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3d-force-graph-vr

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3d-force-graph-vr

UI component for a 3D force-directed graph in VR

  • 1.5.2
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  • npm
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3D Force-Directed Graph in VR

NPM

A web component to represent a graph data structure in virtual reality using a force-directed iterative layout. Uses A-Frame for VR rendering and d3-force-3d for the layout physics engine.

See also the WebGL 3D version, and the A-Frame component version (aframe-forcegraph-component).

Live example: https://bl.ocks.org/vasturiano/972ca4f3e8e074dacf14d7071aad8ef9

Quick start

import ForceGraphVR from '3d-force-graph-vr';

or

var ForceGraphVR = require('3d-force-graph-vr');

or even

<script src="//unpkg.com/3d-force-graph-vr"></script>

then

var myGraph = ForceGraphVR();
myGraph(<myDOMElement>)
    .graphData(<myData>);

API reference

MethodDescriptionDefault
graphData([data])Getter/setter for graph data structure (see below for syntax details).{ nodes: [], links: [] }
jsonUrl([url])URL of JSON file to load graph data directly from, as an alternative to specifying graphData directly.
numDimensions([int])Getter/setter for number of dimensions to run the force simulation on (1, 2 or 3).3
nodeRelSize([num])Getter/setter for the ratio of node sphere volume (cubic px) per value unit.4
nodeResolution([num])Getter/setter for the geometric resolution of each node, expressed in how many slice segments to divide the circumference. Higher values yield smoother spheres.8
lineOpacity([num])Getter/setter for line opacity of links, between [0,1].0.2
autoColorBy([str or fn])Node object accessor function (fn(node)) or attribute (e.g. 'type') to automatically group colors by. Only affects nodes without a color attribute.
idField([str])Node object accessor attribute for unique node id (used in link objects source/target).'id'
valField([num, str or fn])Node object accessor function, attribute or a numeric constant for the node numeric value (affects sphere volume).'val'
nameField([str or fn])Node object accessor function or attribute for name (shown in label).'name'
colorField([str or fn])Node object accessor function or attribute for node color (affects sphere color).'color'
linkSourceField([str])Link object accessor attribute referring to id of source node.'source'
linkTargetField([str])Link object accessor attribute referring to id of target node.'target'
linkColorField([str or fn])Link object accessor function or attribute for line color.'color'
forceEngine([str])Getter/setter for which force-simulation engine to use (d3 or ngraph).'d3'
warmupTicks([int])Getter/setter for number of layout engine cycles to dry-run at ignition before starting to render.0
cooldownTicks([int])Getter/setter for how many build-in frames to render before stopping and freezing the layout engine.Infinity
cooldownTime([num])Getter/setter for how long (ms) to render for before stopping and freezing the layout engine.15000
resetProps()Reset all component properties to their default value.

Input JSON syntax

{
    "nodes": [ 
        { 
          "id": "id1",
          "name": "name1",
          "val": 1 
        },
        { 
          "id": "id2",
          "name": "name2",
          "val": 10 
        },
        (...)
    ],
    "links": [
        {
            "source": "id1",
            "target": "id2"
        },
        (...)
    ]
}

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Package last updated on 29 Oct 2017

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