd motion-game
$ git submodule update --init
$ bundle
$ rake build:setup
$ rake gem
$ gem install motion-game-x.x.gem
Once you have the source locally. Create a motion-game project as a sibling to the motion-game
directory using the motion create --template=motion-game PROJECTNAME
command.
Update the reference to motion-game
in your Gemfile
to point to your local instance of motion-game
:
gem 'motion-game', path: '../motion-game'
Chances are all of you changes will be done in the /src
directory (since it'll probably be adding missing Cocos2dx methods).
Once you've made your change in the correct .cpp
file, run rake build:ios
/rake build:android
to test your changes locally (running rake gem
is a longer process which you don't have to do).
Here are some examples of how to add missing apis to motion-game:
$ motion create --template=motion-game HelloWorld
$ cd HelloWorld
$ rake ios:simulator
$ rake ios:device
$ rake tvos:simulator
$ rake tvos:device
$ rake android:emulator
$ rake android:device
The whole framework API is documented. The API reference is available online.
You can also build the API reference locally:
$ rake doc
$ open doc/index.html
The samples directory contains sample projects.
Copyright (c) 2015, HipByte (info@hipbyte.com) and contributors. All rights reserved.
Redistribution and use in source and binary forms, with or without modification, are permitted provided that the following conditions are met:
THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
FAQs
Unknown package
We found that motion-game demonstrated a not healthy version release cadence and project activity because the last version was released a year ago. It has 1 open source maintainer collaborating on the project.
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